Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-17 21:40:08 +01:00
1151 Zeilen
35 KiB
Java
1151 Zeilen
35 KiB
Java
package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.craftbukkit.TrigMath;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
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import org.bukkit.event.player.PlayerBedLeaveEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
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// CraftBukkit end
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public abstract class EntityHuman extends EntityLiving {
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public InventoryPlayer inventory = new InventoryPlayer(this);
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public Container defaultContainer;
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public Container activeContainer;
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protected FoodMetaData m = new FoodMetaData();
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protected int n = 0;
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public byte o = 0;
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public int p = 0;
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public float q;
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public float r;
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public boolean s = false;
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public int t = 0;
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public String name;
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public int dimension;
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public int w = 0;
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public double x;
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public double y;
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public double z;
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public double A;
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public double B;
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public double C;
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// CraftBukkit start
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public boolean sleeping;
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public boolean fauxSleeping;
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public String spawnWorld = "";
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public int sleepTicks;
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// CraftBukkit end
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public ChunkCoordinates E;
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public float F;
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public float G;
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private ChunkCoordinates b;
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private ChunkCoordinates c;
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public int H = 20;
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protected boolean I = false;
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public float J;
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public PlayerAbilities K = new PlayerAbilities();
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public int exp;
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public int expLevel;
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public int expTotal;
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private ItemStack d;
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private int e;
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protected float O = 0.1F;
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protected float P = 0.02F;
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private int f = 0;
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public EntityFish hookedFish = null;
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public EntityHuman(World world) {
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super(world);
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this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic);
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this.activeContainer = this.defaultContainer;
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this.height = 1.62F;
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ChunkCoordinates chunkcoordinates = world.getSpawn();
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this.setPositionRotation((double) chunkcoordinates.x + 0.5D, (double) (chunkcoordinates.y + 1), (double) chunkcoordinates.z + 0.5D, 0.0F, 0.0F);
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this.health = 20;
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this.ae = "humanoid";
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this.ad = 180.0F;
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this.maxFireTicks = 20;
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this.texture = "/mob/char.png";
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}
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protected void b() {
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super.b();
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this.datawatcher.a(16, Byte.valueOf((byte) 0));
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this.datawatcher.a(17, Byte.valueOf((byte) 0));
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}
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public boolean o_() {
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return this.d != null;
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}
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public void E() {
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if (this.d != null) {
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this.d.a(this.world, this, this.e);
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}
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this.F();
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}
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public void F() {
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this.d = null;
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this.e = 0;
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if (!this.world.isStatic) {
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this.h(false);
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}
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}
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public boolean G() {
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return this.o_() && Item.byId[this.d.id].b(this.d) == EnumAnimation.c;
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}
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public void s_() {
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if (this.d != null) {
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ItemStack itemstack = this.inventory.getItemInHand();
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if (itemstack != this.d) {
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this.F();
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} else {
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if (this.e <= 25 && this.e % 4 == 0) {
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this.b(itemstack, 5);
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}
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if (--this.e == 0 && !this.world.isStatic) {
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this.C();
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}
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}
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}
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if (this.w > 0) {
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--this.w;
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}
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if (this.isSleeping()) {
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++this.sleepTicks;
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if (this.sleepTicks > 100) {
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this.sleepTicks = 100;
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}
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if (!this.world.isStatic) {
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if (!this.w()) {
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this.a(true, true, false);
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} else if (this.world.d()) {
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this.a(false, true, true);
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}
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}
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} else if (this.sleepTicks > 0) {
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++this.sleepTicks;
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if (this.sleepTicks >= 110) {
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this.sleepTicks = 0;
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}
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}
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super.s_();
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if (!this.world.isStatic && this.activeContainer != null && !this.activeContainer.b(this)) {
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this.x();
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this.activeContainer = this.defaultContainer;
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}
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if (this.K.b) {
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for (int i = 0; i < 8; ++i) {
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;
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}
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}
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if (this.fireTicks > 0 && this.K.a) {
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this.fireTicks = 0;
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}
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this.x = this.A;
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this.y = this.B;
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this.z = this.C;
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double d0 = this.locX - this.A;
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double d1 = this.locY - this.B;
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double d2 = this.locZ - this.C;
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double d3 = 10.0D;
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if (d0 > d3) {
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this.x = this.A = this.locX;
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}
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if (d2 > d3) {
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this.z = this.C = this.locZ;
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}
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if (d1 > d3) {
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this.y = this.B = this.locY;
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}
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if (d0 < -d3) {
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this.x = this.A = this.locX;
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}
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if (d2 < -d3) {
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this.z = this.C = this.locZ;
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}
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if (d1 < -d3) {
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this.y = this.B = this.locY;
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}
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this.A += d0 * 0.25D;
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this.C += d2 * 0.25D;
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this.B += d1 * 0.25D;
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this.a(StatisticList.k, 1);
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if (this.vehicle == null) {
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this.c = null;
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}
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if (!this.world.isStatic) {
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this.m.a(this);
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}
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}
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protected void b(ItemStack itemstack, int i) {
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if (itemstack.m() == EnumAnimation.b) {
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for (int j = 0; j < i; ++j) {
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Vec3D vec3d = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
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vec3d.a(-this.pitch * 3.1415927F / 180.0F);
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vec3d.b(-this.yaw * 3.1415927F / 180.0F);
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Vec3D vec3d1 = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
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vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
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vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
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vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.t(), this.locZ);
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this.world.a("iconcrack_" + itemstack.getItem().id, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c);
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}
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this.world.makeSound(this, "mob.eat", 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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}
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protected void C() {
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if (this.d != null) {
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this.b(this.d, 16);
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int i = this.d.count;
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ItemStack itemstack = this.d.b(this.world, this);
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if (itemstack != this.d || itemstack != null && itemstack.count != i) {
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this.inventory.items[this.inventory.itemInHandIndex] = itemstack;
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if (itemstack.count == 0) {
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this.inventory.items[this.inventory.itemInHandIndex] = null;
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}
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}
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this.F();
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}
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}
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protected boolean H() {
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return this.health <= 0 || this.isSleeping();
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}
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protected void x() {
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this.activeContainer = this.defaultContainer;
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}
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public void I() {
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double d0 = this.locX;
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double d1 = this.locY;
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double d2 = this.locZ;
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super.I();
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this.q = this.r;
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this.r = 0.0F;
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this.h(this.locX - d0, this.locY - d1, this.locZ - d2);
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}
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private int o() {
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return this.a(MobEffectList.e) ? 6 - (1 + this.b(MobEffectList.e).c()) * 1 : (this.a(MobEffectList.f) ? 6 + (1 + this.b(MobEffectList.f).c()) * 2 : 6);
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}
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protected void c_() {
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int i = this.o();
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if (this.s) {
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++this.t;
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if (this.t >= i) {
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this.t = 0;
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this.s = false;
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}
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} else {
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this.t = 0;
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}
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this.am = (float) this.t / (float) i;
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}
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public void s() {
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if (this.n > 0) {
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--this.n;
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}
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// CraftBukkit - spawnMonsters -> allowMonsters
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if (!this.world.allowMonsters && this.health < 20 && this.ticksLived % 20 * 12 == 0) {
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this.c(1, RegainReason.REGEN);
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}
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this.inventory.h();
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this.q = this.r;
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super.s();
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this.aj = this.O;
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this.ak = this.P;
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if (this.at()) {
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this.aj = (float) ((double) this.aj + (double) this.O * 0.3D);
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this.ak = (float) ((double) this.ak + (double) this.P * 0.3D);
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}
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float f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
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// CraftBukkit - Math -> TrigMath
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float f1 = (float) TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
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if (f > 0.1F) {
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f = 0.1F;
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}
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if (!this.onGround || this.health <= 0) {
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f = 0.0F;
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}
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if (this.onGround || this.health <= 0) {
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f1 = 0.0F;
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}
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this.r += (f - this.r) * 0.4F;
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this.av += (f1 - this.av) * 0.8F;
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if (this.health > 0) {
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List list = this.world.b((Entity) this, this.boundingBox.b(1.0D, 0.0D, 1.0D));
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if (list != null) {
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for (int i = 0; i < list.size(); ++i) {
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Entity entity = (Entity) list.get(i);
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if (!entity.dead) {
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this.j(entity);
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}
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}
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}
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}
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}
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private void j(Entity entity) {
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entity.a_(this);
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}
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public void die(DamageSource damagesource) {
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super.die(damagesource);
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this.b(0.2F, 0.2F);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.motY = 0.10000000149011612D;
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if (this.name.equals("Notch")) {
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this.a(new ItemStack(Item.APPLE, 1), true);
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}
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this.inventory.j();
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if (damagesource != null) {
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this.motX = (double) (-MathHelper.cos((this.ar + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
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this.motZ = (double) (-MathHelper.sin((this.ar + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
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} else {
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this.motX = this.motZ = 0.0D;
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}
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this.height = 0.1F;
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this.a(StatisticList.y, 1);
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}
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public void b(Entity entity, int i) {
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this.p += i;
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if (entity instanceof EntityHuman) {
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this.a(StatisticList.A, 1);
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} else {
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this.a(StatisticList.z, 1);
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}
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}
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public void J() {
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this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, 1), false);
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}
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public void b(ItemStack itemstack) {
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this.a(itemstack, false);
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}
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public void a(ItemStack itemstack, boolean flag) {
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if (itemstack != null) {
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EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.t(), this.locZ, itemstack);
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entityitem.pickupDelay = 40;
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float f = 0.1F;
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float f1;
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if (flag) {
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f1 = this.random.nextFloat() * 0.5F;
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float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
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entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
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entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
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entityitem.motY = 0.20000000298023224D;
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} else {
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f = 0.3F;
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entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
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entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
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entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
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f = 0.02F;
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f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
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f *= this.random.nextFloat();
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entityitem.motX += Math.cos((double) f1) * (double) f;
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entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
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entityitem.motZ += Math.sin((double) f1) * (double) f;
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}
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// CraftBukkit start
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Player player = (Player) this.getBukkitEntity();
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CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
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PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
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this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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player.getInventory().addItem(drop.getItemStack());
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return;
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}
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// CraftBukkit end
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this.a(entityitem);
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this.a(StatisticList.v, 1);
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}
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}
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protected void a(EntityItem entityitem) {
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this.world.addEntity(entityitem);
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}
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public float a(Block block) {
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float f = this.inventory.a(block);
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if (this.a(Material.WATER)) {
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f /= 5.0F;
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}
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if (!this.onGround) {
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f /= 5.0F;
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}
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if (this.a(MobEffectList.e)) {
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f *= 1.0F + (float) (this.b(MobEffectList.e).c() + 1) * 0.2F;
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}
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if (this.a(MobEffectList.f)) {
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f *= 1.0F - (float) (this.b(MobEffectList.f).c() + 1) * 0.2F;
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}
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return f;
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}
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public boolean b(Block block) {
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return this.inventory.b(block);
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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NBTTagList nbttaglist = nbttagcompound.l("Inventory");
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this.inventory.b(nbttaglist);
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this.dimension = nbttagcompound.e("Dimension");
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this.sleeping = nbttagcompound.m("Sleeping");
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this.sleepTicks = nbttagcompound.d("SleepTimer");
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this.exp = nbttagcompound.e("Xp");
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this.expLevel = nbttagcompound.e("XpLevel");
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this.expTotal = nbttagcompound.e("XpTotal");
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if (this.sleeping) {
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this.E = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
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this.a(true, true, false);
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}
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// CraftBukkit start
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this.spawnWorld = nbttagcompound.getString("SpawnWorld");
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if (this.spawnWorld == "") {
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this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
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}
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// CraftBukkit end
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if (nbttagcompound.hasKey("SpawnX") && nbttagcompound.hasKey("SpawnY") && nbttagcompound.hasKey("SpawnZ")) {
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this.b = new ChunkCoordinates(nbttagcompound.e("SpawnX"), nbttagcompound.e("SpawnY"), nbttagcompound.e("SpawnZ"));
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}
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this.m.a(nbttagcompound);
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.a("Inventory", (NBTBase) this.inventory.a(new NBTTagList()));
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nbttagcompound.a("Dimension", this.dimension);
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nbttagcompound.a("Sleeping", this.sleeping);
|
|
nbttagcompound.a("SleepTimer", (short) this.sleepTicks);
|
|
nbttagcompound.a("Xp", this.exp);
|
|
nbttagcompound.a("XpLevel", this.expLevel);
|
|
nbttagcompound.a("XpTotal", this.expTotal);
|
|
if (this.b != null) {
|
|
nbttagcompound.a("SpawnX", this.b.x);
|
|
nbttagcompound.a("SpawnY", this.b.y);
|
|
nbttagcompound.a("SpawnZ", this.b.z);
|
|
}
|
|
|
|
this.m.b(nbttagcompound);
|
|
}
|
|
|
|
public void a(IInventory iinventory) {}
|
|
|
|
public void b(int i, int j, int k) {}
|
|
|
|
public void receive(Entity entity, int i) {}
|
|
|
|
public float t() {
|
|
return 0.12F;
|
|
}
|
|
|
|
protected void m_() {
|
|
this.height = 1.62F;
|
|
}
|
|
|
|
public boolean damageEntity(DamageSource damagesource, int i) {
|
|
if (this.K.a && !damagesource.d()) {
|
|
return false;
|
|
} else {
|
|
this.aO = 0;
|
|
if (this.health <= 0) {
|
|
return false;
|
|
} else {
|
|
if (this.isSleeping() && !this.world.isStatic) {
|
|
this.a(true, true, false);
|
|
}
|
|
|
|
Entity entity = damagesource.a();
|
|
|
|
if (entity instanceof EntityMonster || entity instanceof EntityArrow) {
|
|
if (this.world.spawnMonsters == 0) {
|
|
i = 0;
|
|
}
|
|
|
|
if (this.world.spawnMonsters == 1) {
|
|
i = i / 3 + 1;
|
|
}
|
|
|
|
if (this.world.spawnMonsters == 3) {
|
|
i = i * 3 / 2;
|
|
}
|
|
}
|
|
|
|
if (i == 0) {
|
|
return false;
|
|
} else {
|
|
Entity entity1 = entity;
|
|
|
|
if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
|
|
entity1 = ((EntityArrow) entity).shooter;
|
|
}
|
|
|
|
if (entity1 instanceof EntityLiving) {
|
|
// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
|
|
// also damage the player in this way. For example, EntitySlime.
|
|
|
|
// We handle projectiles in their individual classes!
|
|
if (!(entity.getBukkitEntity() instanceof Projectile)) {
|
|
org.bukkit.entity.Entity damager = ((Entity) entity1).getBukkitEntity();
|
|
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
|
|
|
|
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled() || event.getDamage() == 0) {
|
|
return false;
|
|
}
|
|
|
|
i = event.getDamage();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.a((EntityLiving) entity1, false);
|
|
}
|
|
|
|
this.a(StatisticList.x, i);
|
|
return super.damageEntity(damagesource, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected boolean n_() {
|
|
return false;
|
|
}
|
|
|
|
protected void a(EntityLiving entityliving, boolean flag) {
|
|
if (!(entityliving instanceof EntityCreeper) && !(entityliving instanceof EntityGhast)) {
|
|
if (entityliving instanceof EntityWolf) {
|
|
EntityWolf entitywolf = (EntityWolf) entityliving;
|
|
|
|
if (entitywolf.isTamed() && this.name.equals(entitywolf.getOwnerName())) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!(entityliving instanceof EntityHuman) || this.n_()) {
|
|
List list = this.world.a(EntityWolf.class, AxisAlignedBB.b(this.locX, this.locY, this.locZ, this.locX + 1.0D, this.locY + 1.0D, this.locZ + 1.0D).b(16.0D, 4.0D, 16.0D));
|
|
Iterator iterator = list.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
Entity entity = (Entity) iterator.next();
|
|
EntityWolf entitywolf1 = (EntityWolf) entity;
|
|
|
|
if (entitywolf1.isTamed() && entitywolf1.C() == null && this.name.equals(entitywolf1.getOwnerName()) && (!flag || !entitywolf1.isSitting())) {
|
|
// CraftBukkit start
|
|
org.bukkit.entity.Entity bukkitTarget = entity == null ? null : entityliving.getBukkitEntity();
|
|
|
|
EntityTargetEvent event;
|
|
if (flag) {
|
|
event = new EntityTargetEvent(entitywolf1.getBukkitEntity(), bukkitTarget, EntityTargetEvent.TargetReason.OWNER_ATTACKED_TARGET);
|
|
} else {
|
|
event = new EntityTargetEvent(entitywolf1.getBukkitEntity(), bukkitTarget, EntityTargetEvent.TargetReason.TARGET_ATTACKED_OWNER);
|
|
}
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) {
|
|
continue;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
entitywolf1.setSitting(false);
|
|
entitywolf1.setTarget(entityliving);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void b(DamageSource damagesource, int i) {
|
|
if (!damagesource.b() && this.G()) {
|
|
i = 1 + i >> 1;
|
|
}
|
|
|
|
if (!damagesource.b()) {
|
|
int j = 25 - this.inventory.i();
|
|
int k = i * j + this.f;
|
|
|
|
this.inventory.d(i);
|
|
i = k / 25;
|
|
this.f = k % 25;
|
|
}
|
|
|
|
this.b(damagesource.c());
|
|
super.b(damagesource, i);
|
|
}
|
|
|
|
public void a(TileEntityFurnace tileentityfurnace) {}
|
|
|
|
public void a(TileEntityDispenser tileentitydispenser) {}
|
|
|
|
public void a(TileEntitySign tileentitysign) {}
|
|
|
|
public void c(Entity entity) {
|
|
if (!entity.b(this)) {
|
|
ItemStack itemstack = this.K();
|
|
|
|
if (itemstack != null && entity instanceof EntityLiving) {
|
|
itemstack.a((EntityLiving) entity);
|
|
// CraftBukkit - bypass infinite items; <= 0 -> == 0
|
|
if (itemstack.count == 0) {
|
|
itemstack.a(this);
|
|
this.L();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public ItemStack K() {
|
|
return this.inventory.getItemInHand();
|
|
}
|
|
|
|
public void L() {
|
|
this.inventory.setItem(this.inventory.itemInHandIndex, (ItemStack) null);
|
|
}
|
|
|
|
public double M() {
|
|
return (double) (this.height - 0.5F);
|
|
}
|
|
|
|
public void v() {
|
|
if (!this.s || this.t >= this.o() / 2 || this.t < 0) {
|
|
this.t = -1;
|
|
this.s = true;
|
|
}
|
|
}
|
|
|
|
public void d(Entity entity) {
|
|
int i = this.inventory.a(entity);
|
|
|
|
if (i > 0) {
|
|
boolean flag = this.motY < 0.0D && !this.onGround && !this.p() && !this.ao();
|
|
|
|
if (flag) {
|
|
i = i * 3 / 2 + 1;
|
|
}
|
|
|
|
// CraftBukkit start - Don't call the event when the entity is human since it will be called with damageEntity
|
|
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
|
|
org.bukkit.entity.Entity damager = this.getBukkitEntity();
|
|
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
|
|
|
|
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled() || event.getDamage() == 0) {
|
|
return;
|
|
}
|
|
|
|
i = event.getDamage();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
boolean flag1 = entity.damageEntity(DamageSource.b(this), i);
|
|
|
|
// CraftBukkit start - Return when the damage fails so that the item will not lose durability
|
|
if (!flag1) {
|
|
return;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (flag1) {
|
|
if (this.at()) {
|
|
entity.b((double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * 1.0F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * 1.0F));
|
|
this.motX *= 0.6D;
|
|
this.motZ *= 0.6D;
|
|
this.g(false);
|
|
}
|
|
|
|
if (flag) {
|
|
this.e(entity);
|
|
}
|
|
}
|
|
|
|
ItemStack itemstack = this.K();
|
|
|
|
if (itemstack != null && entity instanceof EntityLiving) {
|
|
itemstack.a((EntityLiving) entity, this);
|
|
// CraftBukkit - bypass infinite items; <= 0 -> == 0
|
|
if (itemstack.count == 0) {
|
|
itemstack.a(this);
|
|
this.L();
|
|
}
|
|
}
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
if (entity.ac()) {
|
|
this.a((EntityLiving) entity, true);
|
|
}
|
|
|
|
this.a(StatisticList.w, i);
|
|
}
|
|
|
|
this.b(0.3F);
|
|
}
|
|
}
|
|
|
|
public void e(Entity entity) {}
|
|
|
|
public void a(ItemStack itemstack) {}
|
|
|
|
public void die() {
|
|
super.die();
|
|
this.defaultContainer.a(this);
|
|
if (this.activeContainer != null) {
|
|
this.activeContainer.a(this);
|
|
}
|
|
}
|
|
|
|
public boolean O() {
|
|
return !this.sleeping && super.O();
|
|
}
|
|
|
|
public EnumBedError a(int i, int j, int k) {
|
|
if (!this.world.isStatic) {
|
|
if (this.isSleeping() || !this.ac()) {
|
|
return EnumBedError.OTHER_PROBLEM;
|
|
}
|
|
|
|
if (this.world.worldProvider.c) {
|
|
return EnumBedError.NOT_POSSIBLE_HERE;
|
|
}
|
|
|
|
if (this.world.d()) {
|
|
return EnumBedError.NOT_POSSIBLE_NOW;
|
|
}
|
|
|
|
if (Math.abs(this.locX - (double) i) > 3.0D || Math.abs(this.locY - (double) j) > 2.0D || Math.abs(this.locZ - (double) k) > 3.0D) {
|
|
return EnumBedError.TOO_FAR_AWAY;
|
|
}
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
Player player = (Player) this.getBukkitEntity();
|
|
org.bukkit.block.Block bed = this.world.getWorld().getBlockAt(i, j, k);
|
|
|
|
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) {
|
|
return EnumBedError.OTHER_PROBLEM;
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.b(0.2F, 0.2F);
|
|
this.height = 0.2F;
|
|
if (this.world.isLoaded(i, j, k)) {
|
|
int l = this.world.getData(i, j, k);
|
|
int i1 = BlockBed.c(l);
|
|
float f = 0.5F;
|
|
float f1 = 0.5F;
|
|
|
|
switch (i1) {
|
|
case 0:
|
|
f1 = 0.9F;
|
|
break;
|
|
|
|
case 1:
|
|
f = 0.1F;
|
|
break;
|
|
|
|
case 2:
|
|
f1 = 0.1F;
|
|
break;
|
|
|
|
case 3:
|
|
f = 0.9F;
|
|
}
|
|
|
|
this.b(i1);
|
|
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
|
|
} else {
|
|
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
|
|
}
|
|
|
|
this.sleeping = true;
|
|
this.sleepTicks = 0;
|
|
this.E = new ChunkCoordinates(i, j, k);
|
|
this.motX = this.motZ = this.motY = 0.0D;
|
|
if (!this.world.isStatic) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
return EnumBedError.OK;
|
|
}
|
|
|
|
private void b(int i) {
|
|
this.F = 0.0F;
|
|
this.G = 0.0F;
|
|
switch (i) {
|
|
case 0:
|
|
this.G = -1.8F;
|
|
break;
|
|
|
|
case 1:
|
|
this.F = 1.8F;
|
|
break;
|
|
|
|
case 2:
|
|
this.G = 1.8F;
|
|
break;
|
|
|
|
case 3:
|
|
this.F = -1.8F;
|
|
}
|
|
}
|
|
|
|
public void a(boolean flag, boolean flag1, boolean flag2) {
|
|
this.b(0.6F, 1.8F);
|
|
this.m_();
|
|
ChunkCoordinates chunkcoordinates = this.E;
|
|
ChunkCoordinates chunkcoordinates1 = this.E;
|
|
|
|
if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Block.BED.id) {
|
|
BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, false);
|
|
chunkcoordinates1 = BlockBed.f(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
|
if (chunkcoordinates1 == null) {
|
|
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z);
|
|
}
|
|
|
|
this.setPosition((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + this.height + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F));
|
|
}
|
|
|
|
this.sleeping = false;
|
|
if (!this.world.isStatic && flag1) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
Player player = (Player) this.getBukkitEntity();
|
|
|
|
org.bukkit.block.Block bed;
|
|
if (chunkcoordinates != null) {
|
|
bed = this.world.getWorld().getBlockAt(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
|
|
} else {
|
|
bed = this.world.getWorld().getBlockAt(player.getLocation());
|
|
}
|
|
|
|
PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (flag) {
|
|
this.sleepTicks = 0;
|
|
} else {
|
|
this.sleepTicks = 100;
|
|
}
|
|
|
|
if (flag2) {
|
|
this.a(this.E);
|
|
}
|
|
}
|
|
|
|
private boolean w() {
|
|
return this.world.getTypeId(this.E.x, this.E.y, this.E.z) == Block.BED.id;
|
|
}
|
|
|
|
public static ChunkCoordinates getBed(World world, ChunkCoordinates chunkcoordinates) {
|
|
IChunkProvider ichunkprovider = world.n();
|
|
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z - 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z - 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z + 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z + 3 >> 4);
|
|
if (world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) != Block.BED.id) {
|
|
return null;
|
|
} else {
|
|
ChunkCoordinates chunkcoordinates1 = BlockBed.f(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
|
|
|
return chunkcoordinates1;
|
|
}
|
|
}
|
|
|
|
public boolean isSleeping() {
|
|
return this.sleeping;
|
|
}
|
|
|
|
public boolean isDeeplySleeping() {
|
|
return this.sleeping && this.sleepTicks >= 100;
|
|
}
|
|
|
|
public void a(String s) {}
|
|
|
|
public ChunkCoordinates getBed() {
|
|
return this.b;
|
|
}
|
|
|
|
public void a(ChunkCoordinates chunkcoordinates) {
|
|
if (chunkcoordinates != null) {
|
|
this.b = new ChunkCoordinates(chunkcoordinates);
|
|
this.spawnWorld = this.world.worldData.name; // CraftBukkit
|
|
} else {
|
|
this.b = null;
|
|
}
|
|
}
|
|
|
|
public void a(Statistic statistic) {
|
|
this.a(statistic, 1);
|
|
}
|
|
|
|
public void a(Statistic statistic, int i) {}
|
|
|
|
protected void S() {
|
|
super.S();
|
|
this.a(StatisticList.u, 1);
|
|
if (this.at()) {
|
|
this.b(0.8F);
|
|
} else {
|
|
this.b(0.2F);
|
|
}
|
|
}
|
|
|
|
public void a(float f, float f1) {
|
|
double d0 = this.locX;
|
|
double d1 = this.locY;
|
|
double d2 = this.locZ;
|
|
|
|
if (this.K.b) {
|
|
double d3 = this.motY;
|
|
float f2 = this.ak;
|
|
|
|
this.ak = 0.05F;
|
|
super.a(f, f1);
|
|
this.motY = d3 * 0.6D;
|
|
this.ak = f2;
|
|
} else {
|
|
super.a(f, f1);
|
|
}
|
|
|
|
this.a(this.locX - d0, this.locY - d1, this.locZ - d2);
|
|
}
|
|
|
|
public void a(double d0, double d1, double d2) {
|
|
if (this.vehicle == null) {
|
|
int i;
|
|
|
|
if (this.a(Material.WATER)) {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.q, i);
|
|
this.b(0.015F * (float) i * 0.01F);
|
|
}
|
|
} else if (this.ao()) {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.m, i);
|
|
this.b(0.015F * (float) i * 0.01F);
|
|
}
|
|
} else if (this.p()) {
|
|
if (d1 > 0.0D) {
|
|
this.a(StatisticList.o, (int) Math.round(d1 * 100.0D));
|
|
}
|
|
} else if (this.onGround) {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.l, i);
|
|
if (this.at()) {
|
|
this.b(0.099999994F * (float) i * 0.01F);
|
|
} else {
|
|
this.b(0.01F * (float) i * 0.01F);
|
|
}
|
|
}
|
|
} else {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 25) {
|
|
this.a(StatisticList.p, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void h(double d0, double d1, double d2) {
|
|
if (this.vehicle != null) {
|
|
int i = Math.round(MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
|
|
if (i > 0) {
|
|
if (this.vehicle instanceof EntityMinecart) {
|
|
this.a(StatisticList.r, i);
|
|
if (this.c == null) {
|
|
this.c = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
|
} else if (this.c.a(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) >= 1000.0D) {
|
|
this.a((Statistic) AchievementList.q, 1);
|
|
}
|
|
} else if (this.vehicle instanceof EntityBoat) {
|
|
this.a(StatisticList.s, i);
|
|
} else if (this.vehicle instanceof EntityPig) {
|
|
this.a(StatisticList.t, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void a(float f) {
|
|
if (!this.K.c) {
|
|
if (f >= 2.0F) {
|
|
this.a(StatisticList.n, (int) Math.round((double) f * 100.0D));
|
|
}
|
|
|
|
super.a(f);
|
|
}
|
|
}
|
|
|
|
public void a(EntityLiving entityliving) {
|
|
if (entityliving instanceof EntityMonster) {
|
|
this.a((Statistic) AchievementList.s);
|
|
}
|
|
}
|
|
|
|
public void T() {
|
|
if (this.H > 0) {
|
|
this.H = 10;
|
|
} else {
|
|
this.I = true;
|
|
}
|
|
}
|
|
|
|
public void d(int i) {
|
|
this.exp += i;
|
|
this.expTotal += i;
|
|
|
|
while (this.exp >= this.U()) {
|
|
this.exp -= this.U();
|
|
this.y();
|
|
}
|
|
}
|
|
|
|
public int U() {
|
|
return (this.expLevel + 1) * 10;
|
|
}
|
|
|
|
private void y() {
|
|
++this.expLevel;
|
|
}
|
|
|
|
public void b(float f) {
|
|
if (!this.K.a) {
|
|
if (!this.world.isStatic) {
|
|
this.m.a(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
public FoodMetaData V() {
|
|
return this.m;
|
|
}
|
|
|
|
public boolean c(boolean flag) {
|
|
return (flag || this.m.b()) && !this.K.a;
|
|
}
|
|
|
|
public boolean W() {
|
|
return this.health > 0 && this.health < 20;
|
|
}
|
|
|
|
public void a(ItemStack itemstack, int i) {
|
|
if (itemstack != this.d) {
|
|
this.d = itemstack;
|
|
this.e = i;
|
|
if (!this.world.isStatic) {
|
|
this.h(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean c(int i, int j, int k) {
|
|
return true;
|
|
}
|
|
|
|
protected int a(EntityHuman entityhuman) {
|
|
return this.expTotal >> 1;
|
|
}
|
|
|
|
protected boolean X() {
|
|
return true;
|
|
}
|
|
|
|
public String Y() {
|
|
return this.name;
|
|
}
|
|
}
|