Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 20:40:08 +01:00
e24569a9ed
Fixes wolves and ocelots standing up when the damag event is being canceled. Also stops breeding mode reset by the same event.
54 Zeilen
2.1 KiB
Diff
54 Zeilen
2.1 KiB
Diff
--- ../work/decompile-8eb82bde/net/minecraft/server/EntityOcelot.java 2014-12-10 18:34:37.228492560 +0000
|
|
+++ src/main/java/net/minecraft/server/EntityOcelot.java 2014-12-10 18:33:29.824493292 +0000
|
|
@@ -51,7 +51,7 @@
|
|
}
|
|
|
|
protected boolean isTypeNotPersistent() {
|
|
- return !this.isTamed() && this.ticksLived > 2400;
|
|
+ return !this.isTamed() /*&& this.ticksLived > 2400*/; // CraftBukkit
|
|
}
|
|
|
|
protected void aW() {
|
|
@@ -95,15 +95,20 @@
|
|
public boolean r(Entity entity) {
|
|
return entity.damageEntity(DamageSource.mobAttack(this), 3.0F);
|
|
}
|
|
-
|
|
+
|
|
+ /* CraftBukkit start
|
|
+ // Function disabled as it has no special function anymore after
|
|
+ // setSitting is disabled.
|
|
public boolean damageEntity(DamageSource damagesource, float f) {
|
|
if (this.isInvulnerable(damagesource)) {
|
|
return false;
|
|
} else {
|
|
- this.bk.setSitting(false);
|
|
+ // CraftBukkit - moved into EntityLiving.d(DamageSource, float)
|
|
+ // this.bk.setSitting(false);
|
|
return super.damageEntity(damagesource, f);
|
|
}
|
|
}
|
|
+ // CraftBukkit end */
|
|
|
|
protected void dropDeathLoot(boolean flag, int i) {}
|
|
|
|
@@ -124,7 +129,8 @@
|
|
}
|
|
|
|
if (!this.world.isStatic) {
|
|
- if (this.random.nextInt(3) == 0) {
|
|
+ // CraftBukkit - added event call and isCancelled check
|
|
+ if (this.random.nextInt(3) == 0 && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTameEvent(this, entityhuman).isCancelled()) {
|
|
this.setTamed(true);
|
|
this.setCatType(1 + this.world.random.nextInt(3));
|
|
this.setOwnerUUID(entityhuman.getUniqueID().toString());
|
|
@@ -231,7 +237,7 @@
|
|
|
|
entityocelot.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
|
|
entityocelot.setAgeRaw(-24000);
|
|
- this.world.addEntity(entityocelot);
|
|
+ this.world.addEntity(entityocelot, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.OCELOT_BABY); // CraftBukkit - add SpawnReason
|
|
}
|
|
}
|
|
|