3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-27 16:40:07 +01:00
Paper/Spigot-Server-Patches/0356-Fix-1420.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

34 Zeilen
2.1 KiB
Diff

From 3f994823ee28a8aa606a0f3dddf190a3e22a6872 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 7 Sep 2018 18:28:24 -0500
Subject: [PATCH] Fix #1420
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index a82dc0a94e..529629a867 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -492,6 +492,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
if (!this.world.isClientSide && (this.inGround || this.q()) && this.shake <= 0) {
// CraftBukkit start
ItemStack itemstack = this.getItemStack();
+ if (!itemstack.isEmpty()) { // Paper - GH-1420 (skip pick up event for fully damaged (or air) itemstack)
EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
if (this.fromPlayer == PickupStatus.ALLOWED && entityhuman.inventory.canHold(itemstack) > 0) {
PlayerPickupArrowEvent event = new PlayerPickupArrowEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), (org.bukkit.entity.Arrow) this.getBukkitEntity());
@@ -502,9 +503,10 @@ public abstract class EntityArrow extends Entity implements IProjectile {
return;
}
}
+ } // Paper - GH-1420
boolean flag = this.fromPlayer == EntityArrow.PickupStatus.ALLOWED || this.fromPlayer == EntityArrow.PickupStatus.CREATIVE_ONLY && entityhuman.abilities.canInstantlyBuild || this.q() && this.getShooter().getUniqueID() == entityhuman.getUniqueID();
- if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(item.getItemStack())) {
+ if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(itemstack)) { // Paper - GH-1420
// CraftBukkit end
flag = false;
}
--
2.19.0