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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/Spigot-Server-Patches/0204-Do-not-let-armorstands-drown.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

46 Zeilen
1.8 KiB
Diff

From d93e6f8c98d66ccad03bb24a8f89c3af11a60422 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 18 Feb 2017 19:29:58 -0600
Subject: [PATCH] Do not let armorstands drown
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index ee3d37a71..df0d66ad0 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -779,5 +779,10 @@ public class EntityArmorStand extends EntityLiving {
super.move(moveType, x, y, z);
}
}
+
+ @Override
+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
+ return true;
+ }
// Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index c97ee68a5..44335fd2d 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -195,6 +195,7 @@ public abstract class EntityLiving extends Entity {
super.a(d0, flag, iblockdata, blockposition);
}
+ public boolean canBreatheUnderwater() { return this.bN(); } // Paper - OBFHELPER
public boolean bN() {
return false;
}
@@ -229,7 +230,7 @@ public abstract class EntityLiving extends Entity {
if (this.isAlive()) {
if (this.a(Material.WATER)) {
- if (!this.bN() && !this.hasEffect(MobEffects.WATER_BREATHING) && !flag1) {
+ if (!this.canBreatheUnderwater() && !this.hasEffect(MobEffects.WATER_BREATHING) && !flag1) {
this.setAirTicks(this.d(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
--
2.18.0