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Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
25 Zeilen
1.5 KiB
Diff
25 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Legitimoose <legitimoose@gmail.com>
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Date: Wed, 28 Sep 2022 22:45:49 -0700
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Subject: [PATCH] fix Jigsaw block kicking user
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/JigsawBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/JigsawBlockEntity.java
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index 0083602f8c8826e247fecbdb5cdb6548ff6180ce..675f6b2932e036d2eedf065fd2db4bf9f0e4250d 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/JigsawBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/JigsawBlockEntity.java
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@@ -137,7 +137,12 @@ public class JigsawBlockEntity extends BlockEntity {
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public void generate(ServerLevel world, int maxDepth, boolean keepJigsaws) {
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BlockPos blockPos = this.getBlockPos().relative(this.getBlockState().getValue(JigsawBlock.ORIENTATION).front());
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Registry<StructureTemplatePool> registry = world.registryAccess().registryOrThrow(Registries.TEMPLATE_POOL);
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- Holder<StructureTemplatePool> holder = registry.getHolderOrThrow(this.pool);
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+ // Paper start - Replace getHolderOrThrow with a null check
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+ Holder<StructureTemplatePool> holder = registry.getHolder(this.pool).orElse(null);
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+ if (holder == null) {
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+ return;
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+ }
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+ // Paper end - Replace getHolderOrThrow with a null check
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JigsawPlacement.generateJigsaw(world, holder, this.target, maxDepth, blockPos, keepJigsaws);
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}
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