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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-14 20:10:05 +01:00
Paper/patches/api/0384-Win-Screen-API.patch
Nassim Jahnke 52a05907c7
Updated Upstream (Bukkit/CraftBukkit) (#11543)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
97c59261 PR-1073: Make Biome an interface
a38581aa Fix further javadoc errors
8271c490 Fix javadoc error
8a9ecf29 PR-1072: Fix bad naming for Vault State methods
6dd58108 PR-1071: Make Fluid an interface and add missing entry
ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones
63472efb PR-1069: Add missing winter drop experimental annotation to pale boats

CraftBukkit Changes:
7235ad7b0 PR-1501: Make Biome an interface
602904003 PR-1500: Rename implementation for Vault State methods
75f26f79f PR-1499: Make Fluid an interface and add missing entry
4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones
6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice
3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent
abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect
92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed
abfe292aa PR-1496: Use correct Fluid class on Tags type check
c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
2024-10-31 23:44:34 +01:00

59 Zeilen
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lama06 <andreasprues36@gmail.com>
Date: Sat, 21 Jan 2023 13:45:22 +0100
Subject: [PATCH] Win Screen API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 1f9e9beb9c36d8885e0c4f19e324f26521634ed3..dd4ce1d68962ec668db7c687c1e4764db52bc04f 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -1287,6 +1287,47 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void sendMap(@NotNull MapView map);
+ // Paper start
+ /**
+ * Shows the player the win screen that normally is only displayed after one kills the ender dragon
+ * and exits the end for the first time.
+ * In vanilla, the win screen starts with a poem and then continues with the credits but its content can be
+ * changed by using a resource pack.
+ * <br>
+ * Calling this method does not change the value of {@link #hasSeenWinScreen()}.
+ * That means that the win screen is still displayed to a player if they leave the end for the first time, even though
+ * they have seen it before because this method was called.
+ * Note this method does not make the player invulnerable, which is normally expected when viewing credits.
+ *
+ * @see #hasSeenWinScreen()
+ * @see #setHasSeenWinScreen(boolean)
+ * @see <a href="https://minecraft.wiki/wiki/End_Poem#Technical_details">https://minecraft.wiki/wiki/End_Poem#Technical_details</a>
+ */
+ public void showWinScreen();
+
+ /**
+ * Returns whether this player has seen the win screen before.
+ * When a player leaves the end the win screen is shown to them if they have not seen it before.
+ *
+ * @return Whether this player has seen the win screen before
+ * @see #setHasSeenWinScreen(boolean)
+ * @see #showWinScreen()
+ * @see <a href="https://minecraft.wiki/wiki/End_Poem">https://minecraft.wiki/wiki/End_Poem</a>
+ */
+ public boolean hasSeenWinScreen();
+
+ /**
+ * Changes whether this player has seen the win screen before.
+ * When a player leaves the end the win screen is shown to them if they have not seen it before.
+ *
+ * @param hasSeenWinScreen Whether this player has seen the win screen before
+ * @see #hasSeenWinScreen()
+ * @see #showWinScreen()
+ * @see <a href="https://minecraft.wiki/wiki/End_Poem">https://minecraft.wiki/wiki/End_Poem</a>
+ */
+ public void setHasSeenWinScreen(boolean hasSeenWinScreen);
+ // Paper end
+
// Paper start
/**
* Permanently Bans the Profile and IP address currently used by the player.