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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/0797-Fix-HumanEntity-drop-not-updating-the-client-inv.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

31 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 10 Oct 2021 18:18:01 -0700
Subject: [PATCH] Fix HumanEntity#drop not updating the client inv
== AT ==
public net.minecraft.server.level.ServerPlayer containerSynchronizer
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 1ff114f792ca12bc5408cdd9ab0ad23c3158b99c..b782cc64426a058881947ed62316c1cb8d332037 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -759,8 +759,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
// Paper end
@Override
public boolean dropItem(boolean dropAll) {
- if (!(this.getHandle() instanceof ServerPlayer)) return false;
- return ((ServerPlayer) this.getHandle()).drop(dropAll);
+ // Paper start - Fix HumanEntity#drop not updating the client inv
+ if (!(this.getHandle() instanceof ServerPlayer player)) return false;
+ boolean success = player.drop(dropAll);
+ if (!success) return false;
+ final net.minecraft.world.entity.player.Inventory inv = player.getInventory();
+ final java.util.OptionalInt optionalSlot = player.containerMenu.findSlot(inv, inv.selected);
+ optionalSlot.ifPresent(slot -> player.containerSynchronizer.sendSlotChange(player.containerMenu, slot, inv.getSelected()));
+ return true;
+ // Paper end - Fix HumanEntity#drop not updating the client inv
}
@Override