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Paper/Spigot-Server-Patches/0482-Broadcast-join-message-to-console.patch
2020-06-24 22:00:02 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AvrooVulcan <avrovulcan.programming@gmail.com>
Date: Fri, 17 Apr 2020 00:15:23 +0100
Subject: [PATCH] Broadcast join message to console
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 4d4912a38ad0bf38a42ac8fed0ad4c1eecaf63a5..3d6509786cba4307898c4485f6865e3f55ebb13b 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -188,9 +188,9 @@ public abstract class PlayerList {
joinMessage = playerJoinEvent.getJoinMessage();
if (joinMessage != null && joinMessage.length() > 0) {
- for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
- server.getPlayerList().sendAll(new PacketPlayOutChat(line));
- }
+ // Paper start - Removed sendAll for loop and broadcasted to console also
+ server.getPlayerList().sendMessage(CraftChatMessage.fromString(joinMessage));
+ // Paper end
}
// CraftBukkit end