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synchronisiert 2024-12-15 19:10:09 +01:00
d089acb3bd
ForgeFlower is better than Spigots FernFlower at decompiling the source. However, in order to maintain the CraftBukkit patches, we must keep using spigots for the primary. However, for any file that we import on top of Spigots imported files there is nothing stopping us from using better decompiled files. So these changes will use ForgeFlower to maintain a better set of decomped files, so anything we add on top of Paper can start off in a better spot.
126 Zeilen
5.5 KiB
Diff
126 Zeilen
5.5 KiB
Diff
From fa8038c2779fe4080fd5ad15be4128adee1ddcc1 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Aug 2018 12:05:12 -0700
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Subject: [PATCH] Optimize BlockPosition helper methods
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Resolves #1338
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
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index 986b1e13a5..45f7794613 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BlockPosition.java
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@@ -58,59 +58,96 @@ public class BlockPosition extends BaseBlockPosition {
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}
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public BlockPosition up() {
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- return this.up(1);
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+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition up(int ix) {
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- return this.shift(EnumDirection.UP, ix);
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+ return ix == 0 ? this : new BlockPosition(this.getX(), this.getY() + ix, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition down() {
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- return this.down(1);
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+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition down(int ix) {
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- return this.shift(EnumDirection.DOWN, ix);
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+ return ix == 0 ? this : new BlockPosition(this.getX(), this.getY() - ix, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition north() {
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- return this.north(1);
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1); // Paper - Optimize BlockPosition
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}
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public BlockPosition north(int ix) {
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- return this.shift(EnumDirection.NORTH, ix);
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+ return ix == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() - ix); // Paper - Optimize BlockPosition
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}
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public BlockPosition south() {
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- return this.south(1);
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1); // Paper - Optimize BlockPosition
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}
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public BlockPosition south(int ix) {
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- return this.shift(EnumDirection.SOUTH, ix);
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+ return ix == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() + ix); // Paper - Optimize BlockPosition
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}
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public BlockPosition west() {
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- return this.west(1);
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+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition west(int ix) {
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- return this.shift(EnumDirection.WEST, ix);
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+ return ix == 0 ? this : new BlockPosition(this.getX() - ix, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition east() {
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- return this.east(1);
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+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition east(int ix) {
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- return this.shift(EnumDirection.EAST, ix);
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+ return ix == 0 ? this : new BlockPosition(this.getX() + ix, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition shift(EnumDirection enumdirection) {
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- return this.shift(enumdirection, 1);
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+ // Paper Start - Optimize BlockPosition
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+ switch(enumdirection) {
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+ case UP:
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+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ());
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+ case DOWN:
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+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ());
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+ case NORTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1);
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+ case SOUTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1);
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+ case WEST:
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+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ());
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+ case EAST:
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+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ());
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+ default:
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+ return new BlockPosition(this.getX() + enumdirection.getAdjacentX(), this.getY() + enumdirection.getAdjacentY(), this.getZ() + enumdirection.getAdjacentZ());
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+ }
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+ // Paper End
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}
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public BlockPosition shift(EnumDirection enumdirection, int ix) {
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- return ix == 0 ? this : new BlockPosition(this.getX() + enumdirection.getAdjacentX() * ix, this.getY() + enumdirection.getAdjacentY() * ix, this.getZ() + enumdirection.getAdjacentZ() * ix);
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+ // Paper Start - Optimize BlockPosition
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+ if (ix == 0) {
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+ return this;
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+ }
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+ switch(enumdirection) {
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+ case UP:
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+ return new BlockPosition(this.getX(), this.getY() + ix, this.getZ());
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+ case DOWN:
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+ return new BlockPosition(this.getX(), this.getY() - ix, this.getZ());
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+ case NORTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - ix);
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+ case SOUTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + ix);
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+ case WEST:
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+ return new BlockPosition(this.getX() - ix, this.getY(), this.getZ());
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+ case EAST:
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+ return new BlockPosition(this.getX() + ix, this.getY(), this.getZ());
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+ default:
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+ return new BlockPosition(this.getX() + enumdirection.getAdjacentX() * ix, this.getY() + enumdirection.getAdjacentY() * ix, this.getZ() + enumdirection.getAdjacentZ() * ix);
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+ }
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+ // Paper End
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}
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public BlockPosition a(EnumBlockRotation enumblockrotation) {
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--
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2.18.0
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