Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
d1a72eac31
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1fc1020a PR-1049: Add MenuType API 8ae2e3be PR-1055: Expand riptiding API cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor 7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim 1ac7f950 PR-1054: Add FireworkMeta#hasPower 4cfb565f SPIGOT-7873: Add powered state for skulls CraftBukkit Changes: bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing 0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync 815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe 45c206f2c PR-1458: Add MenuType API 19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false 4e006d28f PR-1468: Expand riptiding API bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components 8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops 8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing 63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs 7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table 060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies 7ccb86cc0 PR-1465: Add FireworkMeta#hasPower 804ad6491 SPIGOT-7873: Add powered state for skulls f9610cdcb Improve minecart movement Spigot Changes: a759b629 Rebuild patches Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
47 Zeilen
3.3 KiB
Diff
47 Zeilen
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Thu, 16 Mar 2023 10:04:17 +0100
|
|
Subject: [PATCH] Fix advancement triggers for entity damage
|
|
|
|
Changes the Interaction entity's trigger to use the vanilla
|
|
generic damage source
|
|
|
|
Fixes a couple places where the original damage and modified damage
|
|
were passed in the reverse order to the advancement triggers
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Interaction.java b/src/main/java/net/minecraft/world/entity/Interaction.java
|
|
index 2ebbf7954dc5e0d6c9d53327d05b725eec310086..c5bd2e90ad74ba08910f65a2e07b6f76435df10f 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Interaction.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Interaction.java
|
|
@@ -156,7 +156,7 @@ public class Interaction extends Entity implements Attackable, Targeting {
|
|
// CraftBukkit end
|
|
this.attack = new Interaction.PlayerAction(entityhuman.getUUID(), this.level().getGameTime());
|
|
if (entityhuman instanceof ServerPlayer entityplayer) {
|
|
- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, source, (float) event.getFinalDamage(), 1.0F, false); // CraftBukkit
|
|
+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, entityhuman.damageSources().generic(), 1.0F, (float) event.getFinalDamage(), false); // CraftBukkit // Paper - use correct source and fix taken/dealt param order
|
|
}
|
|
|
|
return !this.getResponse();
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 9e58a85a7de53b17fa149ae0b4951baa351d99db..4e96a65396b687d2823f2229744f5d448ba87512 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -2388,7 +2388,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
// Duplicate triggers if blocking
|
|
if (event.getDamage(DamageModifier.BLOCKING) < 0) {
|
|
if (this instanceof ServerPlayer) {
|
|
- CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, f, originalDamage, true);
|
|
+ CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
|
|
f2 = (float) -event.getDamage(DamageModifier.BLOCKING);
|
|
if (f2 > 0.0F && f2 < 3.4028235E37F) {
|
|
((ServerPlayer) this).awardStat(Stats.DAMAGE_BLOCKED_BY_SHIELD, Math.round(originalDamage * 10.0F));
|
|
@@ -2396,7 +2396,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
}
|
|
|
|
if (damagesource.getEntity() instanceof ServerPlayer) {
|
|
- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, f, originalDamage, true);
|
|
+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
|
|
}
|
|
|
|
return true;
|