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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
29 Zeilen
1.3 KiB
Diff
29 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 10 Mar 2018 13:03:49 +0000
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Subject: [PATCH] Fix NPE when getting location from InventoryEnderChest opened
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by plugins
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diff --git a/src/main/java/net/minecraft/server/InventoryEnderChest.java b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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index 5a9ac3960de199b166ba481794529f8801cdebb7..fd31b9a6dcf6aba4041f9f08e49a9b464b956843 100644
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--- a/src/main/java/net/minecraft/server/InventoryEnderChest.java
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+++ b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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@@ -5,7 +5,7 @@ import org.bukkit.inventory.InventoryHolder;
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public class InventoryEnderChest extends InventorySubcontainer {
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- private TileEntityEnderChest a;
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+ private TileEntityEnderChest a; public TileEntityEnderChest getTileEntity() { return a; } // Paper - OBFHELPER
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// CraftBukkit start
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private final EntityHuman owner;
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@@ -15,6 +15,7 @@ public class InventoryEnderChest extends InventorySubcontainer {
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@Override
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public Location getLocation() {
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+ if (getTileEntity() == null) return null; // Paper - return null if there is no TE bound (opened by plugin)
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return new Location(this.a.getWorld().getWorld(), this.a.getPosition().getX(), this.a.getPosition().getY(), this.a.getPosition().getZ());
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}
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