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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/patches/server/0497-Buffer-joins-to-world.patch
2021-11-30 17:31:13 -08:00

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3.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 19 Aug 2020 05:05:54 +0100
Subject: [PATCH] Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 09755771f8a3b2f696dc9c33916546fc1d5ac4ba..16d6ce24031590ff9dfba5c938aeb9755704798d 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -91,6 +91,11 @@ public class PaperConfig {
}
}
+ public static int maxJoinsPerTick;
+ private static void maxJoinsPerTick() {
+ maxJoinsPerTick = getInt("settings.max-joins-per-tick", 3);
+ }
+
public static void registerCommands() {
for (Map.Entry<String, Command> entry : commands.entrySet()) {
MinecraftServer.getServer().server.getCommandMap().register(entry.getKey(), "Paper", entry.getValue());
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index f13e24eede7f09ecc8f375df5e27e385f589005d..d30bc3f1da336b421d9a42070184e07169dd14e4 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -37,6 +37,7 @@ import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketFlow;
import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
import net.minecraft.network.protocol.login.ClientboundLoginDisconnectPacket;
+import net.minecraft.server.MinecraftServer;
import net.minecraft.server.RunningOnDifferentThreadException;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.server.network.ServerLoginPacketListenerImpl;
@@ -373,10 +374,22 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
}
// Paper end
+ private static final int MAX_PER_TICK = com.destroystokyo.paper.PaperConfig.maxJoinsPerTick; // Paper
+ private static int joinAttemptsThisTick; // Paper
+ private static int currTick; // Paper
public void tick() {
this.flushQueue();
+ // Paper start
+ if (currTick != MinecraftServer.currentTick) {
+ currTick = MinecraftServer.currentTick;
+ joinAttemptsThisTick = 0;
+ }
+ // Paper end
if (this.packetListener instanceof ServerLoginPacketListenerImpl) {
+ if ( ((ServerLoginPacketListenerImpl) this.packetListener).state != ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT // Paper
+ || (joinAttemptsThisTick++ < MAX_PER_TICK)) { // Paper - limit the number of joins which can be processed each tick
((ServerLoginPacketListenerImpl) this.packetListener).tick();
+ } // Paper
}
if (this.packetListener instanceof ServerGamePacketListenerImpl) {