3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-17 03:50:08 +01:00
Paper/Spigot-Server-Patches/0081-handle-NaN-health-absorb-values-and-repair-bad-data.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

61 Zeilen
2.5 KiB
Diff

From 558a45afb1073046cc7943652e9a7b4190d0fec7 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 27 Sep 2015 01:18:02 -0400
Subject: [PATCH] handle NaN health/absorb values and repair bad data
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 7e2cc66d7..a92b89d7c 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -488,7 +488,13 @@ public abstract class EntityLiving extends Entity {
}
public void a(NBTTagCompound nbttagcompound) {
- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
+ // Paper start - jvm keeps optimizing the setter
+ float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
+ if (Float.isNaN(absorptionAmount)) {
+ absorptionAmount = 0;
+ }
+ this.setAbsorptionHearts(absorptionAmount);
+ // Paper end
if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
}
@@ -791,6 +797,10 @@ public abstract class EntityLiving extends Entity {
}
public void setHealth(float f) {
+ // Paper start
+ if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
+ System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
+ } } // Paper end
// CraftBukkit start - Handle scaled health
if (this instanceof EntityPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
@@ -2265,7 +2275,7 @@ public abstract class EntityLiving extends Entity {
}
public void setAbsorptionHearts(float f) {
- if (f < 0.0F) {
+ if (f < 0.0F || Float.isNaN(f)) { // Paper
f = 0.0F;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 45b11d87c..aa7751059 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1460,6 +1460,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void setRealHealth(double health) {
+ if (Double.isNaN(health)) {return;} // Paper
this.health = health;
}
--
2.18.0