Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
64ed429884
This is a pretty tiny update with very little changed. Recommended to update from 1.16.2 ASAP as 1.16.2 is now no longer supported. Plugins should mostly remain working as the NMS revision did not change.
102 Zeilen
5.8 KiB
Diff
102 Zeilen
5.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Caleb Bassham <caleb.bassham@gmail.com>
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Date: Fri, 28 Sep 2018 02:32:19 -0500
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Subject: [PATCH] Call player spectator target events and improve
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implementation
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Use a proper teleport for teleporting to entities in different
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worlds.
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Implementation improvements authored by Spottedleaf <Spottedleaf@users.noreply.github.com>
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Validate that the target entity is valid and deny spectate
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requests from frozen players.
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Also, make sure the entity is spawned to the client before
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sending the camera packet. If the entity isn't spawned clientside
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when it receives the camera packet, then the client will not
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spectate the target entity.
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Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 246de149254a6303b36ba1e2441499497c09bc5b..868dcb4b43a7d82f9df58742da6d5cd7ca5fdcc7 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1660,15 +1660,59 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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return (Entity) (this.spectatedEntity == null ? this : this.spectatedEntity);
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}
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- public void setSpectatorTarget(Entity entity) {
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+ public void setSpectatorTarget(Entity newSpectatorTarget) {
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+ // Paper start - Add PlayerStartSpectatingEntityEvent and PlayerStopSpectatingEntity Event and improve implementation
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Entity entity1 = this.getSpecatorTarget();
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- this.spectatedEntity = (Entity) (entity == null ? this : entity);
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- if (entity1 != this.spectatedEntity) {
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- this.playerConnection.sendPacket(new PacketPlayOutCamera(this.spectatedEntity));
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- this.playerConnection.a(this.spectatedEntity.locX(), this.spectatedEntity.locY(), this.spectatedEntity.locZ(), this.yaw, this.pitch, TeleportCause.SPECTATE); // CraftBukkit
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+ if (newSpectatorTarget == null) {
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+ newSpectatorTarget = this;
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}
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+ if (entity1 == newSpectatorTarget) return; // new spec target is the current spec target
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+
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+ if (newSpectatorTarget == this) {
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+ com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent playerStopSpectatingEntityEvent = new com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent(this.getBukkitEntity(), entity1.getBukkitEntity());
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+
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+ if (!playerStopSpectatingEntityEvent.callEvent()) {
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+ return;
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+ }
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+ } else {
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+ com.destroystokyo.paper.event.player.PlayerStartSpectatingEntityEvent playerStartSpectatingEntityEvent = new com.destroystokyo.paper.event.player.PlayerStartSpectatingEntityEvent(this.getBukkitEntity(), entity1.getBukkitEntity(), newSpectatorTarget.getBukkitEntity());
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+
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+ if (!playerStartSpectatingEntityEvent.callEvent()) {
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+ return;
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+ }
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+ }
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+ // Validate
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+ if (newSpectatorTarget != this) {
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+ if (newSpectatorTarget.dead || newSpectatorTarget.shouldBeRemoved || !newSpectatorTarget.valid || newSpectatorTarget.world == null) {
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+ MinecraftServer.LOGGER.info("Blocking player " + this.toString() + " from spectating invalid entity " + newSpectatorTarget.toString());
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+ return;
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+ }
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+ if (this.isFrozen()) {
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+ // use debug: clients might maliciously spam this
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+ MinecraftServer.LOGGER.debug("Blocking frozen player " + this.toString() + " from spectating entity " + newSpectatorTarget.toString());
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+ return;
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+ }
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+ }
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+
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+ this.spectatedEntity = newSpectatorTarget; // only set after validating state
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+
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+ if (newSpectatorTarget != this) {
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+ // Make sure we're in the right place
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+ this.ejectPassengers(); // teleport can fail if we have passengers...
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+ this.getBukkitEntity().teleport(new Location(newSpectatorTarget.getWorld().getWorld(), newSpectatorTarget.locX(), newSpectatorTarget.locY(), newSpectatorTarget.locZ(), this.yaw, this.pitch), TeleportCause.SPECTATE); // Correctly handle cross-world entities from api calls by using CB teleport
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+
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+ // Make sure we're tracking the entity before sending
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+ PlayerChunkMap.EntityTracker tracker = ((WorldServer)newSpectatorTarget.world).getChunkProvider().playerChunkMap.trackedEntities.get(newSpectatorTarget.getId());
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+ if (tracker != null) { // dumb plugins...
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+ tracker.updatePlayer(this);
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+ }
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+ } else {
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+ this.playerConnection.teleport(this.spectatedEntity.locX(), this.spectatedEntity.locY(), this.spectatedEntity.locZ(), this.yaw, this.pitch, TeleportCause.SPECTATE); // CraftBukkit
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+ }
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+ this.playerConnection.sendPacket(new PacketPlayOutCamera(newSpectatorTarget));
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+ // Paper end
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 754d4eead6960fda7b45a6466f9b4c18c7e89210..dbfaa37dae64b01c99f5a3144693298132cb7676 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1128,6 +1128,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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}
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// CraftBukkit start - Delegate to teleport(Location)
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+ public final void teleport(double d0, double d1, double d2, float f, float f1, PlayerTeleportEvent.TeleportCause cause) { this.a(d0, d1, d2, f, f1, cause); } // Paper - OBFHELPER
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public void a(double d0, double d1, double d2, float f, float f1, PlayerTeleportEvent.TeleportCause cause) {
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this.a(d0, d1, d2, f, f1, Collections.<PacketPlayOutPosition.EnumPlayerTeleportFlags>emptySet(), cause);
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}
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