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Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
28 Zeilen
1.4 KiB
Diff
28 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dmitry Sidorov <jonmagon@gmail.com>
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Date: Thu, 4 Feb 2021 20:32:01 +0300
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Subject: [PATCH] Drop carried item when player has disconnected
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Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
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Closes #5036
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 6a00304ea9eac600162eae03e70aa28f39149c5f..563e287cfb885f212ebe9dfc8309aa123713897a 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -596,6 +596,14 @@ public abstract class PlayerList {
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}
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// Paper end - Configurable player collision
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+ // Paper - Drop carried item when player has disconnected
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+ if (!entityplayer.containerMenu.getCarried().isEmpty()) {
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+ net.minecraft.world.item.ItemStack carried = entityplayer.containerMenu.getCarried();
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+ entityplayer.containerMenu.setCarried(net.minecraft.world.item.ItemStack.EMPTY);
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+ entityplayer.drop(carried, false);
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+ }
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+ // Paper end - Drop carried item when player has disconnected
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+
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this.save(entityplayer);
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if (entityplayer.isPassenger()) {
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Entity entity = entityplayer.getRootVehicle();
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