Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-14 20:10:05 +01:00
52a05907c7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
126 Zeilen
3.6 KiB
Diff
126 Zeilen
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Moulberry <james.jenour@protonmail.com>
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Date: Wed, 26 Jul 2023 20:57:11 +0800
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Subject: [PATCH] Add PlayerFailMoveEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..c7380874f99cd2aa28a24bbb0dd3375e8842dd0d
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
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@@ -0,0 +1,113 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jspecify.annotations.NullMarked;
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+
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+/**
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+ * Runs when a player attempts to move, but is prevented from doing so by the server
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+ */
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+@NullMarked
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+public class PlayerFailMoveEvent extends PlayerEvent {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ private final FailReason failReason;
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+ private final Location from;
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+ private final Location to;
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+ private boolean allowed;
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+ private boolean logWarning;
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+
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+ @ApiStatus.Internal
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+ public PlayerFailMoveEvent(final Player player, final FailReason failReason, final boolean allowed, final boolean logWarning, final Location from, final Location to) {
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+ super(player);
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+ this.failReason = failReason;
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+ this.allowed = allowed;
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+ this.logWarning = logWarning;
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+ this.from = from;
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+ this.to = to;
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+ }
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+
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+ /**
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+ * Gets the reason this movement was prevented by the server
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+ *
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+ * @return The reason the movement was prevented
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+ */
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+ public FailReason getFailReason() {
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+ return this.failReason;
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+ }
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+
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+ /**
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+ * Gets the location this player moved from
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+ *
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+ * @return Location the player moved from
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+ */
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+ public Location getFrom() {
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+ return this.from.clone();
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+ }
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+
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+ /**
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+ * Gets the location this player tried to move to
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+ *
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+ * @return Location the player tried to move to
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+ */
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+ public Location getTo() {
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+ return this.to.clone();
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+ }
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+
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+ /**
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+ * Gets if the check should be bypassed, allowing the movement
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+ *
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+ * @return whether to bypass the check
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+ */
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+ public boolean isAllowed() {
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+ return this.allowed;
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+ }
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+
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+ /**
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+ * Set if the check should be bypassed and the movement should be allowed
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+ *
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+ * @param allowed whether to bypass the check
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+ */
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+ public void setAllowed(final boolean allowed) {
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+ this.allowed = allowed;
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+ }
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+
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+ /**
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+ * Gets if warnings will be printed to console. e.g. "Player123 moved too quickly!"
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+ *
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+ * @return whether to log warnings
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+ */
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+ public boolean getLogWarning() {
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+ return this.logWarning;
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+ }
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+
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+ /**
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+ * Set if a warning is printed to console. e.g. "Player123 moved too quickly!"
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+ *
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+ * @param logWarning whether to log warnings
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+ */
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+ public void setLogWarning(final boolean logWarning) {
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+ this.logWarning = logWarning;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+
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+ public enum FailReason {
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+ MOVED_INTO_UNLOADED_CHUNK, // Only fired if the world setting prevent-moving-into-unloaded-chunks is true
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+ MOVED_TOO_QUICKLY,
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+ MOVED_WRONGLY,
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+ CLIPPED_INTO_BLOCK
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+ }
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+
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+}
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