Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
17dca0a0fe
After witnessing behavior of the regeneration logs, its clear that Vanilla has had bugs with saving duplicate entities for a while.... Some entities are saved in multiple chunks, and now we are bringing those duplicates out that use to never surface. This mode will analyze if the entity appears to be a duplicate (near the other dupe uuid) and delete the entity instead. This should reduce regenerations to entities that are nowhere near each other, and therefore more likely to be subject to real UUID collisions due to our previous bug, and therefor should survive the chunk load.
240 Zeilen
13 KiB
Diff
240 Zeilen
13 KiB
Diff
From 81b0946c56f4368fb81c2ee241cd3c244e34b689 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 21 Jul 2018 14:27:34 -0400
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Subject: [PATCH] Duplicate UUID Resolve Option
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Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
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which was added all the way back in March of 2016, it was unknown (potentially not at the time)
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that an entity might actually change the seed of the random object.
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At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
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every entity to use a Random object with a predictable seed.
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This has caused entities to potentially generate with the same UUID....
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Over the years, servers have had entities disappear, but no sign of trouble
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because CraftBukkit removed the log lines indicating that something was wrong.
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We have fixed the root issue causing duplicate UUID's, however we now have chunk
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files full of entities that have the same UUID as another entity!
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When these chunks load, the 2nd entity will not be added to the world correctly.
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If that chunk loads in a different order in the future, then it will reverse and the
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missing one is now the one added to the world and not the other. This results in very
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inconsistent entity behavior.
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This change allows you to recover any duplicate entity by generating a new UUID for it.
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This also lets you delete them instead if you don't want to risk having new entities added to
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the world that you previously did not see.
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But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
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It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 14c8edeffc..46ec852b6c 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -541,4 +541,44 @@ public class PaperWorldConfig {
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log("Bed Search Radius: " + bedSearchRadius);
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}
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}
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+
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+ public enum DuplicateUUIDMode {
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+ SAFE_REGEN, REGEN, DELETE, NOTHING, WARN
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+ }
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+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ private void repairDuplicateUUID() {
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+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
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+ switch (desiredMode.toLowerCase()) {
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+ case "saferegen":
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+ case "saferegenerate":
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+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ log("Duplicate UUID Resolve: Safer Regenerate New UUID (Delete likely duplicates)");
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+ case "regen":
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+ case "regenerate":
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+ duplicateUUIDMode = DuplicateUUIDMode.REGEN;
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+ log("Duplicate UUID Resolve: Regenerate New UUID");
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+ break;
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+ case "remove":
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+ case "delete":
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+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
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+ log("Duplicate UUID Resolve: Delete Entity");
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+ break;
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+ case "silent":
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+ case "nothing":
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+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
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+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
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+ logError("PaperMC Strongly discourages use of this setting! Triggering these messages means SOMETHING IS WRONG!");
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+ break;
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+ case "log":
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+ case "warn":
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ default:
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ logError("Warning: Invalidate duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 4757081090..4018410485 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1,5 +1,10 @@
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package net.minecraft.server;
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+// Paper start
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+import com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode;
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+import java.util.HashMap;
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+import java.util.UUID;
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+// Paper end
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import com.destroystokyo.paper.exception.ServerInternalException;
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import com.google.common.base.Predicate;
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import com.google.common.collect.Maps;
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@@ -31,6 +36,7 @@ public class Chunk {
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public final World world;
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public final int[] heightMap;
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public Long scheduledForUnload; // Paper - delay chunk unloads
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+ private static final Logger logger = LogManager.getLogger(); // Paper
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public final int locX;
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public final int locZ;
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private boolean m;
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@@ -658,6 +664,7 @@ public class Chunk {
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if (i != this.locX || j != this.locZ) {
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Chunk.e.warn("Wrong location! ({}, {}) should be ({}, {}), {}", Integer.valueOf(i), Integer.valueOf(j), Integer.valueOf(this.locX), Integer.valueOf(this.locZ), entity);
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entity.die();
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+ return; // Paper
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}
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int k = MathHelper.floor(entity.locY / 16.0D);
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@@ -851,6 +858,50 @@ public class Chunk {
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for (int j = 0; j < i; ++j) {
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List entityslice = aentityslice[j]; // Spigot
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+ // Paper start
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+ DuplicateUUIDMode mode = world.paperConfig.duplicateUUIDMode;
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+ if (mode == DuplicateUUIDMode.WARN | mode == DuplicateUUIDMode.DELETE || mode == DuplicateUUIDMode.REGEN) {
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+ Map<UUID, Entity> thisChunk = new HashMap<>();
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+ for (Iterator<Entity> iterator = ((List<Entity>) entityslice).iterator(); iterator.hasNext(); ) {
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+ Entity entity = iterator.next();
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+ if (entity.dead) continue;
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+ Entity other = ((WorldServer) world).entitiesByUUID.get(entity.uniqueID);
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+ if (other == null || other.dead || world.getEntityUnloadQueue().contains(other)) {
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+ other = thisChunk.get(entity.uniqueID);
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+ }
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+
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+ if (mode == DuplicateUUIDMode.SAFE_REGEN && other != null && !other.dead &&
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+ !world.getEntityUnloadQueue().contains(other)
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+ && java.util.Objects.equals(other.getSaveID(), entity.getSaveID())
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+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < 24
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+ ) {
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+ logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.die();
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+ continue;
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+ }
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+ if (other != null && !other.dead) {
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+ switch (mode) {
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+ case SAFE_REGEN:
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+ case REGEN: {
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+ entity.setUUID(UUID.randomUUID());
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+ logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ case DELETE: {
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+ logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.die();
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+ iterator.remove();
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+ break;
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+ }
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+ default:
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+ logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ }
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+ thisChunk.put(entity.uniqueID, entity);
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+ }
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+ }
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+ // Paper end
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this.world.a((Collection) entityslice);
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}
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 7b856cad91..eb8904a728 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2619,6 +2619,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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});
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}
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+ public void setUUID(UUID uuid) { a(uuid); } // Paper - OBFHELPER
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public void a(UUID uuid) {
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this.uniqueID = uuid;
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this.ar = this.uniqueID.toString();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index d5cd289c21..57217bec2b 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -70,7 +70,7 @@ public abstract class World implements IBlockAccess {
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}
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};
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// Spigot end
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- protected final Set<Entity> f = Sets.newHashSet(); // Paper
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+ protected final Set<Entity> f = Sets.newHashSet(); public Set<Entity> getEntityUnloadQueue() { return f; };// Paper - OBFHELPER
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//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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private final List<TileEntity> b = Lists.newArrayList();
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 994d4bbb84..1244baf45a 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -42,7 +42,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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private final PlayerChunkMap manager;
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// private final Set<NextTickListEntry> nextTickListHash = Sets.newHashSet();
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private final HashTreeSet<NextTickListEntry> nextTickList = new HashTreeSet<NextTickListEntry>(); // CraftBukkit - HashTreeSet
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- private final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap();
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+ public final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap(); // Paper
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public boolean savingDisabled;
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private boolean Q;
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private int emptyTime;
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@@ -1177,14 +1177,17 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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this.f.remove(entity1);
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} else {
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if (!(entity instanceof EntityHuman)) {
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- WorldServer.a.error("Keeping entity {} that already exists with UUID {}", entity1, uuid.toString()); // CraftBukkit // Paper
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- WorldServer.a.error("Deleting duplicate entity {}", entity); // Paper
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- if (DEBUG_ENTITIES) {
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- if (entity1.addedToWorldStack != null) {
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- entity1.addedToWorldStack.printStackTrace();
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+ if (entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
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+ WorldServer.a.error("Keeping entity {} that already exists with UUID {}", entity1, uuid.toString()); // CraftBukkit // Paper
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+ WorldServer.a.error("Duplicate entity {} will not be added to the world. See paper.yml duplicate-uuid-resolver and set this to either regen, delete or nothing to get rid of this message", entity); // Paper
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+ if (DEBUG_ENTITIES) {
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+ if (entity1.addedToWorldStack != null) {
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+ entity1.addedToWorldStack.printStackTrace();
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+ }
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+ getAddToWorldStackTrace(entity).printStackTrace();
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}
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- getAddToWorldStackTrace(entity).printStackTrace();
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}
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+
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return false;
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}
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@@ -1206,7 +1209,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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entity.addedToWorldStack = getAddToWorldStackTrace(entity);
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}
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Entity old = this.entitiesByUUID.put(entity.getUniqueID(), entity);
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- if (old != null && old.getId() != entity.getId() && old.valid) {
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+ if (old != null && old.getId() != entity.getId() && old.valid && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
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Logger logger = LogManager.getLogger();
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logger.error("Overwrote an existing entity " + old + " with " + entity);
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if (DEBUG_ENTITIES) {
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--
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2.18.0
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