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Paper/CraftBukkit-Patches/0038-Allow-Disabling-of-Random-Lighting-Updates.patch
2014-03-23 00:06:43 +00:00

52 Zeilen
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From 14c0ba34a998a347295f5d340a007c12032a4e7d Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 22 Jun 2013 16:12:02 +1000
Subject: [PATCH] Allow Disabling of Random Lighting Updates
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0110120..96974b4 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -906,7 +906,7 @@ public class Chunk {
}
this.m = true;
- if (!this.lit && this.done) {
+ if (!this.lit && this.done && this.world.spigotConfig.randomLightUpdates) { // Spigot - also use random light updates setting to determine if we should relight
this.p();
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index a2ca914..8311844 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2035,7 +2035,7 @@ public abstract class World implements IBlockAccess {
}
this.methodProfiler.a("playerCheckLight");
- if (!this.players.isEmpty()) {
+ if (spigotConfig.randomLightUpdates && !this.players.isEmpty()) { // Spigot
i = this.random.nextInt(this.players.size());
entityhuman = (EntityHuman) this.players.get(i);
j = MathHelper.floor(entityhuman.locX) + this.random.nextInt(11) - 5;
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index 827e6f9..adebd03 100644
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -177,4 +177,11 @@ public class SpigotWorldConfig
hopperCheck = getInt( "ticks-per.hopper-check", hopperTransfer );
log( "Hopper Transfer: " + hopperTransfer + " Hopper Check: " + hopperCheck );
}
+
+ public boolean randomLightUpdates;
+ private void lightUpdates()
+ {
+ randomLightUpdates = getBoolean( "random-light-updates", false );
+ log( "Random Lighting Updates: " + randomLightUpdates );
+ }
}
--
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