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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/Spigot-Server-Patches/0119-Optional-TNT-doesn-t-move-in-water.patch
Aikar 835bc39b03
Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 20:51:39 -04:00

120 Zeilen
4.3 KiB
Diff

From 3c7d74ab58e7ae98df962acee851f875b4129330 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 22 May 2016 20:20:55 -0500
Subject: [PATCH] Optional TNT doesn't move in water
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index c2c4e16d13..f8102d9f07 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -2,7 +2,6 @@ package com.destroystokyo.paper;
import java.util.List;
-import org.bukkit.Bukkit;
import org.bukkit.configuration.file.YamlConfiguration;
import org.spigotmc.SpigotWorldConfig;
@@ -279,4 +278,14 @@ public class PaperWorldConfig {
);
}
}
+
+ public boolean preventTntFromMovingInWater;
+ private void preventTntFromMovingInWater() {
+ if (PaperConfig.version < 13) {
+ boolean oldVal = getBoolean("enable-old-tnt-cannon-behaviors", false);
+ set("prevent-tnt-from-moving-in-water", oldVal);
+ }
+ preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
+ log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 4fb42a6319..5bd129bcaf 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1170,6 +1170,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean aq() {
+ // Paper start
+ return this.doWaterMovement();
+ }
+
+ public boolean doWaterMovement() {
+ // Paper end
return this.isInWater() || this.q();
}
@@ -2720,6 +2726,11 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean bw() {
+ return this.pushedByWater();
+ }
+
+ public boolean pushedByWater() {
+ // Paper end
return true;
}
diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
index 87f3205f82..8c1d25979f 100644
--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
@@ -147,4 +147,49 @@ public class EntityTNTPrimed extends Entity {
public int getFuseTicks() {
return this.c;
}
+
+ // Paper start - Optional prevent TNT from moving in water
+ @Override
+ public boolean pushedByWater() {
+ return !world.paperConfig.preventTntFromMovingInWater && super.pushedByWater();
+ }
+
+ /**
+ * Author: Jedediah Smith <jedediah@silencegreys.com>
+ */
+ @Override
+ public boolean doWaterMovement() {
+ if (!world.paperConfig.preventTntFromMovingInWater) return super.doWaterMovement();
+
+ // Preserve velocity while calling the super method
+ double oldMotX = this.motX;
+ double oldMotY = this.motY;
+ double oldMotZ = this.motZ;
+
+ super.doWaterMovement();
+
+ this.motX = oldMotX;
+ this.motY = oldMotY;
+ this.motZ = oldMotZ;
+
+ if (this.inWater) {
+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
+ // This does pretty well at keeping their clients in sync with the server.
+ EntityTrackerEntry ete = ((WorldServer) this.getWorld()).getTracker().trackedEntities.get(this.getId());
+ if (ete != null) {
+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
+
+ ete.trackedPlayers.stream()
+ .filter(viewer -> (viewer.locX - this.locX) * (viewer.locY - this.locY) * (viewer.locZ - this.locZ) < 16 * 16)
+ .forEach(viewer -> {
+ viewer.playerConnection.sendPacket(velocityPacket);
+ viewer.playerConnection.sendPacket(positionPacket);
+ });
+ }
+ }
+
+ return this.inWater;
+ }
+ // Paper end
}
--
2.18.0