3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/patches/api/0019-Player-Tab-List-and-Title-APIs.patch
Jason Penilla 0fa2a949ae
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8503c3c9 #621: Add HumanEntity#getItemInUse and Material#getSlipperiness
248deb09 #622: Add methods to check if item is the breed item for an entity
2ce691d8 Clarify Player#breakBlock only works for blocks in the same world
5dcdd48e SPIGOT-6514: Small Dripleaf block data is missing half property
cc9610b7 #619: Add Player#breakBlock()
862bc475 Fix bad merge of SPIGOT-6502 fix
989bb0c1 Downgrade SnakeYAML due to issues with comments parsing
1dff62ae Fix inverted visual fire docs

CraftBukkit Changes:
40caacc8 SPIGOT-6526: World entities are not populated when plugin onEnable is called
c9a92ad0 SPIGOT-6536: Marker position not set on spawn
20d3e57c #855: Add HumanEntity#getItemInUse and Material#getSlipperiness
d9c69b44 SPIGOT-6529: Fix BundleMeta#setItems
8bd43be5 SPIGOT-6535: PlayerGameModeChangeEvent event incorrectly reports old gamemode
4ece3ff3 #856: Add methods to check if item is the breed item for an entity
dd4bec5f Add additional validation to Player#breakBlock
bc835ae6 SPIGOT-6532: Fix Entity#setGlowing
384e116e Restore 1.16.5 behaviour of InventoryDragEvent being called even when a single item is 'dragged' to its own slot
b42e708c Fix new map colors rendering as transparent
cfe7fecf SPIGOT-6524: Inventory desync when InventoryClickEvent is cancelled
eeae1b19 SPIGOT-6522: ItemStack on cursor is always AIR
7490724d Fix missing PlayerEditBookEvent
06875f76 SPIGOT-6513: Placing ItemStack in Inventory causes InventoryAction.NOTHING
27835bde SPIGOT-6519: Fix end gateway teleports
4ac634ad SPIGOT-6515: "Un-waterlogging" throws UnsupportedOperationException in some cases
da425fa2 SPIGOT-6518: Anvils falling onto dripstone can sometimes crash server
50530da9 SPIGOT-6514: Small Dripleaf block data is missing half property
6fdecf20 #853: Implement Player#breakBlock()
4db9c49f SPIGOT-6510: Bukkit#createMap throws NullPointerException
89e2b127 SPIGOT-6517: Spider jockey crash on dripstone
cbf2f678 SPIGOT-6508: Rename conflicted getServer
74575d48 SPIGOT-6506: Fix crash with custom inventories
a3df386f Fix NPE with Entity.getNearbyEntities
d747f8ed Fix NPE with World.getNearbyEntities
4d2c7800 Fix second usage of worldGenSettings just in case
5182f923 SPIGOT-6504: Fix generating fresh worlds

Spigot Changes:
66f9d3c1 Rebuild patches
191e4971 Rebuild patches
a09c0bb6 Restore Spigot experience merging
2021-06-12 22:13:07 -07:00

578 Zeilen
19 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Mon, 29 Feb 2016 20:02:40 -0600
Subject: [PATCH] Player Tab List and Title APIs
Co-authored-by: Fruxz <cedricspitzer@outlook.de>
diff --git a/src/main/java/com/destroystokyo/paper/Title.java b/src/main/java/com/destroystokyo/paper/Title.java
new file mode 100644
index 0000000000000000000000000000000000000000..9e90c3df567a65b48a0b9341f784eb902cb35d8c
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/Title.java
@@ -0,0 +1,420 @@
+package com.destroystokyo.paper;
+
+import net.md_5.bungee.api.chat.BaseComponent;
+import net.md_5.bungee.api.chat.TextComponent;
+
+import org.bukkit.Bukkit;
+import org.bukkit.entity.Player;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Collection;
+import java.util.List;
+
+import static com.google.common.base.Preconditions.checkArgument;
+import static com.google.common.base.Preconditions.checkNotNull;
+import static com.google.common.base.Preconditions.checkState;
+
+/**
+ * Represents a title to may be sent to a {@link Player}.
+ *
+ * <p>A title can be sent without subtitle text.</p>
+ *
+ * @deprecated use {@link net.kyori.adventure.title.Title}
+ */
+@Deprecated
+public final class Title {
+
+ /**
+ * The default number of ticks for the title to fade in.
+ */
+ public static final int DEFAULT_FADE_IN = 20;
+ /**
+ * The default number of ticks for the title to stay.
+ */
+ public static final int DEFAULT_STAY = 200;
+ /**
+ * The default number of ticks for the title to fade out.
+ */
+ public static final int DEFAULT_FADE_OUT = 20;
+
+ private final BaseComponent[] title;
+ private final BaseComponent[] subtitle;
+ private final int fadeIn;
+ private final int stay;
+ private final int fadeOut;
+
+ /**
+ * Create a title with the default time values and no subtitle.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @throws NullPointerException if the title is null
+ */
+ public Title(@NotNull BaseComponent title) {
+ this(title, null);
+ }
+
+ /**
+ * Create a title with the default time values and no subtitle.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @throws NullPointerException if the title is null
+ */
+ public Title(@NotNull BaseComponent[] title) {
+ this(title, null);
+ }
+
+ /**
+ * Create a title with the default time values and no subtitle.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @throws NullPointerException if the title is null
+ */
+ public Title(@NotNull String title) {
+ this(title, null);
+ }
+
+ /**
+ * Create a title with the default time values.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ */
+ public Title(@NotNull BaseComponent title, @Nullable BaseComponent subtitle) {
+ this(title, subtitle, DEFAULT_FADE_IN, DEFAULT_STAY, DEFAULT_FADE_OUT);
+ }
+
+ /**
+ * Create a title with the default time values.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ */
+ public Title(@NotNull BaseComponent[] title, @Nullable BaseComponent[] subtitle) {
+ this(title, subtitle, DEFAULT_FADE_IN, DEFAULT_STAY, DEFAULT_FADE_OUT);
+ }
+
+ /**
+ * Create a title with the default time values.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ */
+ public Title(@NotNull String title, @Nullable String subtitle) {
+ this(title, subtitle, DEFAULT_FADE_IN, DEFAULT_STAY, DEFAULT_FADE_OUT);
+ }
+
+ /**
+ * Creates a new title.
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ * @param fadeIn the number of ticks for the title to fade in
+ * @param stay the number of ticks for the title to stay on screen
+ * @param fadeOut the number of ticks for the title to fade out
+ * @throws IllegalArgumentException if any of the times are negative
+ */
+ public Title(@NotNull BaseComponent title, @Nullable BaseComponent subtitle, int fadeIn, int stay, int fadeOut) {
+ this(
+ new BaseComponent[]{checkNotNull(title, "title")},
+ subtitle == null ? null : new BaseComponent[]{subtitle},
+ fadeIn,
+ stay,
+ fadeOut
+ );
+ }
+
+ /**
+ * Creates a new title.
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ * @param fadeIn the number of ticks for the title to fade in
+ * @param stay the number of ticks for the title to stay on screen
+ * @param fadeOut the number of ticks for the title to fade out
+ * @throws IllegalArgumentException if any of the times are negative
+ */
+ public Title(@Nullable BaseComponent[] title, @NotNull BaseComponent[] subtitle, int fadeIn, int stay, int fadeOut) {
+ checkArgument(fadeIn >= 0, "Negative fadeIn: %s", fadeIn);
+ checkArgument(stay >= 0, "Negative stay: %s", stay);
+ checkArgument(fadeOut >= 0, "Negative fadeOut: %s", fadeOut);
+ this.title = checkNotNull(title, "title");
+ this.subtitle = subtitle;
+ this.fadeIn = fadeIn;
+ this.stay = stay;
+ this.fadeOut = fadeOut;
+ }
+
+ /**
+ * Creates a new title.
+ *
+ * <p>It is recommended to the {@link BaseComponent} constrctors.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ * @param fadeIn the number of ticks for the title to fade in
+ * @param stay the number of ticks for the title to stay on screen
+ * @param fadeOut the number of ticks for the title to fade out
+ */
+ public Title(@NotNull String title, @Nullable String subtitle, int fadeIn, int stay, int fadeOut) {
+ this(
+ TextComponent.fromLegacyText(checkNotNull(title, "title")),
+ subtitle == null ? null : TextComponent.fromLegacyText(subtitle),
+ fadeIn,
+ stay,
+ fadeOut
+ );
+ }
+
+ /**
+ * Gets the text of this title
+ *
+ * @return the text
+ */
+ @NotNull
+ public BaseComponent[] getTitle() {
+ return this.title;
+ }
+
+ /**
+ * Gets the text of this title's subtitle
+ *
+ * @return the text
+ */
+ @Nullable
+ public BaseComponent[] getSubtitle() {
+ return this.subtitle;
+ }
+
+ /**
+ * Gets the number of ticks to fade in.
+ *
+ * <p>The returned value is never negative.</p>
+ *
+ * @return the number of ticks to fade in
+ */
+ public int getFadeIn() {
+ return this.fadeIn;
+ }
+
+ /**
+ * Gets the number of ticks to stay.
+ *
+ * <p>The returned value is never negative.</p>
+ *
+ * @return the number of ticks to stay
+ */
+ public int getStay() {
+ return this.stay;
+ }
+
+ /**
+ * Gets the number of ticks to fade out.
+ *
+ * <p>The returned value is never negative.</p>
+ *
+ * @return the number of ticks to fade out
+ */
+ public int getFadeOut() {
+ return this.fadeOut;
+ }
+
+ /**
+ * Sends the title directly to an player
+ *
+ * @param player the receiver of the title
+ */
+ public void send(@NotNull Player player) {
+ player.sendTitle(this);
+ }
+
+ /**
+ * Sends the title directly to the defined players
+ *
+ * @param players the receivers of the title
+ */
+ public void send(@NotNull Collection<? extends Player> players) {
+ for (Player player : players) {
+ player.sendTitle(this);
+ }
+ }
+
+ /**
+ * Sends the title directly to the defined players
+ *
+ * @param players the receivers of the title
+ */
+ public void send(@NotNull Player[] players) {
+ for (Player player : players) {
+ player.sendTitle(this);
+ }
+ }
+
+ /**
+ * Sends the title directly to all online players
+ */
+ public void broadcast() {
+ send(Bukkit.getOnlinePlayers());
+ }
+
+ @NotNull
+ public static Builder builder() {
+ return new Builder();
+ }
+
+ /**
+ * A builder for creating titles
+ */
+ public static final class Builder {
+
+ private BaseComponent[] title;
+ private BaseComponent[] subtitle;
+ private int fadeIn = DEFAULT_FADE_IN;
+ private int stay = DEFAULT_STAY;
+ private int fadeOut = DEFAULT_FADE_OUT;
+
+ /**
+ * Sets the title to the given text.
+ *
+ * @param title the title text
+ * @return this builder instance
+ * @throws NullPointerException if the title is null
+ */
+ @NotNull
+ public Builder title(@NotNull BaseComponent title) {
+ return this.title(new BaseComponent[]{checkNotNull(title, "title")});
+ }
+
+ /**
+ * Sets the title to the given text.
+ *
+ * @param title the title text
+ * @return this builder instance
+ * @throws NullPointerException if the title is null
+ */
+ @NotNull
+ public Builder title(@NotNull BaseComponent[] title) {
+ this.title = checkNotNull(title, "title");
+ return this;
+ }
+
+ /**
+ * Sets the title to the given text.
+ *
+ * <p>It is recommended to the {@link BaseComponent} methods.</p>
+ *
+ * @param title the title text
+ * @return this builder instance
+ * @throws NullPointerException if the title is null
+ */
+ @NotNull
+ public Builder title(@NotNull String title) {
+ return this.title(TextComponent.fromLegacyText(checkNotNull(title, "title")));
+ }
+
+ /**
+ * Sets the subtitle to the given text.
+ *
+ * @param subtitle the title text
+ * @return this builder instance
+ */
+ @NotNull
+ public Builder subtitle(@Nullable BaseComponent subtitle) {
+ return this.subtitle(subtitle == null ? null : new BaseComponent[]{subtitle});
+ }
+
+ /**
+ * Sets the subtitle to the given text.
+ *
+ * @param subtitle the title text
+ * @return this builder instance
+ */
+ @NotNull
+ public Builder subtitle(@Nullable BaseComponent[] subtitle) {
+ this.subtitle = subtitle;
+ return this;
+ }
+
+ /**
+ * Sets the subtitle to the given text.
+ *
+ * <p>It is recommended to the {@link BaseComponent} methods.</p>
+ *
+ * @param subtitle the title text
+ * @return this builder instance
+ */
+ @NotNull
+ public Builder subtitle(@Nullable String subtitle) {
+ return this.subtitle(subtitle == null ? null : TextComponent.fromLegacyText(subtitle));
+ }
+
+ /**
+ * Sets the number of ticks for the title to fade in
+ *
+ * @param fadeIn the number of ticks to fade in
+ * @return this builder instance
+ * @throws IllegalArgumentException if it is negative
+ */
+ @NotNull
+ public Builder fadeIn(int fadeIn) {
+ checkArgument(fadeIn >= 0, "Negative fadeIn: %s", fadeIn);
+ this.fadeIn = fadeIn;
+ return this;
+ }
+
+
+ /**
+ * Sets the number of ticks for the title to stay.
+ *
+ * @param stay the number of ticks to stay
+ * @return this builder instance
+ * @throws IllegalArgumentException if it is negative
+ */
+ @NotNull
+ public Builder stay(int stay) {
+ checkArgument(stay >= 0, "Negative stay: %s", stay);
+ this.stay = stay;
+ return this;
+ }
+
+ /**
+ * Sets the number of ticks for the title to fade out.
+ *
+ * @param fadeOut the number of ticks to fade out
+ * @return this builder instance
+ * @throws IllegalArgumentException if it is negative
+ */
+ @NotNull
+ public Builder fadeOut(int fadeOut) {
+ checkArgument(fadeOut >= 0, "Negative fadeOut: %s", fadeOut);
+ this.fadeOut = fadeOut;
+ return this;
+ }
+
+ /**
+ * Create a title based on the values in the builder.
+ *
+ * @return a title from the values in this builder
+ * @throws IllegalStateException if title isn't specified
+ */
+ @NotNull
+ public Title build() {
+ checkState(title != null, "Title not specified");
+ return new Title(this.title, this.subtitle, this.fadeIn, this.stay, this.fadeOut);
+ }
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index c5b41ebfd94a4969ce998b7ad539d11a1164168a..9e4ef22c04b335d81baba2904c5571d17138092b 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2,6 +2,7 @@ package org.bukkit.entity;
import java.net.InetSocketAddress;
import java.util.UUID;
+import com.destroystokyo.paper.Title; // Paper
import org.bukkit.DyeColor;
import org.bukkit.Effect;
import org.bukkit.GameMode;
@@ -675,6 +676,131 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
spigot().sendMessage(position, components);
}
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent[] header, @Nullable net.md_5.bungee.api.chat.BaseComponent[] footer);
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent header, @Nullable net.md_5.bungee.api.chat.BaseComponent footer);
+
+ /**
+ * Update the times for titles displayed to the player
+ *
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ public void setTitleTimes(int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent[] subtitle);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent subtitle);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title, @Nullable net.md_5.bungee.api.chat.BaseComponent[] subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title, @Nullable net.md_5.bungee.api.chat.BaseComponent subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the title to the player, overriding any previously displayed title.
+ *
+ * <p>This method overrides any previous title, use {@link #updateTitle(Title)} to change the existing one.</p>
+ *
+ * @param title the title to send
+ * @throws NullPointerException if the title is null
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ void sendTitle(@NotNull Title title);
+
+ /**
+ * Show the title to the player, overriding any previously displayed title.
+ *
+ * <p>This method doesn't override previous titles, but changes their values.</p>
+ *
+ * @param title the title to send
+ * @throws NullPointerException if title is null
+ * @deprecated use {@link #showTitle(net.kyori.adventure.title.Title)}
+ */
+ @Deprecated
+ void updateTitle(@NotNull Title title);
+
+ /**
+ * Hide any title that is currently visible to the player
+ *
+ * @deprecated use {@link #clearTitle()}
+ */
+ @Deprecated
+ public void hideTitle();
// Paper end
/**