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Paper/patches/server/0776-Add-more-Campfire-API.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

113 Zeilen
5.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: LemonCaramel <admin@caramel.moe>
Date: Fri, 16 Jul 2021 00:39:03 +0900
Subject: [PATCH] Add more Campfire API
diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
index 18b22efe9f5335bb49aa0e899727d1911dc20718..8e198941b4ad7845d73ab1cfea5ac07b0014fe22 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
@@ -39,6 +39,7 @@ public class CampfireBlockEntity extends BlockEntity implements Clearable {
public final int[] cookingProgress;
public final int[] cookingTime;
private final RecipeManager.CachedCheck<Container, CampfireCookingRecipe> quickCheck;
+ public final boolean[] stopCooking; // Paper
public CampfireBlockEntity(BlockPos pos, BlockState state) {
super(BlockEntityType.CAMPFIRE, pos, state);
@@ -46,6 +47,7 @@ public class CampfireBlockEntity extends BlockEntity implements Clearable {
this.cookingProgress = new int[4];
this.cookingTime = new int[4];
this.quickCheck = RecipeManager.createCheck(RecipeType.CAMPFIRE_COOKING);
+ this.stopCooking = new boolean[4]; // Paper
}
public static void cookTick(Level world, BlockPos pos, BlockState state, CampfireBlockEntity campfire) {
@@ -56,7 +58,9 @@ public class CampfireBlockEntity extends BlockEntity implements Clearable {
if (!itemstack.isEmpty()) {
flag = true;
+ if (!campfire.stopCooking[i]) { // Paper
int j = campfire.cookingProgress[i]++;
+ } // Paper
if (campfire.cookingProgress[i] >= campfire.cookingTime[i]) {
SimpleContainer inventorysubcontainer = new SimpleContainer(new ItemStack[]{itemstack});
@@ -163,6 +167,16 @@ public class CampfireBlockEntity extends BlockEntity implements Clearable {
System.arraycopy(aint, 0, this.cookingTime, 0, Math.min(this.cookingTime.length, aint.length));
}
+ // Paper start
+ if (nbt.contains("Paper.StopCooking", org.bukkit.craftbukkit.util.CraftMagicNumbers.NBT.TAG_BYTE_ARRAY)) {
+ byte[] abyte = nbt.getByteArray("Paper.StopCooking");
+ boolean[] cookingState = new boolean[4];
+ for (int index = 0; index < abyte.length; index++) {
+ cookingState[index] = abyte[index] == 1;
+ }
+ System.arraycopy(cookingState, 0, this.stopCooking, 0, Math.min(this.stopCooking.length, abyte.length));
+ }
+ // Paper end
}
@Override
@@ -171,6 +185,13 @@ public class CampfireBlockEntity extends BlockEntity implements Clearable {
ContainerHelper.saveAllItems(nbt, this.items, true);
nbt.putIntArray("CookingTimes", this.cookingProgress);
nbt.putIntArray("CookingTotalTimes", this.cookingTime);
+ // Paper start
+ byte[] cookingState = new byte[4];
+ for (int index = 0; index < cookingState.length; index++) {
+ cookingState[index] = (byte) (this.stopCooking[index] ? 1 : 0);
+ }
+ nbt.putByteArray("Paper.StopCooking", cookingState);
+ // Paper end
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftCampfire.java b/src/main/java/org/bukkit/craftbukkit/block/CraftCampfire.java
index 391ff41951f51a5f9225bf4a9e28c0a4d064d8c9..eafba0532920a3162575dbe656e07734605590f5 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftCampfire.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftCampfire.java
@@ -47,4 +47,40 @@ public class CraftCampfire extends CraftBlockEntityState<CampfireBlockEntity> im
public void setCookTimeTotal(int index, int cookTimeTotal) {
getSnapshot().cookingTime[index] = cookTimeTotal;
}
+
+ // Paper start
+ @Override
+ public void stopCooking() {
+ for (int i = 0; i < getSnapshot().stopCooking.length; ++i)
+ this.stopCooking(i);
+ }
+
+ @Override
+ public void startCooking() {
+ for (int i = 0; i < getSnapshot().stopCooking.length; ++i)
+ this.startCooking(i);
+ }
+
+ @Override
+ public boolean stopCooking(int index) {
+ org.apache.commons.lang.Validate.isTrue(-1 < index && index < 4, "Slot index must be between 0 (incl) to 3 (incl)");
+ boolean previous = this.isCookingDisabled(index);
+ getSnapshot().stopCooking[index] = true;
+ return previous;
+ }
+
+ @Override
+ public boolean startCooking(int index) {
+ org.apache.commons.lang.Validate.isTrue(-1 < index && index < 4, "Slot index must be between 0 (incl) to 3 (incl)");
+ boolean previous = this.isCookingDisabled(index);
+ getSnapshot().stopCooking[index] = false;
+ return previous;
+ }
+
+ @Override
+ public boolean isCookingDisabled(int index) {
+ org.apache.commons.lang.Validate.isTrue(-1 < index && index < 4, "Slot index must be between 0 (incl) to 3 (incl)");
+ return getSnapshot().stopCooking[index];
+ }
+ // Paper end
}