Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 21:40:06 +01:00
551 Zeilen
23 KiB
Diff
551 Zeilen
23 KiB
Diff
--- a/net/minecraft/server/EntityLiving.java
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+++ b/net/minecraft/server/EntityLiving.java
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@@ -9,6 +9,21 @@
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import java.util.Random;
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import java.util.UUID;
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+// CraftBukkit start
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+import java.util.ArrayList;
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+import com.google.common.base.Function;
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+import com.google.common.collect.Lists;
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+import org.bukkit.craftbukkit.attribute.CraftAttributeMap;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.craftbukkit.inventory.CraftItemStack;
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.entity.EntityDamageEvent;
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+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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+import org.bukkit.event.entity.EntityRegainHealthEvent;
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+import org.bukkit.event.player.PlayerItemConsumeEvent;
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+// CraftBukkit end
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+
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public abstract class EntityLiving extends Entity {
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private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
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@@ -80,6 +95,13 @@
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protected int bn;
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protected int bo;
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private BlockPosition bC;
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+ // CraftBukkit start
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+ public int expToDrop;
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+ public int maxAirTicks = 300;
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+ boolean forceDrops;
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+ ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ public org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
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+ // CraftBukkit end
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public void Q() {
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this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
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@@ -88,7 +110,8 @@
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public EntityLiving(World world) {
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super(world);
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this.initAttributes();
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- this.setHealth(this.getMaxHealth());
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+ // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
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+ this.datawatcher.set(EntityLiving.HEALTH, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
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this.i = true;
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this.aL = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
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this.setPosition(this.locX, this.locY, this.locZ);
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@@ -125,7 +148,13 @@
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double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D);
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int i = (int) (150.0D * d1);
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- ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
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+ // CraftBukkit start - visiblity api
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+ if (this instanceof EntityPlayer) {
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+ ((WorldServer) this.world).sendParticles((EntityPlayer) this, EnumParticle.BLOCK_DUST, false, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
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+ } else {
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+ ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
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+ }
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+ // CraftBukkit end
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}
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}
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@@ -183,7 +212,11 @@
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this.stopRiding();
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}
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} else {
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- this.setAirTicks(300);
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+ // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
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+ if (this.getAirTicks() != 300) {
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+ this.setAirTicks(maxAirTicks);
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+ }
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+ // CraftBukkit end
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}
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if (!this.world.isClientSide) {
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@@ -240,6 +273,18 @@
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this.world.methodProfiler.b();
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}
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+ // CraftBukkit start
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+ public int getExpReward() {
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+ int exp = this.getExpValue(this.killer);
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+
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+ if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) {
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+ return exp;
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+ } else {
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+ return 0;
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+ }
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+ }
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+ // CraftBukkit end
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+
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protected void b(BlockPosition blockposition) {
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int i = EnchantmentManager.a(Enchantments.j, this);
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@@ -255,19 +300,19 @@
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protected void bC() {
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++this.deathTicks;
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- if (this.deathTicks == 20) {
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+ if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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int i;
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- if (!this.world.isClientSide && (this.alwaysGivesExp() || this.lastDamageByPlayerTime > 0 && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot"))) {
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- i = this.getExpValue(this.killer);
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+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
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+ i = this.expToDrop;
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+ while (i > 0) {
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+ int j = EntityExperienceOrb.getOrbValue(i);
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- while (i > 0) {
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- int j = EntityExperienceOrb.getOrbValue(i);
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-
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- i -= j;
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- this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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- }
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+ i -= j;
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+ this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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}
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+ this.expToDrop = 0;
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+ // CraftBukkit end
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this.die();
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@@ -421,6 +466,17 @@
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}
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}
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+ // CraftBukkit start
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+ if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
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+ NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
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+ if (nbtbase.getTypeId() == 5) {
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+ this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c());
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+ } else if (nbtbase.getTypeId() == 3) {
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+ this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagInt) nbtbase).d());
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+ }
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+ }
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+ // CraftBukkit end
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+
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if (nbttagcompound.hasKeyOfType("Health", 99)) {
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this.setHealth(nbttagcompound.getFloat("Health"));
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}
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@@ -436,9 +492,15 @@
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}
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+ // CraftBukkit start
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+ private boolean isTickingEffects = false;
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+ private List<Object> effectsToProcess = Lists.newArrayList();
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+ // CraftBukkit end
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+
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protected void tickPotionEffects() {
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Iterator iterator = this.effects.keySet().iterator();
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+ isTickingEffects = true; // CraftBukkit
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while (iterator.hasNext()) {
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MobEffectList mobeffectlist = (MobEffectList) iterator.next();
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MobEffect mobeffect = (MobEffect) this.effects.get(mobeffectlist);
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@@ -452,6 +514,16 @@
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this.a(mobeffect, false);
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}
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}
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+ // CraftBukkit start
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+ isTickingEffects = false;
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+ for (Object e : effectsToProcess) {
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+ if (e instanceof MobEffect) {
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+ addEffect((MobEffect) e);
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+ } else {
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+ removeEffect((MobEffectList) e);
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+ }
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+ }
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+ // CraftBukkit end
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if (this.updateEffects) {
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if (!this.world.isClientSide) {
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@@ -548,6 +620,12 @@
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}
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public void addEffect(MobEffect mobeffect) {
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+ // CraftBukkit start
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+ if (isTickingEffects) {
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+ effectsToProcess.add(mobeffect);
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+ return;
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+ }
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+ // CraftBukkit end
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if (this.d(mobeffect)) {
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MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect());
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@@ -579,6 +657,12 @@
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}
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public MobEffect c(MobEffectList mobeffectlist) {
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+ // CraftBukkit start
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+ if (isTickingEffects) {
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+ effectsToProcess.add(mobeffectlist);
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+ return null;
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+ }
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+ // CraftBukkit end
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return (MobEffect) this.effects.remove(mobeffectlist);
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}
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@@ -618,20 +702,52 @@
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}
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+ // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
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public void heal(float f) {
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+ heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
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+ }
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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float f1 = this.getHealth();
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if (f1 > 0.0F) {
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- this.setHealth(f1 + f);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (!event.isCancelled()) {
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+ this.setHealth((float) (this.getHealth() + event.getAmount()));
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+ }
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+ // CraftBukkit end
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}
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}
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public final float getHealth() {
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+ // CraftBukkit start - Use unscaled health
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+ if (this instanceof EntityPlayer) {
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+ return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
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+ }
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+ // CraftBukkit end
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return ((Float) this.datawatcher.get(EntityLiving.HEALTH)).floatValue();
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}
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public void setHealth(float f) {
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+ // CraftBukkit start - Handle scaled health
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+ if (this instanceof EntityPlayer) {
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+ org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
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+ // Squeeze
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+ if (f < 0.0F) {
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+ player.setRealHealth(0.0D);
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+ } else if (f > player.getMaxHealth()) {
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+ player.setRealHealth(player.getMaxHealth());
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+ } else {
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+ player.setRealHealth(f);
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+ }
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+
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+ this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(player.getScaledHealth()));
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+ return;
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+ }
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+ // CraftBukkit end
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this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
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}
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@@ -647,7 +763,8 @@
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} else if (damagesource.o() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
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return false;
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} else {
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- if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
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+ // CraftBukkit - Moved into damageEntity0(DamageSource, float)
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+ if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
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this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
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f *= 0.75F;
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}
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@@ -673,19 +790,38 @@
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if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
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if (f <= this.lastDamage) {
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+ this.forceExplosionKnockback = true; // CraftBukkit - SPIGOT-949 - for vanilla consistency, cooldown does not prevent explosion knockback
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return false;
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}
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- this.damageEntity0(damagesource, f - this.lastDamage);
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+ // CraftBukkit start
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+ if (!this.damageEntity0(damagesource, f - this.lastDamage)) {
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+ return false;
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+ }
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+ // CraftBukkit end
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this.lastDamage = f;
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flag1 = false;
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} else {
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+ // CraftBukkit start
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+ if (!this.damageEntity0(damagesource, f)) {
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+ return false;
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+ }
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this.lastDamage = f;
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this.noDamageTicks = this.maxNoDamageTicks;
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- this.damageEntity0(damagesource, f);
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+ // this.damageEntity0(damagesource, f);
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+ // CraftBukkit end
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this.hurtTicks = this.ay = 10;
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}
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+ // CraftBukkit start
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+ if(this instanceof EntityAnimal){
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+ ((EntityAnimal)this).resetLove();
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+ if(this instanceof EntityTameableAnimal){
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+ ((EntityTameableAnimal)this).getGoalSit().setSitting(false);
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+ }
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+ }
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+ // CraftBukkit end
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+
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this.az = 0.0F;
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Entity entity = damagesource.getEntity();
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@@ -825,6 +961,12 @@
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boolean flag = this.lastDamageByPlayerTime > 0;
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this.a(flag, i, damagesource);
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+ // CraftBukkit start - Call death event
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+ CraftEventFactory.callEntityDeathEvent(this, this.drops);
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+ this.drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ } else {
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+ CraftEventFactory.callEntityDeathEvent(this);
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+ // CraftBukkit end
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}
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}
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@@ -912,8 +1054,13 @@
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int i = MathHelper.f((f - 3.0F - f2) * f1);
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if (i > 0) {
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+ // CraftBukkit start
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+ if (!this.damageEntity(DamageSource.FALL, (float) i)) {
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+ return;
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+ }
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+ // CraftBukkit end
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this.a(this.e(i), 1.0F, 1.0F);
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- this.damageEntity(DamageSource.FALL, (float) i);
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+ // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
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int j = MathHelper.floor(this.locX);
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int k = MathHelper.floor(this.locY - 0.20000000298023224D);
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int l = MathHelper.floor(this.locZ);
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@@ -940,20 +1087,20 @@
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protected float applyArmorModifier(DamageSource damagesource, float f) {
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if (!damagesource.ignoresArmor()) {
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- this.damageArmor(f);
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+ // this.damageArmor(f); // CraftBukkit - Moved into damageEntity0(DamageSource, float)
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f = CombatMath.a(f, (float) this.getArmorStrength());
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}
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return f;
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}
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-
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protected float applyMagicModifier(DamageSource damagesource, float f) {
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if (damagesource.isStarvation()) {
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return f;
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} else {
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int i;
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- if (this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
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+ // CraftBukkit - Moved to damageEntity0(DamageSource, float)
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+ if (false && this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
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i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
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int j = 25 - i;
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float f1 = f * (float) j;
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@@ -974,22 +1121,122 @@
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}
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}
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- protected void damageEntity0(DamageSource damagesource, float f) {
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- if (!this.isInvulnerable(damagesource)) {
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- f = this.applyArmorModifier(damagesource, f);
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- f = this.applyMagicModifier(damagesource, f);
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- float f1 = f;
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+ // CraftBukkit start
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+ protected boolean damageEntity0(final DamageSource damagesource, float f) { // void -> boolean, add final
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+ if (!this.isInvulnerable(damagesource)) {
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+ final boolean human = this instanceof EntityHuman;
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+ float originalDamage = f;
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+ Function<Double, Double> hardHat = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(EnumItemSlot.HEAD) != null) {
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+ return -(f - (f * 0.75F));
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- f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
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- this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
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+ }
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+ return -0.0;
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+ }
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+ };
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+ float hardHatModifier = hardHat.apply((double) f).floatValue();
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+ f += hardHatModifier;
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+
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+ Function<Double, Double> blocking = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ if (human) {
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+ if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) {
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+ return -(f - ((1.0F + f) * 0.5F));
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+ }
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+ }
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+ return -0.0;
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+ }
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+ };
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+ float blockingModifier = blocking.apply((double) f).floatValue();
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+ f += blockingModifier;
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+
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+ Function<Double, Double> armor = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue()));
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+ }
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+ };
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+ float armorModifier = armor.apply((double) f).floatValue();
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+ f += armorModifier;
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+
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+ Function<Double, Double> resistance = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
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+ int i = (EntityLiving.this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
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+ int j = 25 - i;
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+ float f1 = f.floatValue() * (float) j;
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+ return -(f - (f1 / 25.0F));
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+ }
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+ return -0.0;
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+ }
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+ };
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+ float resistanceModifier = resistance.apply((double) f).floatValue();
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+ f += resistanceModifier;
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+
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+ Function<Double, Double> magic = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue()));
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+ }
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+ };
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+ float magicModifier = magic.apply((double) f).floatValue();
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+ f += magicModifier;
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+
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+ Function<Double, Double> absorption = new Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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+ return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F));
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+ }
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+ };
|
|
+ float absorptionModifier = absorption.apply((double) f).floatValue();
|
|
+
|
|
+ EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
|
|
+ if (event.isCancelled()) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ f = (float) event.getFinalDamage();
|
|
+
|
|
+ // Apply damage to helmet
|
|
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
|
|
+ this.getEquipment(EnumItemSlot.HEAD).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
|
|
+ }
|
|
+
|
|
+ // Apply damage to armor
|
|
+ if (!damagesource.ignoresArmor()) {
|
|
+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
|
|
+ this.damageArmor(armorDamage);
|
|
+ }
|
|
+
|
|
+ absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
|
|
+ this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
|
|
if (f != 0.0F) {
|
|
+ if (human) {
|
|
+ // PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
|
|
+ ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
|
|
+ if (f < 3.4028235E37F) {
|
|
+ ((EntityHuman) this).a(StatisticList.z, Math.round(f * 10.0F));
|
|
+ }
|
|
+ }
|
|
+ // CraftBukkit end
|
|
float f2 = this.getHealth();
|
|
|
|
this.setHealth(f2 - f);
|
|
this.getCombatTracker().trackDamage(damagesource, f2, f);
|
|
+ // CraftBukkit start
|
|
+ if (human) {
|
|
+ return true;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
|
|
}
|
|
+ return true;
|
|
}
|
|
+ return false; // CraftBukkit
|
|
}
|
|
|
|
public CombatTracker getCombatTracker() {
|
|
@@ -1055,6 +1302,7 @@
|
|
public AttributeMapBase getAttributeMap() {
|
|
if (this.bp == null) {
|
|
this.bp = new AttributeMapServer();
|
|
+ this.craftAttributes = new CraftAttributeMap(bp); // CraftBukkit
|
|
}
|
|
|
|
return this.bp;
|
|
@@ -1329,6 +1577,7 @@
|
|
}
|
|
|
|
if (this.onGround && !this.world.isClientSide) {
|
|
+ if (getFlag(7) && !CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) // CraftBukkit
|
|
this.setFlag(7, false);
|
|
}
|
|
} else {
|
|
@@ -1689,6 +1938,7 @@
|
|
}
|
|
|
|
if (!this.world.isClientSide) {
|
|
+ if (flag != this.getFlag(7) && !CraftEventFactory.callToggleGlideEvent(this, flag).isCancelled()) // CraftBukkit
|
|
this.setFlag(7, flag);
|
|
}
|
|
|
|
@@ -1702,6 +1952,13 @@
|
|
if (!list.isEmpty()) {
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
Entity entity = (Entity) list.get(i);
|
|
+ // TODO better check now?
|
|
+ // CraftBukkit start - Only handle mob (non-player) collisions every other tick
|
|
+ if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
|
|
+ continue;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
|
|
this.C(entity);
|
|
}
|
|
@@ -1918,7 +2175,22 @@
|
|
protected void v() {
|
|
if (this.bm != null && this.cs()) {
|
|
this.a(this.bm, 16);
|
|
- ItemStack itemstack = this.bm.a(this.world, this);
|
|
+ // CraftBukkit start - fire PlayerItemConsumeEvent
|
|
+ org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.bm); // PAIL: rename
|
|
+ PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
|
|
+ world.getServer().getPluginManager().callEvent(event);
|
|
+
|
|
+ if (event.isCancelled()) {
|
|
+ // Update client
|
|
+ if (this instanceof EntityPlayer) {
|
|
+ ((EntityPlayer) this).getBukkitEntity().updateInventory();
|
|
+ ((EntityPlayer) this).getBukkitEntity().updateScaledHealth();
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ ItemStack itemstack = (craftItem.equals(event.getItem())) ? this.bm.a(this.world, this) : CraftItemStack.asNMSCopy(event.getItem()).a(world, this);
|
|
+ // CraftBukkit end
|
|
|
|
if (itemstack != null && itemstack.count == 0) {
|
|
itemstack = null;
|