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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
52 Zeilen
2.3 KiB
Diff
52 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SoSeDiK <mrsosedik@gmail.com>
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Date: Wed, 11 Jan 2023 20:59:01 +0200
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Subject: [PATCH] Expand Pose API
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index f81a576084ccceb2b02e8d8cd57442efc7ff1e9f..84d283cd637b5c84a8682acec503b0e3831d1684 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -425,6 +425,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@javax.annotation.Nullable
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private UUID originWorld;
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public boolean freezeLocked = false; // Paper - Freeze Tick Lock API
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+ public boolean fixedPose = false; // Paper - Expand Pose API
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public void setOrigin(@javax.annotation.Nonnull Location location) {
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this.origin = location.toVector();
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@@ -618,6 +619,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public void onClientRemoval() {}
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public void setPose(net.minecraft.world.entity.Pose pose) {
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+ if (this.fixedPose) return; // Paper - Expand Pose API
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// CraftBukkit start
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if (pose == this.getPose()) {
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 3626fea17527da69e6fbee26f018f52ef036cf90..580427bf1521ac9fef37f7464e12a7bfe4fbfb10 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -899,6 +899,20 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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public boolean isSneaking() {
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return this.getHandle().isShiftKeyDown();
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}
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+
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+ @Override
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+ public void setPose(Pose pose, boolean fixed) {
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+ Preconditions.checkNotNull(pose, "Pose cannot be null");
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+ final Entity handle = this.getHandle();
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+ handle.fixedPose = false;
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+ handle.setPose(net.minecraft.world.entity.Pose.values()[pose.ordinal()]);
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+ handle.fixedPose = fixed;
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+ }
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+
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+ @Override
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+ public boolean hasFixedPose() {
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+ return this.getHandle().fixedPose;
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+ }
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// Paper end
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@Override
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