Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
7bd7b18811
Co-authored-by: Thonk 30448663+ExcessiveAmountsOfZombies@users.noreply.github.com Also includes an option to auto-generate random seeds for all features and add them to the config.
34 Zeilen
1.8 KiB
Diff
34 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 14:52:43 -0600
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Subject: [PATCH] Disable thunder
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index cac8606f65e587d34e2ae12f5962f236c316751e..b18622c199f57e0d7c201582fe83bb75dca143f9 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -171,4 +171,9 @@ public class PaperWorldConfig {
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private void disableExplosionKnockback(){
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disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
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}
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+
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+ public boolean disableThunder;
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+ private void disableThunder() {
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+ disableThunder = getBoolean("disable-thunder", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 29cff1fba174be7fb6b26958db61bd4ea6c3125d..bf42ee77cb877a83031ce19f1b54f5659cd93ea0 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -644,7 +644,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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gameprofilerfiller.push("thunder");
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BlockPos blockposition;
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- if (flag && this.isThundering() && this.random.nextInt(100000) == 0) {
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+ if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
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blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
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if (this.isRainingAt(blockposition)) {
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DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
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