Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
459987d69f
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
52 Zeilen
2.4 KiB
Diff
52 Zeilen
2.4 KiB
Diff
From 3aed4cf92a8420481473aacf4a54016261305bac Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sun, 10 Jun 2018 20:04:42 -0400
|
|
Subject: [PATCH] Properly remove entities on dimension teleport
|
|
|
|
To teleport an entity between dimensions, the server makes a copy
|
|
and puts the copy in the new location, and marks the old one dead.
|
|
|
|
If this method got called for the same world in the same tick,
|
|
the entity would not have been removed from the UUID map, and the
|
|
world readd would fail.
|
|
|
|
This can be triggered even with a plugin if the entity is teleported
|
|
twice in the same tick, from world A to B, then back from B to A.
|
|
|
|
The re-add to A will fail to add the entity to the world. It will
|
|
actually be there, but it will not be visible on the client until
|
|
the server is restarted to re-try the add to world process again.
|
|
|
|
This bug was unlikely to be seen by many due to the double teleport
|
|
requirement, but plugins (such as my own) use this method to
|
|
trigger a "reload" of the entity on the client.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
|
index 8660387623..347aef07d5 100644
|
|
--- a/src/main/java/net/minecraft/server/Entity.java
|
|
+++ b/src/main/java/net/minecraft/server/Entity.java
|
|
@@ -2594,7 +2594,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
|
}
|
|
// CraftBukkit end */
|
|
|
|
- this.world.kill(this);
|
|
+ this.world.removeEntity(this); // Paper - Fully remove entity, can't have dupes in the UUID map
|
|
this.dead = false;
|
|
this.world.methodProfiler.a("reposition");
|
|
/* CraftBukkit start - Handled in calculateTarget
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index ee06457653..b939c31b23 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -1020,6 +1020,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
|
|
}
|
|
|
|
protected void c(Entity entity) {
|
|
+ if (!this.entitiesByUUID.containsKey(entity.getUniqueID()) && !entity.valid) return; // Paper - Already removed, dont fire twice - this looks like it can happen even without our changes
|
|
super.c(entity);
|
|
this.entitiesById.d(entity.getId());
|
|
this.entitiesByUUID.remove(entity.getUniqueID());
|
|
--
|
|
2.19.0
|
|
|