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Paper/Spigot-Server-Patches/0142-Make-targetSize-more-aggressive-in-the-chunk-unload-.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

39 Zeilen
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 6374bf8785f7d99ab8750deba79867433d31eb5f..0edba596754c6d5379c3c1eb0469aee447b7113f 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -132,7 +132,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.u = new AtomicInteger();
this.playerMap = new PlayerMap();
this.trackedEntities = new Int2ObjectOpenHashMap();
- this.z = Queues.newConcurrentLinkedQueue();
+ this.z = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper
this.definedStructureManager = definedstructuremanager;
this.w = worldserver.getWorldProvider().getDimensionManager().a(file);
this.world = worldserver;
@@ -390,7 +390,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
// Spigot start
org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
activityAccountant.startActivity(0.5);
- int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
+ int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
// Spigot end
while (longiterator.hasNext()) { // Spigot
long j = longiterator.nextLong();
@@ -412,7 +412,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
Runnable runnable;
- while ((booleansupplier.getAsBoolean() || this.z.size() > 2000) && (runnable = (Runnable) this.z.poll()) != null) {
+ int queueTarget = Math.min(this.z.size() - 100, (int) (this.z.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well
+ while ((booleansupplier.getAsBoolean() || this.z.size() > queueTarget) && (runnable = (Runnable) this.z.poll()) != null) { // Paper - Target this queue as well
runnable.run();
}