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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-17 21:40:08 +01:00
Paper/src/main/java/net/minecraft/server/EntityLiving.java

1364 Zeilen
41 KiB
Java

package net.minecraft.server;
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.TrigMath;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
// CraftBukkit end
public abstract class EntityLiving extends Entity {
public int maxNoDamageTicks = 20;
public float T;
public float U;
public float V = 0.0F;
public float W = 0.0F;
public float X = 0.0F;
public float Y = 0.0F;
protected float Z;
protected float aa;
protected float ab;
protected float ac;
protected boolean ad = true;
protected String texture = "/mob/char.png";
protected boolean af = true;
protected float ag = 0.0F;
protected String ah = null;
protected float ai = 1.0F;
protected int aj = 0;
protected float ak = 0.0F;
public float al = 0.1F;
public float am = 0.02F;
public float an;
public float ao;
protected int health = this.getMaxHealth();
public int aq;
protected int ar;
private int a;
public int hurtTicks;
public int at;
public float au = 0.0F;
public int deathTicks = 0;
public int attackTicks = 0;
public float ax;
public float ay;
protected boolean az = false;
protected int aA;
public int aB = -1;
public float aC = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float aD;
public float aE;
public float aF;
public EntityHuman killer = null; // CraftBukkit - prot to pub
protected int lastDamageByPlayerTime = 0;
protected EntityLiving lastDamager = null;
public int aJ = 0;
public int aK = 0;
public HashMap effects = new HashMap(); // CraftBukkit - protected -> public
private boolean b = true;
private int c;
private ControllerLook lookController;
private ControllerMove moveController;
private ControllerJump jumpController;
private Navigation navigation;
protected PathfinderGoalSelector goalSelector = new PathfinderGoalSelector();
protected int aN;
protected double aO;
protected double aP;
protected double aQ;
protected double aR;
protected double aS;
float aT = 0.0F;
public int lastDamage = 0; // CraftBukkit - protected -> public
protected int aV = 0;
protected float aW;
protected float aX;
protected float aY;
protected boolean aZ = false;
protected float ba = 0.0F;
protected float bb = 0.7F;
private int h = 0;
private Entity i;
protected int bc = 0;
public int expToDrop = 0; // CraftBukkit
public int maxAirTicks = 300; // CraftBukkit
public EntityLiving(World world) {
super(world);
this.bf = true;
this.lookController = new ControllerLook(this);
this.moveController = new ControllerMove(this, this.bb);
this.jumpController = new ControllerJump(this);
this.navigation = new PathfinderNavigation(this, world);
this.U = (float) (Math.random() + 1.0D) * 0.01F;
this.setPosition(this.locX, this.locY, this.locZ);
this.T = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
this.X = this.yaw;
this.bP = 0.5F;
}
public ControllerLook getControllerLook() {
return this.lookController;
}
public ControllerMove getControllerMove() {
return this.moveController;
}
public ControllerJump getControllerJump() {
return this.jumpController;
}
public Navigation ah() {
return this.navigation;
}
public Random ai() {
return this.random;
}
public EntityLiving aj() {
return this.lastDamager;
}
public int ak() {
return this.aV;
}
protected void b() {
this.datawatcher.a(8, Integer.valueOf(this.c));
}
public boolean g(Entity entity) {
return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.y(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.y(), entity.locZ)) == null;
}
public boolean e_() {
return !this.dead;
}
public boolean f_() {
return !this.dead;
}
public float y() {
return this.length * 0.85F;
}
public int h() {
return 80;
}
public void al() {
String s = this.c_();
if (s != null) {
this.world.makeSound(this, s, this.o(), this.v());
}
}
public void am() {
this.an = this.ao;
super.am();
// MethodProfiler.a("mobBaseTick"); // CraftBukkit - not in production code
if (this.random.nextInt(1000) < this.a++) {
this.a = -this.h();
this.al();
}
// CraftBukkit start - don't inline the damage, perform it with an event
if (this.isAlive() && this.inBlock() && !(this instanceof EntityEnderDragon)) { // EnderDragon's don't suffocate.
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.damageEntity(DamageSource.STUCK, event.getDamage());
}
// CraftBukkit end
}
if (this.isFireproof() || this.world.isStatic) {
this.extinguish();
}
if (this.isAlive() && this.a(Material.WATER) && !this.f() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) {
this.setAirTicks(this.f(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
for (int i = 0; i < 8; ++i) {
float f = this.random.nextFloat() - this.random.nextFloat();
float f1 = this.random.nextFloat() - this.random.nextFloat();
float f2 = this.random.nextFloat() - this.random.nextFloat();
this.world.a("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
}
// CraftBukkit start
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 2);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getDamage() != 0) {
this.damageEntity(DamageSource.DROWN, event.getDamage());
}
// CraftBukkit end
}
this.extinguish();
} else {
// CraftBukkit start - only set if needed to work around a datawatcher inefficiency
if (this.getAirTicks() != 300) {
this.setAirTicks(maxAirTicks);
}
// CraftBukkit end
}
this.ax = this.ay;
if (this.attackTicks > 0) {
--this.attackTicks;
}
if (this.hurtTicks > 0) {
--this.hurtTicks;
}
if (this.noDamageTicks > 0) {
--this.noDamageTicks;
}
if (this.health <= 0) {
this.an();
}
if (this.lastDamageByPlayerTime > 0) {
--this.lastDamageByPlayerTime;
} else {
this.killer = null;
}
this.aB();
this.ac = this.ab;
this.W = this.V;
this.Y = this.X;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
// MethodProfiler.a(); // CraftBukkit - not in production code
}
// CraftBukkit start
public int getExpReward() {
int exp = this.getExpValue(this.killer);
if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && !this.isBaby()) {
return exp;
} else {
return 0;
}
}
// CraftBukkit end
protected void an() {
++this.deathTicks;
if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead).
int i;
// CraftBukkit start - update getExpReward() above if the removed if() changes!
i = expToDrop;
while (i > 0) {
int j = EntityExperienceOrb.getOrbValue(i);
i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
// CraftBukkit end
this.ay();
this.die();
for (i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
}
}
}
protected int f(int i) {
return i - 1;
}
protected int getExpValue(EntityHuman entityhuman) {
return this.aA;
}
protected boolean alwaysGivesExp() {
return false;
}
public void ao() {
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
double d3 = 10.0D;
this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
}
}
public void N() {
super.N();
this.Z = this.aa;
this.aa = 0.0F;
this.fallDistance = 0.0F;
}
public void y_() {
super.y_();
if (this.aJ > 0) {
if (this.aK <= 0) {
this.aK = 60;
}
--this.aK;
if (this.aK <= 0) {
--this.aJ;
}
}
this.d();
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f = MathHelper.sqrt(d0 * d0 + d1 * d1);
float f1 = this.V;
float f2 = 0.0F;
this.Z = this.aa;
float f3 = 0.0F;
if (f > 0.05F) {
f3 = 1.0F;
f2 = f * 3.0F;
// CraftBukkit - Math -> TrigMath
f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
if (this.ao > 0.0F) {
f1 = this.yaw;
}
if (!this.onGround) {
f3 = 0.0F;
}
this.aa += (f3 - this.aa) * 0.3F;
float f4;
for (f4 = f1 - this.V; f4 < -180.0F; f4 += 360.0F) {
;
}
while (f4 >= 180.0F) {
f4 -= 360.0F;
}
this.V += f4 * 0.3F;
float f5;
for (f5 = this.yaw - this.V; f5 < -180.0F; f5 += 360.0F) {
;
}
while (f5 >= 180.0F) {
f5 -= 360.0F;
}
boolean flag = f5 < -90.0F || f5 >= 90.0F;
if (f5 < -75.0F) {
f5 = -75.0F;
}
if (f5 >= 75.0F) {
f5 = 75.0F;
}
this.V = this.yaw - f5;
if (f5 * f5 > 2500.0F) {
this.V += f5 * 0.2F;
}
if (flag) {
f2 *= -1.0F;
}
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
while (this.V - this.W < -180.0F) {
this.W -= 360.0F;
}
while (this.V - this.W >= 180.0F) {
this.W += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
this.lastPitch -= 360.0F;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
this.ab += f2;
}
protected void b(float f, float f1) {
super.b(f, f1);
}
// CraftBukkit start - delegate so we can handle providing a reason for health being regained
public void heal(int i) {
heal(i, RegainReason.CUSTOM);
}
public void heal(int i, RegainReason regainReason) {
if (this.health > 0) {
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.health += event.getAmount();
}
// CraftBukkit end
if (this.health > this.getMaxHealth()) {
this.health = this.getMaxHealth();
}
this.noDamageTicks = this.maxNoDamageTicks / 2;
}
}
public abstract int getMaxHealth();
public int getHealth() {
return this.health;
}
public void setHealth(int i) {
this.health = i;
if (i > this.getMaxHealth()) {
i = this.getMaxHealth();
}
}
public boolean damageEntity(DamageSource damagesource, int i) {
if (this.world.isStatic) {
return false;
} else {
this.aV = 0;
if (this.health <= 0) {
return false;
} else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false;
} else {
this.aE = 1.5F;
boolean flag = true;
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
if (i <= this.lastDamage) {
return false;
}
this.c(damagesource, i - this.lastDamage);
this.lastDamage = i;
flag = false;
} else {
this.lastDamage = i;
this.aq = this.health;
this.noDamageTicks = this.maxNoDamageTicks;
this.c(damagesource, i);
this.hurtTicks = this.at = 10;
}
this.au = 0.0F;
Entity entity = damagesource.getEntity();
if (entity != null) {
if (entity instanceof EntityHuman) {
this.lastDamageByPlayerTime = 60;
this.killer = (EntityHuman) entity;
} else if (entity instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entity;
if (entitywolf.isTamed()) {
this.lastDamageByPlayerTime = 60;
this.killer = null;
}
}
}
if (flag) {
this.world.a(this, (byte) 2);
this.aM();
if (entity != null) {
double d0 = entity.locX - this.locX;
double d1;
for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
this.au = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
this.a(entity, i, d0, d1);
} else {
this.au = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
if (this.health <= 0) {
if (flag) {
this.world.makeSound(this, this.n(), this.o(), this.v());
}
this.die(damagesource);
} else if (flag) {
this.world.makeSound(this, this.m(), this.o(), this.v());
}
return true;
}
}
}
private float v() {
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
public int P() {
return 0;
}
protected void g(int i) {}
protected int d(DamageSource damagesource, int i) {
if (!damagesource.ignoresArmor()) {
int j = 25 - this.P();
int k = i * j + this.ar;
this.g(i);
i = k / 25;
this.ar = k % 25;
}
return i;
}
protected int b(DamageSource damagesource, int i) {
if (this.hasEffect(MobEffectList.RESISTANCE)) {
int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
int k = 25 - j;
int l = i * k + this.ar;
i = l / 25;
this.ar = l % 25;
}
return i;
}
protected void c(DamageSource damagesource, int i) {
i = this.d(damagesource, i);
i = this.b(damagesource, i);
this.health -= i;
}
protected float o() {
return 1.0F;
}
protected String c_() {
return null;
}
protected String m() {
return "damage.hurtflesh";
}
protected String n() {
return "damage.hurtflesh";
}
public void a(Entity entity, int i, double d0, double d1) {
this.ce = true;
float f = MathHelper.sqrt(d0 * d0 + d1 * d1);
float f1 = 0.4F;
this.motX /= 2.0D;
this.motY /= 2.0D;
this.motZ /= 2.0D;
this.motX -= d0 / (double) f * (double) f1;
this.motY += (double) f1;
this.motZ -= d1 / (double) f * (double) f1;
if (this.motY > 0.4000000059604645D) {
this.motY = 0.4000000059604645D;
}
}
public void die(DamageSource damagesource) {
Entity entity = damagesource.getEntity();
if (this.aj >= 0 && entity != null) {
entity.b(this, this.aj);
}
if (entity != null) {
entity.a(this);
}
this.az = true;
if (!this.world.isStatic) {
int i = 0;
if (entity instanceof EntityHuman) {
i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel(((EntityHuman) entity).inventory);
}
if (!this.isBaby()) {
this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
}
}
this.world.a(this, (byte) 3);
}
protected void dropDeathLoot(boolean flag, int i) {
int j = this.getLootId();
// CraftBukkit start - whole method
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
if (j > 0) {
int k = this.random.nextInt(3);
if (i > 0) {
k += this.random.nextInt(i + 1);
}
if (k > 0) {
loot.add(new org.bukkit.inventory.ItemStack(j, k));
}
}
CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
// CraftBukkit end
}
protected int getLootId() {
return 0;
}
protected void b(float f) {
super.b(f);
int i = (int) Math.ceil((double) (f - 3.0F));
if (i > 0) {
// CraftBukkit start
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, i);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getDamage() != 0) {
i = event.getDamage();
if (i > 4) {
this.world.makeSound(this, "damage.fallbig", 1.0F, 1.0F);
} else {
this.world.makeSound(this, "damage.fallsmall", 1.0F, 1.0F);
}
this.damageEntity(DamageSource.FALL, i);
}
// CraftBukkit end
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
if (j > 0) {
StepSound stepsound = Block.byId[j].stepSound;
this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
}
}
}
public void a(float f, float f1) {
double d0;
if (this.aK()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
this.motX *= 0.800000011920929D;
this.motY *= 0.800000011920929D;
this.motZ *= 0.800000011920929D;
this.motY -= 0.02D;
if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else if (this.aL()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
this.motY -= 0.02D;
if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else {
float f2 = 0.91F;
if (this.onGround) {
f2 = 0.54600006F;
int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
if (i > 0) {
f2 = Block.byId[i].frictionFactor * 0.91F;
}
}
float f3 = 0.16277136F / (f2 * f2 * f2);
float f4 = this.onGround ? this.al * f3 : this.am;
this.a(f, f1, f4);
f2 = 0.91F;
if (this.onGround) {
f2 = 0.54600006F;
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
if (j > 0) {
f2 = Block.byId[j].frictionFactor * 0.91F;
}
}
if (this.r()) {
float f5 = 0.15F;
if (this.motX < (double) (-f5)) {
this.motX = (double) (-f5);
}
if (this.motX > (double) f5) {
this.motX = (double) f5;
}
if (this.motZ < (double) (-f5)) {
this.motZ = (double) (-f5);
}
if (this.motZ > (double) f5) {
this.motZ = (double) f5;
}
this.fallDistance = 0.0F;
if (this.motY < -0.15D) {
this.motY = -0.15D;
}
if (this.isSneaking() && this.motY < 0.0D) {
this.motY = 0.0D;
}
}
this.move(this.motX, this.motY, this.motZ);
if (this.positionChanged && this.r()) {
this.motY = 0.2D;
}
this.motY -= 0.08D;
this.motY *= 0.9800000190734863D;
this.motX *= (double) f2;
this.motZ *= (double) f2;
}
this.aD = this.aE;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
if (f6 > 1.0F) {
f6 = 1.0F;
}
this.aE += (f6 - this.aE) * 0.4F;
this.aF += this.aE;
}
public boolean r() {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.boundingBox.b);
int k = MathHelper.floor(this.locZ);
return this.world.getTypeId(i, j, k) == Block.LADDER.id;
}
public void b(NBTTagCompound nbttagcompound) {
if (this.health < Short.MIN_VALUE) this.health = Short.MIN_VALUE; // CraftBukkit
nbttagcompound.setShort("Health", (short) this.health);
nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
if (!this.effects.isEmpty()) {
NBTTagList nbttaglist = new NBTTagList();
Iterator iterator = this.effects.values().iterator();
while (iterator.hasNext()) {
MobEffect mobeffect = (MobEffect) iterator.next();
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Id", (byte) mobeffect.getEffectId());
nbttagcompound1.setByte("Amplifier", (byte) mobeffect.getAmplifier());
nbttagcompound1.setInt("Duration", mobeffect.getDuration());
nbttaglist.add(nbttagcompound1);
}
nbttagcompound.set("ActiveEffects", nbttaglist);
}
}
public void a(NBTTagCompound nbttagcompound) {
this.health = nbttagcompound.getShort("Health");
if (!nbttagcompound.hasKey("Health")) {
this.health = this.getMaxHealth();
}
this.hurtTicks = nbttagcompound.getShort("HurtTime");
this.deathTicks = nbttagcompound.getShort("DeathTime");
this.attackTicks = nbttagcompound.getShort("AttackTime");
if (nbttagcompound.hasKey("ActiveEffects")) {
NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects");
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
byte b0 = nbttagcompound1.getByte("Id");
byte b1 = nbttagcompound1.getByte("Amplifier");
int j = nbttagcompound1.getInt("Duration");
this.effects.put(Integer.valueOf(b0), new MobEffect(b0, j, b1));
}
}
}
public boolean isAlive() {
return !this.dead && this.health > 0;
}
public boolean f() {
return false;
}
public void d(float f) {
this.aX = f;
}
public void e(boolean flag) {
this.aZ = flag;
}
public float ar() {
return this.bb;
}
public void d() {
if (this.h > 0) {
--this.h;
}
if (this.aN > 0) {
double d0 = this.locX + (this.aO - this.locX) / (double) this.aN;
double d1 = this.locY + (this.aP - this.locY) / (double) this.aN;
double d2 = this.locZ + (this.aQ - this.locZ) / (double) this.aN;
double d3;
for (d3 = this.aR - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
;
}
while (d3 >= 180.0D) {
d3 -= 360.0D;
}
this.yaw = (float) ((double) this.yaw + d3 / (double) this.aN);
this.pitch = (float) ((double) this.pitch + (this.aS - (double) this.pitch) / (double) this.aN);
--this.aN;
this.setPosition(d0, d1, d2);
this.c(this.yaw, this.pitch);
List list = this.world.a((Entity) this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D));
if (list.size() > 0) {
double d4 = 0.0D;
for (int i = 0; i < list.size(); ++i) {
AxisAlignedBB axisalignedbb = (AxisAlignedBB) list.get(i);
if (axisalignedbb.e > d4) {
d4 = axisalignedbb.e;
}
}
d1 += d4 - this.boundingBox.b;
this.setPosition(d0, d1, d2);
}
}
// MethodProfiler.a("ai"); // CraftBukkit - not in production code
if (this.M()) {
this.aZ = false;
this.aW = 0.0F;
this.aX = 0.0F;
this.aY = 0.0F;
} else if (this.at()) {
if (this.as()) {
this.av();
} else {
this.m_();
this.X = this.yaw;
}
}
// MethodProfiler.a(); // CraftBukkit - not in production code
boolean flag = this.aK();
boolean flag1 = this.aL();
if (this.aZ) {
if (flag) {
this.motY += 0.03999999910593033D;
} else if (flag1) {
this.motY += 0.03999999910593033D;
} else if (this.onGround && this.h == 0) {
this.o_();
this.h = 10;
}
} else {
this.h = 0;
}
this.aW *= 0.98F;
this.aX *= 0.98F;
this.aY *= 0.9F;
float f = this.al;
this.al *= this.G();
this.a(this.aW, this.aX);
this.al = f;
// MethodProfiler.a("push"); // CraftBukkit - not in production code
List list1 = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list1 != null && list1.size() > 0) {
for (int j = 0; j < list1.size(); ++j) {
Entity entity = (Entity) list1.get(j);
if (entity.f_()) {
entity.collide(this);
}
}
}
// MethodProfiler.a(); // CraftBukkit - not in production code
}
protected boolean as() {
return false;
}
protected boolean at() {
return !this.world.isStatic;
}
protected boolean M() {
return this.health <= 0;
}
public boolean L() {
return false;
}
protected void o_() {
this.motY = 0.41999998688697815D;
if (this.hasEffect(MobEffectList.JUMP)) {
this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
}
if (this.isSprinting()) {
float f = this.yaw * 0.017453292F;
this.motX -= (double) (MathHelper.sin(f) * 0.2F);
this.motZ += (double) (MathHelper.cos(f) * 0.2F);
}
this.ce = true;
}
protected boolean d_() {
return true;
}
protected void au() {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
if (entityhuman != null) {
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locY - this.locY;
double d2 = entityhuman.locZ - this.locZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (this.d_() && d3 > 16384.0D) {
this.die();
}
if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.d_()) {
this.die();
} else if (d3 < 1024.0D) {
this.aV = 0;
}
}
}
protected void av() {
++this.aV;
this.au();
if (this.lastDamager != null && !this.lastDamager.isAlive()) {
this.lastDamager = null;
}
this.goalSelector.a();
this.navigation.a();
this.moveController.a();
this.lookController.a();
this.jumpController.b();
}
protected void m_() {
++this.aV;
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
this.au();
this.aW = 0.0F;
this.aX = 0.0F;
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
entityhuman = this.world.findNearbyPlayer(this, (double) f);
if (entityhuman != null) {
this.i = entityhuman;
this.bc = 10 + this.random.nextInt(20);
} else {
this.aY = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
if (this.i != null) {
this.a(this.i, 10.0F, (float) this.x());
if (this.bc-- <= 0 || this.i.dead || this.i.i(this) > (double) (f * f)) {
this.i = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
this.aY = (this.random.nextFloat() - 0.5F) * 20.0F;
}
this.yaw += this.aY;
this.pitch = this.ba;
}
boolean flag = this.aK();
boolean flag1 = this.aL();
if (flag || flag1) {
this.aZ = this.random.nextFloat() < 0.8F;
}
}
public int x() {
return 40;
}
public void a(Entity entity, float f, float f1) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2;
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
d2 = this.locY + (double) this.y() - (entityliving.locY + (double) entityliving.y());
} else {
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.y());
}
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
this.pitch = -this.b(this.pitch, f3, f1);
this.yaw = this.b(this.yaw, f2, f);
}
public boolean aw() {
return this.i != null;
}
public Entity ax() {
return this.i;
}
private float b(float f, float f1, float f2) {
float f3;
for (f3 = f1 - f; f3 < -180.0F; f3 += 360.0F) {
;
}
while (f3 >= 180.0F) {
f3 -= 360.0F;
}
if (f3 > f2) {
f3 = f2;
}
if (f3 < -f2) {
f3 = -f2;
}
return f + f3;
}
public void ay() {}
public boolean canSpawn() {
return this.world.containsEntity(this.boundingBox) && this.world.a((Entity) this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox);
}
protected void az() {
// CraftBukkit start
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getDamage() == 0) {
return;
}
this.damageEntity(DamageSource.OUT_OF_WORLD, event.getDamage());
// CraftBukkit end
}
public Vec3D aA() {
return this.e(1.0F);
}
public Vec3D e(float f) {
float f1;
float f2;
float f3;
float f4;
if (f == 1.0F) {
f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F);
f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F);
f3 = -MathHelper.cos(-this.pitch * 0.017453292F);
f4 = MathHelper.sin(-this.pitch * 0.017453292F);
return Vec3D.create((double) (f2 * f3), (double) f4, (double) (f1 * f3));
} else {
f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
f2 = this.lastYaw + (this.yaw - this.lastYaw) * f;
f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
return Vec3D.create((double) (f4 * f5), (double) f6, (double) (f3 * f5));
}
}
public int p() {
return 4;
}
public boolean isSleeping() {
return false;
}
protected void aB() {
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
Integer integer = (Integer) iterator.next();
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
if (!mobeffect.tick(this) && !this.world.isStatic) {
iterator.remove();
this.d(mobeffect);
}
}
int i;
if (this.b) {
if (!this.world.isStatic) {
if (!this.effects.isEmpty()) {
i = PotionBrewer.a(this.effects.values());
this.datawatcher.watch(8, Integer.valueOf(i));
} else {
this.datawatcher.watch(8, Integer.valueOf(0));
}
}
this.b = false;
}
if (this.random.nextBoolean()) {
i = this.datawatcher.getInt(8);
if (i > 0) {
double d0 = (double) (i >> 16 & 255) / 255.0D;
double d1 = (double) (i >> 8 & 255) / 255.0D;
double d2 = (double) (i >> 0 & 255) / 255.0D;
this.world.a("mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
}
}
}
public void aC() {
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
Integer integer = (Integer) iterator.next();
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
if (!this.world.isStatic) {
iterator.remove();
this.d(mobeffect);
}
}
}
public Collection getEffects() {
return this.effects.values();
}
public boolean hasEffect(MobEffectList mobeffectlist) {
return this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
}
public MobEffect getEffect(MobEffectList mobeffectlist) {
return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
}
public void addEffect(MobEffect mobeffect) {
if (this.a(mobeffect)) {
if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
this.c((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())));
} else {
this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
this.b(mobeffect);
}
}
}
public boolean a(MobEffect mobeffect) {
if (this.getMonsterType() == MonsterType.UNDEAD) {
int i = mobeffect.getEffectId();
if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
return false;
}
}
return true;
}
public boolean aE() {
return this.getMonsterType() == MonsterType.UNDEAD;
}
protected void b(MobEffect mobeffect) {
this.b = true;
}
protected void c(MobEffect mobeffect) {
this.b = true;
}
protected void d(MobEffect mobeffect) {
this.b = true;
}
protected float G() {
float f = 1.0F;
if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
f *= 1.0F + 0.2F * (float) (this.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier() + 1);
}
if (this.hasEffect(MobEffectList.SLOWER_MOVEMENT)) {
f *= 1.0F - 0.15F * (float) (this.getEffect(MobEffectList.SLOWER_MOVEMENT).getAmplifier() + 1);
}
return f;
}
public void enderTeleportTo(double d0, double d1, double d2) {
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
}
public boolean isBaby() {
return false;
}
public MonsterType getMonsterType() {
return MonsterType.UNDEFINED;
}
public void c(ItemStack itemstack) {
this.world.makeSound(this, "random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
for (int i = 0; i < 5; ++i) {
Vec3D vec3d = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
vec3d.a(-this.pitch * 3.1415927F / 180.0F);
vec3d.b(-this.yaw * 3.1415927F / 180.0F);
Vec3D vec3d1 = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.y(), this.locZ);
this.world.a("iconcrack_" + itemstack.getItem().id, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c);
}
}
}