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Paper/Spigot-Server-Patches/0249-Option-to-prevent-armor-stands-from-doing-entity-loo.patch
Aikar 64ed429884
(FIRST 1.16.3): Update Paper to 1.16.3
This is a pretty tiny update with very little changed. Recommended to update
from 1.16.2 ASAP as 1.16.2 is now no longer supported.

Plugins should mostly remain working as the NMS revision did not change.
2020-09-10 19:47:58 -04:00

39 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Hugo Manrique <hugmanrique@gmail.com>
Date: Mon, 23 Jul 2018 12:57:39 +0200
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 6352051ab937d4d365e823a7112e76dc3ec34225..92ddf96f7db08a2b390ef3f49b0643f9d90bbea4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -372,4 +372,9 @@ public class PaperWorldConfig {
private void scanForLegacyEnderDragon() {
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
}
+
+ public boolean armorStandEntityLookups = true;
+ private void armorStandEntityLookups() {
+ armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 651791f27b796b081a52b8d8735a51e2f940e5df..2f08328dabeb8e5c3734d4005d7086ec133f6f9d 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -802,6 +802,13 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
// Paper end
}
}
+ // Paper start - Prevent armor stands from doing entity lookups
+ @Override
+ public boolean getCubes(@Nullable Entity entity, AxisAlignedBB axisAlignedBB) {
+ if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return false;
+ return GeneratorAccess.super.getCubes(entity, axisAlignedBB);
+ }
+ // Paper end
public Explosion explode(@Nullable Entity entity, double d0, double d1, double d2, float f, Explosion.Effect explosion_effect) {
return this.createExplosion(entity, (DamageSource) null, (ExplosionDamageCalculator) null, d0, d1, d2, f, false, explosion_effect);