3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/0949-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch
2024-10-25 14:25:28 +02:00

51 Zeilen
2.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 27 Apr 2024 09:44:53 -0700
Subject: [PATCH] Revert to vanilla handling of LivingEntity#actuallyHurt
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index b33dd288065b665e6feb642d090de1fd6e725448..0cb9de4ff9ba0611a3bfc444088accb07ee19252 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1457,7 +1457,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
amount = 0.0F;
}
- float f1 = amount;
+ float f1 = amount; final float originalAmount = f1; // Paper - revert to vanilla #hurt - OBFHELPER
boolean flag = amount > 0.0F && this.isDamageSourceBlocked(source); // Copied from below
float f2 = 0.0F;
@@ -1515,6 +1515,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.actuallyHurt(world, source, (float) event.getFinalDamage() - this.lastHurt, event)) {
return false;
}
+ if (this instanceof ServerPlayer && event.getDamage() == 0 && originalAmount == 0) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0 - skip damage if the vanilla damage is 0 and was not modified by plugins in the event.
// CraftBukkit end
this.lastHurt = amount;
flag1 = false;
@@ -1523,6 +1524,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.actuallyHurt(world, source, (float) event.getFinalDamage(), event)) {
return false;
}
+ if (this instanceof ServerPlayer && event.getDamage() == 0 && originalAmount == 0) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0 - skip damage if the vanilla damage is 0 and was not modified by plugins in the event.
this.lastHurt = amount;
this.invulnerableTime = this.invulnerableDuration; // CraftBukkit - restore use of maxNoDamageTicks
// this.actuallyHurt(worldserver, damagesource, f);
@@ -2488,12 +2490,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
return true;
} else {
- return originalDamage > 0;
+ return true; // Paper - return false ONLY if event was cancelled
}
// CraftBukkit end
}
}
- return false; // CraftBukkit
+ return true; // CraftBukkit // Paper - return false ONLY if event was cancelled
}
public CombatTracker getCombatTracker() {