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Paper/patches/server/0222-Expand-ArmorStand-API.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

168 Zeilen
6.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: willies952002 <admin@domnian.com>
Date: Thu, 26 Jul 2018 02:25:46 -0400
Subject: [PATCH] Expand ArmorStand API
Adds the following:
- Add proper methods for getting and setting items in both hands. Deprecates old methods
- Enable/Disable slot interactions
- Allow using degrees for ArmorStand rotations (via new Rotations class)
== AT ==
public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 9923cea74ba39a774d6b16a225bc3e455e54c418..2c16cedf8cb2e4047415e056c419ed9c33c80e93 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -233,6 +233,147 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
getHandle().canMove = move;
}
+ @Override
+ public ItemStack getItem(org.bukkit.inventory.EquipmentSlot slot) {
+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
+ return getHandle().getItemBySlot(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)).asBukkitMirror();
+ }
+
+ @Override
+ public void setItem(org.bukkit.inventory.EquipmentSlot slot, ItemStack item) {
+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
+ switch (slot) {
+ case HAND:
+ getEquipment().setItemInMainHand(item);
+ return;
+ case OFF_HAND:
+ getEquipment().setItemInOffHand(item);
+ return;
+ case FEET:
+ setBoots(item);
+ return;
+ case LEGS:
+ setLeggings(item);
+ return;
+ case CHEST:
+ setChestplate(item);
+ return;
+ case HEAD:
+ setHelmet(item);
+ return;
+ }
+ throw new UnsupportedOperationException(slot.name());
+ }
+
+ @Override
+ public java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots() {
+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = new java.util.HashSet<>();
+ for (org.bukkit.inventory.EquipmentSlot slot : org.bukkit.inventory.EquipmentSlot.values()) {
+ if (this.isSlotDisabled(slot)) {
+ disabled.add(slot);
+ }
+ }
+ return disabled;
+ }
+
+ @Override
+ public void setDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
+ int disabled = 0;
+ for (org.bukkit.inventory.EquipmentSlot slot : slots) {
+ if (slot == org.bukkit.inventory.EquipmentSlot.OFF_HAND) continue;
+ net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
+ disabled += (1 << nmsSlot.getFilterFlag()) + (1 << (nmsSlot.getFilterFlag() + 8)) + (1 << (nmsSlot.getFilterFlag() + 16));
+ }
+ getHandle().disabledSlots = disabled;
+ }
+
+ @Override
+ public void addDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
+ java.util.Collections.addAll(disabled, slots);
+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
+ }
+
+ @Override
+ public void removeDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
+ for (final org.bukkit.inventory.EquipmentSlot slot : slots) disabled.remove(slot);
+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
+ }
+
+ @Override
+ public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
+ return getHandle().isDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getBodyRotations() {
+ return fromNMSRotations(getHandle().bodyPose);
+ }
+
+ @Override
+ public void setBodyRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setBodyPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getLeftArmRotations() {
+ return fromNMSRotations(getHandle().leftArmPose);
+ }
+
+ @Override
+ public void setLeftArmRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setLeftArmPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getRightArmRotations() {
+ return fromNMSRotations(getHandle().rightArmPose);
+ }
+
+ @Override
+ public void setRightArmRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setRightArmPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getLeftLegRotations() {
+ return fromNMSRotations(getHandle().leftLegPose);
+ }
+
+ @Override
+ public void setLeftLegRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setLeftLegPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getRightLegRotations() {
+ return fromNMSRotations(getHandle().rightLegPose);
+ }
+
+ @Override
+ public void setRightLegRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setRightLegPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getHeadRotations() {
+ return fromNMSRotations(getHandle().headPose);
+ }
+
+ @Override
+ public void setHeadRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setHeadPose(toNMSRotations(rotations));
+ }
+
+ private static io.papermc.paper.math.Rotations fromNMSRotations(Rotations old) {
+ return io.papermc.paper.math.Rotations.ofDegrees(old.getX(), old.getY(), old.getZ());
+ }
+
+ private static Rotations toNMSRotations(io.papermc.paper.math.Rotations old) {
+ return new Rotations((float) old.x(), (float) old.y(), (float) old.z());
+ }
+
@Override
public boolean canTick() {
return this.getHandle().canTick;