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Paper/patches/unapplied/server/0972-Add-missing-fishing-event-state.patch
2024-10-22 19:28:57 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Wed, 1 May 2024 07:44:50 +0300
Subject: [PATCH] Add missing fishing event state
diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
index 6ce65e5b336be9b49db84f1c4755c2e2ce7f8378..1223c5d23d0ea6aed068bdf0f5725e2ad49fc82c 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
@@ -411,6 +411,15 @@ public class FishingHook extends Projectile {
this.fishAngle = Mth.nextFloat(this.random, this.minLureAngle, this.maxLureAngle);
this.timeUntilHooked = Mth.nextInt(this.random, this.minLureTime, this.maxLureTime);
// CraftBukkit end
+ // Paper start - Add missing fishing event state
+ if (this.getPlayerOwner() != null) {
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.getPlayerOwner().getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.LURED);
+ if (!playerFishEvent.callEvent()) {
+ this.timeUntilHooked = 0;
+ return;
+ }
+ }
+ // Paper end - Add missing fishing event state
}
} else {
// CraftBukkit start - logic to modify fishing wait time