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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/patches/server/0249-Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Nassim Jahnke 5960af9d87
Updated Upstream (Bukkit/CraftBukkit) (#6568)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7da4c0be SPIGOT-6729: Add Chunk.isEntitiesLoaded()

CraftBukkit Changes:
9217b523 #929: Call EntityBlockFormEvent for Wither Rose placed by dead entity
757d42ae SPIGOT-6729: Add Chunk.isEntitiesLoaded()
2021-09-06 11:26:47 +02:00

67 Zeilen
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index b135f07389bafe9f0a107f8d4115824662fd20b0..1bf64e7961f794b2da7ab81b4afe162fb48a48cc 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -3,8 +3,10 @@ package org.bukkit.craftbukkit;
import com.google.common.base.Preconditions;
import com.google.common.base.Predicates;
import java.lang.ref.WeakReference;
+import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
+import java.util.List;
import java.util.Objects;
import java.util.function.Predicate;
import net.minecraft.core.BlockPos;
@@ -154,6 +156,13 @@ public class CraftChunk implements Chunk {
@Override
public BlockState[] getTileEntities() {
+ // Paper start
+ return getTileEntities(true);
+ }
+
+ @Override
+ public BlockState[] getTileEntities(boolean useSnapshot) {
+ // Paper end
if (!this.isLoaded()) {
this.getWorld().getChunkAt(x, z); // Transient load for this tick
}
@@ -168,7 +177,29 @@ public class CraftChunk implements Chunk {
}
BlockPos position = (BlockPos) obj;
- entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ // Paper start
+ entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot);
+ }
+
+ return entities;
+ }
+
+ @Override
+ public Collection<BlockState> getTileEntities(Predicate<Block> blockPredicate, boolean useSnapshot) {
+ Preconditions.checkNotNull(blockPredicate, "blockPredicate");
+ if (!isLoaded()) {
+ getWorld().getChunkAt(x, z); // Transient load for this tick
+ }
+ net.minecraft.world.level.chunk.LevelChunk chunk = getHandle();
+
+ List<BlockState> entities = new ArrayList<>();
+
+ for (BlockPos position : chunk.blockEntities.keySet()) {
+ Block block = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
+ if (blockPredicate.test(block)) {
+ entities.add(block.getState(useSnapshot));
+ }
+ // Paper end
}
return entities;