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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/api/0471-Fix-equipment-slot-and-group-API.patch
Bjarne Koll e1c0033552
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4b6d14 PR-1023: Convert InventoryView to interface

CraftBukkit Changes:
68603b1c1 Use expanded interaction ranges for traced interact events
eae9f760c PR-1414: Convert InventoryView to interface
ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
2024-06-16 17:23:42 +02:00

77 Zeilen
4.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 22 May 2024 10:00:19 -0700
Subject: [PATCH] Fix equipment slot and group API
was missing the 'body' slot group
diff --git a/src/main/java/org/bukkit/attribute/AttributeModifier.java b/src/main/java/org/bukkit/attribute/AttributeModifier.java
index 90f18f355a6a236a7e4273cc1258e7c8034b8276..a0750d457a9cd7cf3ab9c45bb28ce5a2aef35298 100644
--- a/src/main/java/org/bukkit/attribute/AttributeModifier.java
+++ b/src/main/java/org/bukkit/attribute/AttributeModifier.java
@@ -112,6 +112,7 @@ public class AttributeModifier implements ConfigurationSerializable, Keyed {
*/
@Nullable
@Deprecated
+ @io.papermc.paper.annotation.DoNotUse // Paper
public EquipmentSlot getSlot() {
return slot == EquipmentSlotGroup.ANY ? null : slot.getExample();
}
diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
index 1b34286fb6cbedb3841c84c499eb626f61885126..0829418cc4b586ea9c800617f7184b1e60f756a6 100644
--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -15,6 +15,7 @@ public interface EntityEquipment {
*
* @param slot the slot to put the ItemStack
* @param item the ItemStack to set
+ * @throws IllegalArgumentException if the slot is invalid for the entity
*/
public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item);
@@ -23,7 +24,8 @@ public interface EntityEquipment {
*
* @param slot the slot to put the ItemStack
* @param item the ItemStack to set
- * @param silent whether or not the equip sound should be silenced
+ * @param silent whether the equip sound should be silenced
+ * @throws IllegalArgumentException if the slot is invalid for the entity
*/
public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item, boolean silent);
@@ -32,6 +34,7 @@ public interface EntityEquipment {
*
* @param slot the slot to get the ItemStack
* @return the ItemStack in the given slot
+ * @throws IllegalArgumentException if the slot is invalid for the entity
*/
@NotNull
public ItemStack getItem(@NotNull EquipmentSlot slot);
diff --git a/src/main/java/org/bukkit/inventory/EquipmentSlot.java b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
index c1c69ba4c361740f0ad422a7840a7f0f055c186a..1bedf9b7ee16729397e1fa2915dd76a1c6fbe212 100644
--- a/src/main/java/org/bukkit/inventory/EquipmentSlot.java
+++ b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
@@ -15,7 +15,7 @@ public enum EquipmentSlot {
/**
* Only for certain entities such as horses and wolves.
*/
- BODY(() -> EquipmentSlotGroup.ARMOR);
+ BODY(() -> EquipmentSlotGroup.BODY); // Paper - add missing slot type
private final Supplier<EquipmentSlotGroup> group; // Supplier because of class loading order, since EquipmentSlot and EquipmentSlotGroup reference each other on class init
diff --git a/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java b/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
index 0019c8d91eefbfb44e76b9f929b25cd189295b79..2ba475ee5e976a6f5451021be17697345b29110a 100644
--- a/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
+++ b/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
@@ -25,7 +25,8 @@ public final class EquipmentSlotGroup implements Predicate<EquipmentSlot> {
public static final EquipmentSlotGroup LEGS = get("legs", EquipmentSlot.LEGS);
public static final EquipmentSlotGroup CHEST = get("chest", EquipmentSlot.CHEST);
public static final EquipmentSlotGroup HEAD = get("head", EquipmentSlot.HEAD);
- public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD, EquipmentSlot.CHEST);
+ public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD || test == EquipmentSlot.BODY, EquipmentSlot.CHEST); // Paper - add missing slot type
+ public static final EquipmentSlotGroup BODY = get("body", EquipmentSlot.BODY); // Paper - add missing slot group
//
private final String key;
private final Predicate<EquipmentSlot> predicate;