Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 02:50:09 +01:00
270 Zeilen
19 KiB
Diff
270 Zeilen
19 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Mar 2022 09:34:41 -0700
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Subject: [PATCH] Restore vanilla entity drops behavior
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Instead of just tracking the itemstacks, this tracks with it, the
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action to take with that itemstack to apply the correct logic
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on dropping the item instead of generalizing it for all dropped
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items like CB does.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 419fcb4cd97cf10a2601e02024b999a51a0ff952..df21cd1bd2a3dda7169edbea18bbfdf043db76f8 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1235,20 +1235,20 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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if (this.isRemoved()) {
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return;
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}
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- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize());
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+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
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boolean keepInventory = this.serverLevel().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
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if (!keepInventory) {
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for (ItemStack item : this.getInventory().getContents()) {
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if (!item.isEmpty() && !EnchantmentHelper.has(item, EnchantmentEffectComponents.PREVENT_EQUIPMENT_DROP)) {
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- loot.add(CraftItemStack.asCraftMirror(item).markForInventoryDrop());
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+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
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}
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}
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}
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if (this.shouldDropLoot() && this.serverLevel().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
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// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
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this.dropFromLootTable(this.serverLevel(), damageSource, this.lastHurtByPlayerTime > 0);
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- this.dropCustomDeathLoot(this.serverLevel(), damageSource, flag);
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+ // Paper - Restore vanilla drops behaviour; custom death loot is a noop on server player, remove.
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loot.addAll(this.drops);
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this.drops.clear(); // SPIGOT-5188: make sure to clear
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 5c7df0efee4a0aa078e36d3e262cd0b48a27cf47..b78395ab8f393a0f6551951731ddce7a5228b44c 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2678,19 +2678,45 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@Nullable
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public ItemEntity spawnAtLocation(ServerLevel world, ItemStack stack, float yOffset) {
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+ // Paper start - Restore vanilla drops behavior
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+ return this.spawnAtLocation(world, stack, yOffset, null);
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+ }
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+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
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+ public DefaultDrop(final ItemStack stack, final java.util.function.Consumer<ItemStack> dropConsumer) {
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+ this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer);
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+ }
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+
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+ public void runConsumer(final java.util.function.Consumer<org.bukkit.inventory.ItemStack> fallback) {
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+ if (this.dropConsumer == null || org.bukkit.craftbukkit.inventory.CraftItemType.bukkitToMinecraft(this.stack.getType()) != this.item) {
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+ fallback.accept(this.stack);
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+ } else {
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+ this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack));
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+ }
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+ }
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+ }
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+ @Nullable
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+ public ItemEntity spawnAtLocation(ServerLevel world, ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
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+ // Paper end - Restore vanilla drops behavior
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if (stack.isEmpty()) {
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return null;
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
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- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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+ // Paper start - Restore vanilla drops behavior
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
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+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
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+ itemEntity.setDefaultPickUpDelay();
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+ this.level.addFreshEntity(itemEntity);
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+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
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+ }));
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+ // Paper end - Restore vanilla drops behavior
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return null;
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}
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// CraftBukkit end
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ItemEntity entityitem = new ItemEntity(world, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
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stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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- entityitem.setDefaultPickUpDelay();
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+ entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer)
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// Paper start - Call EntityDropItemEvent
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return this.spawnAtLocation(world, entityitem);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 251abe382f951c3ddac8112a0ffe1dc906b88e4c..adde7352cdbcb8684f43d6bf5978b6943e9f165b 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -289,7 +289,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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protected float appliedScale;
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// CraftBukkit start
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public int expToDrop;
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- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
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public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
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public boolean collides = true;
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public Set<UUID> collidableExemptions = new HashSet<>();
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index e6b18d7f8922cb42acb9e40bef2f71a56aea8646..e1be143959fbaa1d54af2a1a2c27187d70e6a9e9 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -536,10 +536,10 @@ public class WitherBoss extends Monster implements RangedAttackMob {
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@Override
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protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {
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super.dropCustomDeathLoot(world, source, causedByPlayer);
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- ItemEntity entityitem = this.spawnAtLocation(world, (ItemLike) Items.NETHER_STAR);
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+ ItemEntity entityitem = this.spawnAtLocation(world, new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
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if (entityitem != null) {
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- entityitem.setExtendedLifetime();
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+ entityitem.setExtendedLifetime(); // Paper - diff on change
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 2bb2b36f793d25b6e49d1a72bb665cfa9f212730..63f02cdc67d9e88cc6998d0ae9d139c83e85b447 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -619,7 +619,7 @@ public class ArmorStand extends LivingEntity {
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
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return this.brokenByAnything(world, damageSource); // Paper
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}
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@@ -633,7 +633,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.handItems.set(i, ItemStack.EMPTY);
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}
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}
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@@ -641,7 +641,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index dbef230ae88ee1bfbc20ba53b534434c3ccac985..a0455f590d549343d6d8fd7991ba1b87a87acdb8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -973,19 +973,25 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource) {
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- return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<org.bukkit.inventory.ItemStack>(0));
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+ return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops) {
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
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// Paper start
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return CraftEventFactory.callEntityDeathEvent(victim, damageSource, drops, com.google.common.util.concurrent.Runnables.doNothing());
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+
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+ private static final java.util.function.Function<org.bukkit.inventory.ItemStack, Entity.DefaultDrop> FROM_FUNCTION = stack -> {
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+ if (stack == null) return null;
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+ return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null);
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+ };
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+
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, Runnable lootCheck) { // Paper - Restore vanilla drops behavior
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// Paper end
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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CraftWorld world = (CraftWorld) entity.getWorld();
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- EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(world.getHandle(), damageSource.getEntity()));
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+ EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(world.getHandle(), damageSource.getEntity())); // Paper - Restore vanilla drops behavior
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populateFields(victim, event); // Paper - make cancellable
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Bukkit.getServer().getPluginManager().callEvent(event);
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@@ -998,20 +1004,24 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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lootCheck.run(); // Paper - advancement triggers before destroying items
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ drop.runConsumer(s -> world.dropItem(entity.getLocation(), s)); // Paper - Restore vanilla drops behavior
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if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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}
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- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
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+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
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CraftPlayer entity = victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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- PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage);
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+ PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage); // Paper - Restore vanilla drops behavior
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event.setKeepInventory(keepInventory);
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event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
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populateFields(victim, event); // Paper - make cancellable
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@@ -1029,16 +1039,14 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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victim.newExp = event.getNewExp();
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR) continue;
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- if (stack instanceof CraftItemStack craftItemStack && craftItemStack.isForInventoryDrop()) {
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- victim.drop(CraftItemStack.asNMSCopy(stack), true, false, false); // SPIGOT-7800, SPIGOT-7801: Vanilla Behaviour for Player Inventory dropped items
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- } else {
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- victim.forceDrops = true;
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- victim.spawnAtLocation(victim.serverLevel(), CraftItemStack.asNMSCopy(stack)); // SPIGOT-7806: Vanilla Behaviour for items not related to Player Inventory dropped items
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- victim.forceDrops = false;
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- }
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+ drop.runConsumer(s -> victim.drop(CraftItemStack.unwrap(s), true, false, false)); // Paper - Restore vanilla drops behavior
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}
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return event;
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 30eba68435387daa3917fa2b3071892c350d9ddc..0b7bc5e83634a26ac6521694377b554c74c6bff0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -142,27 +142,6 @@ public final class CraftItemStack extends ItemStack {
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this.setItemMeta(itemMeta);
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}
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- /**
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- * Gets if the item is marked as an inventory drop in death events.
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- *
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- * @return true if the item is marked as an inventory drop
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- */
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- @ApiStatus.Internal
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- public boolean isForInventoryDrop() {
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- return this.isForInventoryDrop;
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- }
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-
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- /**
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- * Marks this item as an inventory drop in death events.
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- *
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- * @return the ItemStack marked as an inventory drop
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- */
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- @ApiStatus.Internal
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- public ItemStack markForInventoryDrop() {
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- this.isForInventoryDrop = true;
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- return this;
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- }
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-
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@Override
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public MaterialData getData() {
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return this.handle != null ? CraftMagicNumbers.getMaterialData(this.handle.getItem()) : super.getData();
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