Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
31699ae9a8
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: a6a9d2a4 Remove some old ApiStatus.Experimental annotations be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration 08f86d1c PR-971: Add Player methods for client-side potion effects 2e3024a9 PR-963: Add API for in-world structures a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality 1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent CraftBukkit Changes: 38fd4bd50 Fix accidentally renamed internal damage method 80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage 7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects 4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration 22a541a29 Improve support for per-world game rules cb7dccce2 PR-1348: Add Player methods for client-side potion effects b8d6109f0 PR-1335: Add API for in-world structures 4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity e74107678 Fix Crafter maximum stack size 0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality 4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason 20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette 3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook 333701839 SPIGOT-7572: Bee nests generated without bees f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
108 Zeilen
4.4 KiB
Diff
108 Zeilen
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Wed, 15 Aug 2018 12:05:12 -0700
|
|
Subject: [PATCH] Optimize BlockPosition helper methods
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
|
|
index 2bb5e51f71cbf66819d198505aa4a5ecffd246c6..3b3d81886d50ee6510ff366e11817a578c645089 100644
|
|
--- a/src/main/java/net/minecraft/core/BlockPos.java
|
|
+++ b/src/main/java/net/minecraft/core/BlockPos.java
|
|
@@ -132,67 +132,84 @@ public class BlockPos extends Vec3i {
|
|
|
|
@Override
|
|
public BlockPos above() {
|
|
- return this.relative(Direction.UP);
|
|
+ return new BlockPos(this.getX(), this.getY() + 1, this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos above(int distance) {
|
|
- return this.relative(Direction.UP, distance);
|
|
+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos below() {
|
|
- return this.relative(Direction.DOWN);
|
|
+ return new BlockPos(this.getX(), this.getY() - 1, this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos below(int i) {
|
|
- return this.relative(Direction.DOWN, i);
|
|
+ return i == 0 ? this : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos north() {
|
|
- return this.relative(Direction.NORTH);
|
|
+ return new BlockPos(this.getX(), this.getY(), this.getZ() - 1); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos north(int distance) {
|
|
- return this.relative(Direction.NORTH, distance);
|
|
+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos south() {
|
|
- return this.relative(Direction.SOUTH);
|
|
+ return new BlockPos(this.getX(), this.getY(), this.getZ() + 1); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos south(int distance) {
|
|
- return this.relative(Direction.SOUTH, distance);
|
|
+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos west() {
|
|
- return this.relative(Direction.WEST);
|
|
+ return new BlockPos(this.getX() - 1, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos west(int distance) {
|
|
- return this.relative(Direction.WEST, distance);
|
|
+ return distance == 0 ? this : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos east() {
|
|
- return this.relative(Direction.EAST);
|
|
+ return new BlockPos(this.getX() + 1, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos east(int distance) {
|
|
- return this.relative(Direction.EAST, distance);
|
|
+ return distance == 0 ? this : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|
|
public BlockPos relative(Direction direction) {
|
|
+ // Paper start - Perf: Optimize BlockPosition
|
|
+ switch(direction) {
|
|
+ case UP:
|
|
+ return new BlockPos(this.getX(), this.getY() + 1, this.getZ());
|
|
+ case DOWN:
|
|
+ return new BlockPos(this.getX(), this.getY() - 1, this.getZ());
|
|
+ case NORTH:
|
|
+ return new BlockPos(this.getX(), this.getY(), this.getZ() - 1);
|
|
+ case SOUTH:
|
|
+ return new BlockPos(this.getX(), this.getY(), this.getZ() + 1);
|
|
+ case WEST:
|
|
+ return new BlockPos(this.getX() - 1, this.getY(), this.getZ());
|
|
+ case EAST:
|
|
+ return new BlockPos(this.getX() + 1, this.getY(), this.getZ());
|
|
+ default:
|
|
return new BlockPos(this.getX() + direction.getStepX(), this.getY() + direction.getStepY(), this.getZ() + direction.getStepZ());
|
|
+ }
|
|
+ // Paper end - Perf: Optimize BlockPosition
|
|
}
|
|
|
|
@Override
|