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Paper/Spigot-Server-Patches/0413-Prevent-teleporting-dead-entities.patch
2021-02-22 10:24:44 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 60046183e610f406020c9835c295e2732812b37b..b6d31a9e64377de0f9ecfc5f5f24d92b8fe11caf 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1323,6 +1323,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set) {
+ if (player.dead) {
+ LOGGER.info("Attempt to teleport dead player {} restricted", player.getName());
+ return;
+ }
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;