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Paper/Spigot-Server-Patches/0144-Prevent-Auto-Save-if-Save-Queue-is-full.patch
Aikar 2d7e5dce25
Disable Vanilla last chunk access cache, use ours
Also fixes some bugs in ours

Ultimately they both are near the same, but ours is behind the synchronized gate.

Mojangs is mixed behind 2 different synchronization contexts (chunks can lock 2 different objects)

Mojang also blindly unsets the ref on any chunk unload, not just if its the one being pointed to.
2018-08-27 00:26:00 -04:00

59 Zeilen
2.7 KiB
Diff

From 5022fe8950e4040dd0ee1bb63706eeec718ccee1 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Nov 2016 21:52:22 -0400
Subject: [PATCH] Prevent Auto Save if Save Queue is full
If the save queue already has 50 (configurable) of chunks pending,
then avoid processing auto save (which would add more)
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 79260172d9..381edf3e7d 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -319,6 +319,11 @@ public class PaperWorldConfig {
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
}
+ public int queueSizeAutoSaveThreshold = 50;
+ private void queueSizeAutoSaveThreshold() {
+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
+ }
+
public boolean removeCorruptTEs = false;
private void removeCorruptTEs() {
removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 7a972f4187..87744dcbfc 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -234,6 +234,13 @@ public class ChunkProviderServer implements IChunkProvider {
synchronized (this.chunkLoader) {
ObjectIterator objectiterator = this.chunks.values().iterator();
+ // Paper start
+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
+ final int queueSize = chunkLoader.getQueueSize();
+ if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
+ return false;
+ }
+ // Paper end
while (objectiterator.hasNext()) {
Chunk chunk = (Chunk) objectiterator.next();
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index fde80d1fd3..3283b5047d 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -141,6 +141,8 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
+ public int getQueueSize() { return queue.size(); } // Paper
+
// CraftBukkit start - Add async variant, provide compatibility
@Nullable
public Chunk a(GeneratorAccess generatoraccess, int i, int j, Consumer<Chunk> consumer) throws IOException {
--
2.18.0