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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/0767-check-global-player-list-where-appropriate.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

86 Zeilen
5.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 22 Nov 2022 13:16:01 -0800
Subject: [PATCH] check global player list where appropriate
Makes certain entities check all players when searching for a player
instead of just checking players in their world.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index faacbdcce7de32f4e3e4a9528ea59808ccaee70b..07f7752651095abdd9e9408a419aed7d78173d3a 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -2300,4 +2300,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
entity.updateDynamicGameEventListener(DynamicGameEventListener::move);
}
}
+
+ // Paper start - check global player list where appropriate
+ @Override
+ @Nullable
+ public Player getGlobalPlayerByUUID(UUID uuid) {
+ return this.server.getPlayerList().getPlayer(uuid);
+ }
+ // Paper end - check global player list where appropriate
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index e6d20887572817099cb863515978d3f06926be3d..f662a791e8cb045903a0de29778e5f30892fb766 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3723,7 +3723,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
public void onItemPickup(ItemEntity item) {
- Entity entity = item.getOwner();
+ Entity entity = item.thrower != null ? this.level().getGlobalPlayerByUUID(item.thrower) : null; // Paper - check global player list where appropriate
if (entity instanceof ServerPlayer) {
CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.trigger((ServerPlayer) entity, item.getItem(), this);
diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
index f8c733961015ace508bfe14fd61d5188ca9d551b..e0dabbf6d7a87b8722769c78ef0d2ba4353ed2cb 100644
--- a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
+++ b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
@@ -269,7 +269,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
entityvillager.finalizeSpawn(world, world.getCurrentDifficultyAt(entityvillager.blockPosition()), MobSpawnType.CONVERSION, (SpawnGroupData) null);
entityvillager.refreshBrain(world);
if (this.conversionStarter != null) {
- Player entityhuman = world.getPlayerByUUID(this.conversionStarter);
+ Player entityhuman = world.getGlobalPlayerByUUID(this.conversionStarter); // Paper - check global player list where appropriate
if (entityhuman instanceof ServerPlayer) {
CriteriaTriggers.CURED_ZOMBIE_VILLAGER.trigger((ServerPlayer) entityhuman, this, entityvillager);
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
index d465fb01af4c8610f83ecb9c68b83127cf7e95ae..bd20bea7f76a7307f1698fb2dfef37125032d166 100644
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
@@ -237,4 +237,11 @@ public interface EntityGetter {
return null;
}
+
+ // Paper start - check global player list where appropriate
+ @Nullable
+ default Player getGlobalPlayerByUUID(UUID uuid) {
+ return this.getPlayerByUUID(uuid);
+ }
+ // Paper end - check global player list where appropriate
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
index dd86f5ec5b2051aeea4e19ff97146362b1e8d019..0c6561e53db1b82f70dec00729d4d8a70c8fd4a1 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
@@ -105,6 +105,13 @@ public class SculkShriekerBlockEntity extends BlockEntity implements GameEventLi
@Nullable
public static ServerPlayer tryGetPlayer(@Nullable Entity entity) {
+ // Paper start - check global player list where appropriate; ensure level is the same for sculk events
+ final ServerPlayer player = tryGetPlayer0(entity);
+ return player != null && player.level() == entity.level() ? player : null;
+ }
+ @Nullable
+ private static ServerPlayer tryGetPlayer0(@Nullable Entity entity) {
+ // Paper end - check global player list where appropriate
if (entity instanceof ServerPlayer) {
return (ServerPlayer)entity;
} else {