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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
35 Zeilen
2.9 KiB
Diff
35 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 24 Jun 2023 09:42:53 -0700
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Subject: [PATCH] Fix possible NPE on painting creation
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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index 46a4f31e2b6eee6f8dc5f8fccd7de4c48a698b61..577ed3656480271a491bcd3d346c63854fd840e4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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@@ -326,8 +326,13 @@ public final class CraftEntityTypes {
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// Hanging
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register(new EntityTypeData<>(EntityType.PAINTING, Painting.class, CraftPainting::new, createHanging(Painting.class, (spawnData, hangingData) -> {
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if (spawnData.normalWorld && hangingData.randomize()) {
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- return net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
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- } else {
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+ // Paper start - if randomizeData fails, force it
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+ final net.minecraft.world.entity.decoration.Painting entity = net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
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+ if (entity != null) {
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+ return entity;
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+ }
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+ } /*else*/ {
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+ // Paper end - if randomizeData fails, force it
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net.minecraft.world.entity.decoration.Painting entity = new net.minecraft.world.entity.decoration.Painting(net.minecraft.world.entity.EntityType.PAINTING, spawnData.minecraftWorld());
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entity.absMoveTo(spawnData.x(), spawnData.y(), spawnData.z(), spawnData.yaw(), spawnData.pitch());
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entity.setDirection(hangingData.direction());
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@@ -466,6 +471,7 @@ public final class CraftEntityTypes {
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AABB bb = (ItemFrame.class.isAssignableFrom(clazz))
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? net.minecraft.world.entity.decoration.ItemFrame.calculateBoundingBoxStatic(pos, CraftBlock.blockFaceToNotch(dir).getOpposite())
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: net.minecraft.world.entity.decoration.Painting.calculateBoundingBoxStatic(pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height);
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+ if (!spawnData.world.noCollision(bb)) continue; // Paper - add collision check
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List<net.minecraft.world.entity.Entity> list = spawnData.world().getEntities(null, bb);
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for (Iterator<net.minecraft.world.entity.Entity> it = list.iterator(); !taken && it.hasNext(); ) {
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net.minecraft.world.entity.Entity e = it.next();
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