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https://github.com/PaperMC/Paper.git
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c7f1eed0bf
3beb7729816 a77ed5758a7 52c130fc6d9
58 Zeilen
2.8 KiB
Diff
58 Zeilen
2.8 KiB
Diff
From c8c2f902c3f98757ed2756e7d34328a05f66c844 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Fri, 13 Dec 2013 11:58:58 +1100
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Subject: [PATCH] Configurable Amount of Netty Threads
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This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 2fa1626..abef561 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -61,7 +61,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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private final List o = Lists.newArrayList();
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private final ICommandHandler p;
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public final MethodProfiler methodProfiler = new MethodProfiler();
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- private final ServerConnection q;
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+ private ServerConnection q; // Spigot
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private final ServerPing r = new ServerPing();
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private final Random s = new Random();
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private String serverIp;
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@@ -123,7 +123,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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this.d = proxy;
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MinecraftServer.k = this;
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// this.universe = file; // CraftBukkit
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- this.q = new ServerConnection(this);
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+ // this.q = new ServerConnection(this); // Spigot
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this.Z = new UserCache(this, file1);
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this.p = this.h();
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// this.convertable = new WorldLoaderServer(file); // CraftBukkit - moved to DedicatedServer.init
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@@ -1329,7 +1329,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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}
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// Spigot End
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public ServerConnection ao() {
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- return this.q;
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+ return this.q == null ? this.q = new ServerConnection(this) : this.q; // Spigot
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}
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public boolean aq() {
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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index 47ab82f..865a17f 100644
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--- a/src/main/java/org/spigotmc/SpigotConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotConfig.java
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@@ -220,4 +220,11 @@ public class SpigotConfig
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}
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bungee = getBoolean( "settings.bungeecord", false );
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}
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+
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+ private static void nettyThreads()
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+ {
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+ int count = getInt( "settings.netty-threads", 4 );
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+ System.setProperty( "io.netty.eventLoopThreads", Integer.toString( count ) );
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+ Bukkit.getLogger().log( Level.INFO, "Using {0} threads for Netty based IO", count );
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+ }
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}
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--
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2.1.0
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