Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 20:40:08 +01:00
90ac03522a
This reverts commit d6e3dff7d8
.
80 Zeilen
3.6 KiB
Diff
80 Zeilen
3.6 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/ContainerWorkbench.java 2014-11-28 17:43:43.021707437 +0000
|
|
+++ src/main/java/net/minecraft/server/ContainerWorkbench.java 2014-11-28 17:38:17.000000000 +0000
|
|
@@ -1,13 +1,28 @@
|
|
package net.minecraft.server;
|
|
|
|
+// CraftBukkit start
|
|
+import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
|
|
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
|
|
+// CraftBukkit end
|
|
+
|
|
public class ContainerWorkbench extends Container {
|
|
|
|
- public InventoryCrafting craftInventory = new InventoryCrafting(this, 3, 3);
|
|
- public IInventory resultInventory = new InventoryCraftResult();
|
|
+ public InventoryCrafting craftInventory; // CraftBukkit - move initialization into constructor
|
|
+ public IInventory resultInventory; // CraftBukkit - move initialization into constructor
|
|
private World g;
|
|
private BlockPosition h;
|
|
+ // CraftBukkit start
|
|
+ private CraftInventoryView bukkitEntity = null;
|
|
+ private PlayerInventory player;
|
|
+ // CraftBukkit end
|
|
|
|
public ContainerWorkbench(PlayerInventory playerinventory, World world, BlockPosition blockposition) {
|
|
+ // CraftBukkit start - Switched order of IInventory construction and stored player
|
|
+ this.resultInventory = new InventoryCraftResult();
|
|
+ this.craftInventory = new InventoryCrafting(this, 3, 3, playerinventory.player); // CraftBukkit - pass player
|
|
+ this.craftInventory.resultInventory = this.resultInventory;
|
|
+ this.player = playerinventory;
|
|
+ // CraftBukkit end
|
|
this.g = world;
|
|
this.h = blockposition;
|
|
this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 124, 35)));
|
|
@@ -35,7 +50,18 @@
|
|
}
|
|
|
|
public void a(IInventory iinventory) {
|
|
- this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.g));
|
|
+ // this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.g));
|
|
+ // CraftBukkit start
|
|
+ CraftingManager.getInstance().lastCraftView = getBukkitView();
|
|
+ ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.g);
|
|
+ this.resultInventory.setItem(0, craftResult);
|
|
+ if (super.listeners.size() < 1) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
|
|
+ player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, 0, craftResult));
|
|
+ // CraftBukkit end
|
|
}
|
|
|
|
public void b(EntityHuman entityhuman) {
|
|
@@ -53,6 +79,7 @@
|
|
}
|
|
|
|
public boolean a(EntityHuman entityhuman) {
|
|
+ if (!this.checkReachable) return true; // CraftBukkit
|
|
return this.g.getType(this.h).getBlock() != Blocks.CRAFTING_TABLE ? false : entityhuman.e((double) this.h.getX() + 0.5D, (double) this.h.getY() + 0.5D, (double) this.h.getZ() + 0.5D) <= 64.0D;
|
|
}
|
|
|
|
@@ -101,4 +128,17 @@
|
|
public boolean a(ItemStack itemstack, Slot slot) {
|
|
return slot.inventory != this.resultInventory && super.a(itemstack, slot);
|
|
}
|
|
+
|
|
+ // CraftBukkit start
|
|
+ @Override
|
|
+ public CraftInventoryView getBukkitView() {
|
|
+ if (bukkitEntity != null) {
|
|
+ return bukkitEntity;
|
|
+ }
|
|
+
|
|
+ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
|
|
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
|
|
+ return bukkitEntity;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|