Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
e3f2448ae1
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 60268ac8 Recipe choice lists should be copied once handed over to Bukkit 7ab335f2 Consistent multiple choice APIs for RecipeChoice. 2b6f3d7f SPIGOT-4586: Change PotionEffectType#value to not include null CraftBukkit Changes:2aba349f
Need to update item in hand if fish bucket pickup cancelledb634e059
SPIGOT-4591: Must mark itemstacks as dirty in case the handle itself changed1748af89
Consistent multiple choice APIs for RecipeChoice.
37 Zeilen
1.5 KiB
Diff
37 Zeilen
1.5 KiB
Diff
From a4fa6f5e9ee8c5ab7be6c0ff8ca05993124977c7 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Tue, 27 Dec 2016 01:57:57 +0000
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Subject: [PATCH] Properly fix item duplication bug
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Credit to prplz for figuring out the real issue
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index a37af03d23..cd488d37f2 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1554,7 +1554,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@Override
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protected boolean isFrozen() {
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- return super.isFrozen() || !getBukkitEntity().isOnline();
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+ return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index aba7d209cb..75ceb4854b 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -2500,7 +2500,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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public final boolean isDisconnected() {
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- return !this.player.joining && !this.networkManager.isConnected();
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+ return (!this.player.joining && !this.networkManager.isConnected()) || this.processedDisconnect; // Paper
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}
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// CraftBukkit end
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}
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--
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2.20.1
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