Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
42433c2626
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event CraftBukkit Changes:7c03d257
SPIGOT-6011: End Gateways do not work on Non-Main End Worldsd492e363
SPIGOT-6015: Small Armor Stand doesn't drop items5db13eea
SPIGOT-5950: Add PrepareSmithingEvent event
60 Zeilen
3.8 KiB
Diff
60 Zeilen
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 13 Apr 2020 07:31:44 +0100
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Subject: [PATCH] Prevent opening inventories when frozen
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 48ee5d7beaf336f7eb440a4a8a6e3bba2321b0b9..99513a682c0b1bbe141098427883ee561a4d5e9d 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -420,7 +420,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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containerUpdateDelay = world.paperConfig.containerUpdateTickRate;
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}
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// Paper end
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- if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
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+ if (!this.world.isClientSide && this.activeContainer != this.defaultContainer && (isFrozen() || !this.activeContainer.canUse(this))) { // Paper - auto close while frozen
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this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -1276,7 +1276,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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} else {
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// CraftBukkit start
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this.activeContainer = container;
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- this.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(), container.getTitle()));
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+ if (!isFrozen()) this.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(), container.getTitle())); // Paper
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// CraftBukkit end
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container.addSlotListener(this);
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return OptionalInt.of(this.containerCounter);
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@@ -2071,7 +2071,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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@Override
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- protected boolean isFrozen() {
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+ public boolean isFrozen() { // Paper - protected > public
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return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 00d67c9911c52ddcdf48fda7998bcd2a8a35f0eb..75aa141e86e301254b25ede3da67513aae76fa5c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -319,7 +319,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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String title = container.getBukkitView().getTitle();
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- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0]));
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+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0])); // Paper
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getHandle().activeContainer = container;
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getHandle().activeContainer.addSlotListener(player);
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}
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@@ -389,7 +389,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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// Now open the window
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Containers<?> windowType = CraftContainer.getNotchInventoryType(inventory.getTopInventory());
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String title = inventory.getTitle();
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- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0]));
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+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0])); // Paper
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player.activeContainer = container;
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player.activeContainer.addSlotListener(player);
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}
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