Mirror von
https://github.com/PaperMC/Paper.git
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20 Zeilen
1.7 KiB
Diff
20 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Wed, 10 Oct 2018 21:22:44 -0500
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Subject: [PATCH] Check Drowned for Villager Aggression Config
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
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index 95e0a5d464398c17dfaa2f919a17f63c63925551..2e73917ce9270de7483bb1d4e9bf312a31ec9b1e 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
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@@ -82,7 +82,7 @@ public class Drowned extends Zombie implements RangedAttackMob {
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this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0));
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this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Drowned.class).setAlertOthers(ZombifiedPiglin.class));
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this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, (target, world) -> this.okTarget(target)));
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- this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false));
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+ if (this.level().spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper - Check drowned for villager aggression config
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this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true));
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this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Axolotl.class, true, false));
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this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));
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