Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
67 Zeilen
2.6 KiB
Diff
67 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:16:34 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index 810fb066b76dc915a050cc1fb80b6efc7538becc..245d764d3dcc549fa8acbd7c9024a3c88d2d2a74 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -3,8 +3,10 @@ package org.bukkit.craftbukkit;
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import com.google.common.base.Preconditions;
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import com.google.common.base.Predicates;
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import java.lang.ref.WeakReference;
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+import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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+import java.util.List;
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import java.util.function.Predicate;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Registry;
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@@ -117,6 +119,13 @@ public class CraftChunk implements Chunk {
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@Override
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public BlockState[] getTileEntities() {
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+ // Paper start
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+ return getTileEntities(true);
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+ }
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+
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+ @Override
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+ public BlockState[] getTileEntities(boolean useSnapshot) {
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+ // Paper end
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if (!this.isLoaded()) {
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this.getWorld().getChunkAt(x, z); // Transient load for this tick
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}
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@@ -131,7 +140,29 @@ public class CraftChunk implements Chunk {
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}
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BlockPos position = (BlockPos) obj;
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- entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
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+ // Paper start
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+ entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot);
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+ }
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+
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+ return entities;
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+ }
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+
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+ @Override
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+ public Collection<BlockState> getTileEntities(Predicate<Block> blockPredicate, boolean useSnapshot) {
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+ Preconditions.checkNotNull(blockPredicate, "blockPredicate");
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+ if (!isLoaded()) {
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+ getWorld().getChunkAt(x, z); // Transient load for this tick
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+ }
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+ net.minecraft.world.level.chunk.LevelChunk chunk = getHandle();
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+
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+ List<BlockState> entities = new ArrayList<>();
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+
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+ for (BlockPos position : chunk.blockEntities.keySet()) {
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+ Block block = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
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+ if (blockPredicate.test(block)) {
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+ entities.add(block.getState(useSnapshot));
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+ }
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+ // Paper end
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}
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return entities;
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