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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
20 Zeilen
981 B
Diff
20 Zeilen
981 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Mon, 4 Mar 2019 02:23:28 -0500
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Subject: [PATCH] Set Zombie last tick at start of drowning process
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Fixes GH-1887
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index 2c0246fe39e3a0f513d6be8d270b76a0016935f4..e2c3c7153ac20a07a9eb5d99078a3cc247b5d5c5 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -162,6 +162,7 @@ public class EntityZombie extends EntityMonster {
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++this.bt;
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if (this.bt >= 600) {
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this.startDrownedConversion(300);
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+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
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}
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} else {
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this.bt = -1;
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