3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/1045-Fix-SculkBloomEvent-firing-for-block-entity-loading.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

40 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 19 Aug 2024 13:43:06 -0700
Subject: [PATCH] Fix SculkBloomEvent firing for block entity loading
diff --git a/src/main/java/net/minecraft/world/level/block/SculkSpreader.java b/src/main/java/net/minecraft/world/level/block/SculkSpreader.java
index dbdd9cb76f9e2d0962001d9a1e82896c907d7aea..427e9bcb1fa9436543d7ff974eb8642ccce4a6a3 100644
--- a/src/main/java/net/minecraft/world/level/block/SculkSpreader.java
+++ b/src/main/java/net/minecraft/world/level/block/SculkSpreader.java
@@ -125,7 +125,7 @@ public class SculkSpreader {
int i = Math.min(list.size(), 32);
for (int j = 0; j < i; ++j) {
- this.addCursor((SculkSpreader.ChargeCursor) list.get(j));
+ this.addCursor((SculkSpreader.ChargeCursor) list.get(j), false); // Paper - don't fire event for block entity loading
}
}
@@ -145,16 +145,16 @@ public class SculkSpreader {
while (charge > 0) {
int j = Math.min(charge, 1000);
- this.addCursor(new SculkSpreader.ChargeCursor(pos, j));
+ this.addCursor(new SculkSpreader.ChargeCursor(pos, j), true); // Paper - allow firing event for other causes
charge -= j;
}
}
- private void addCursor(SculkSpreader.ChargeCursor cursor) {
+ private void addCursor(SculkSpreader.ChargeCursor cursor, boolean fireEvent) { // Paper - add boolean to conditionally fire SculkBloomEvent
if (this.cursors.size() < 32) {
// CraftBukkit start
- if (!this.isWorldGeneration()) { // CraftBukkit - SPIGOT-7475: Don't call event during world generation
+ if (!this.isWorldGeneration() && fireEvent) { // CraftBukkit - SPIGOT-7475: Don't call event during world generation // Paper - add boolean to conditionally fire SculkBloomEvent
CraftBlock bukkitBlock = CraftBlock.at(this.level, cursor.pos);
SculkBloomEvent event = new SculkBloomEvent(bukkitBlock, cursor.getCharge());
Bukkit.getPluginManager().callEvent(event);