Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
d089acb3bd
ForgeFlower is better than Spigots FernFlower at decompiling the source. However, in order to maintain the CraftBukkit patches, we must keep using spigots for the primary. However, for any file that we import on top of Spigots imported files there is nothing stopping us from using better decompiled files. So these changes will use ForgeFlower to maintain a better set of decomped files, so anything we add on top of Paper can start off in a better spot.
119 Zeilen
6.4 KiB
Diff
119 Zeilen
6.4 KiB
Diff
From 2646887209eb8d478346b5d4ec3ff68011d4405b Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 13 Apr 2016 02:10:49 -0400
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Subject: [PATCH] Configurable Player Collision
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index a6042ca607..9fe1311143 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -224,4 +224,9 @@ public class PaperConfig {
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private static void regionFileCacheSize() {
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regionFileCacheSize = getInt("settings.region-file-cache-size", 256);
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}
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+
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+ public static boolean enablePlayerCollisions = true;
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+ private static void enablePlayerCollisions() {
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+ enablePlayerCollisions = getBoolean("settings.enable-player-collisions", true);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index f96da53b18..c7791dd925 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -424,6 +424,19 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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this.a(this.getWorldServer(DimensionManager.OVERWORLD).worldMaps);
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// CraftBukkit end
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+ // Paper start - Handle collideRule team for player collision toggle
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+ final Scoreboard scoreboard = this.getScoreboard();
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+ final java.util.Collection<String> toRemove = scoreboard.getTeams().stream().filter(team -> team.getName().startsWith("collideRule_")).map(ScoreboardTeam::getName).collect(java.util.stream.Collectors.toList());
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+ for (String teamName : toRemove) {
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+ scoreboard.removeTeam(scoreboard.getTeam(teamName)); // Clean up after ourselves
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+ }
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+
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+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions) {
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+ this.getPlayerList().collideRuleTeamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + java.util.concurrent.ThreadLocalRandom.current().nextInt(), 16);
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+ ScoreboardTeam collideTeam = scoreboard.createTeam(this.getPlayerList().collideRuleTeamName);
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+ collideTeam.setCanSeeFriendlyInvisibles(false); // Because we want to mimic them not being on a team at all
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+ }
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+ // Paper end
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}
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protected void a(File file, WorldData worlddata) {
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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index f7a9b9d885..7befd80cf5 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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@@ -92,7 +92,7 @@ public class PacketPlayOutScoreboardTeam implements Packet<PacketListenerPlayOut
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packetdataserializer.a(this.b);
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packetdataserializer.writeByte(this.j);
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packetdataserializer.a(this.e);
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- packetdataserializer.a(this.f);
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+ packetdataserializer.a(!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions ? "never" : this.f); // Paper
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packetdataserializer.a((Enum)this.g);
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packetdataserializer.a(this.c);
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packetdataserializer.a(this.d);
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 8121f8e40a..02dbb8c6c3 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -74,6 +74,7 @@ public abstract class PlayerList {
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// CraftBukkit start
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private CraftServer cserver;
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private final Map<String,EntityPlayer> playersByName = new org.spigotmc.CaseInsensitiveMap<EntityPlayer>();
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+ @Nullable String collideRuleTeamName; // Paper - Team name used for collideRule
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public PlayerList(MinecraftServer minecraftserver) {
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this.cserver = minecraftserver.server = new CraftServer(minecraftserver, this);
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@@ -231,6 +232,13 @@ public abstract class PlayerList {
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}
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entityplayer.syncInventory();
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+ // Paper start - Add to collideRule team if needed
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+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam collideRuleTeam = scoreboard.getTeam(collideRuleTeamName);
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+ if (this.collideRuleTeamName != null && collideRuleTeam != null && entityplayer.getTeam() == null) {
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+ scoreboard.addPlayerToTeam(entityplayer.getName(), collideRuleTeam);
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+ }
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+ // Paper end
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// CraftBukkit - Moved from above, added world
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PlayerList.f.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", entityplayer.getDisplayName().getString(), s1, Integer.valueOf(entityplayer.getId()), entityplayer.world.worldData.getName(), Double.valueOf(entityplayer.locX), Double.valueOf(entityplayer.locY), Double.valueOf(entityplayer.locZ));
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}
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@@ -423,6 +431,16 @@ public abstract class PlayerList {
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entityplayer.playerTick();// SPIGOT-924
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// CraftBukkit end
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+ // Paper start - Remove from collideRule team if needed
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+ if (this.collideRuleTeamName != null) {
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+ final Scoreboard scoreBoard = this.server.getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam team = scoreBoard.getTeam(this.collideRuleTeamName);
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+ if (entityplayer.getTeam() == team && team != null) {
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+ scoreBoard.removePlayerFromTeam(entityplayer.getName(), team);
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+ }
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+ }
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+ // Paper end
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+
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this.savePlayerFile(entityplayer);
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if (entityplayer.isPassenger()) {
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Entity entity = entityplayer.getRootVehicle();
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@@ -1305,7 +1323,13 @@ public abstract class PlayerList {
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player.playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
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}
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// CraftBukkit end
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-
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+ // Paper start - Remove collideRule team if it exists
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+ if (this.collideRuleTeamName != null) {
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+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam team = scoreboard.getTeam(this.collideRuleTeamName);
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+ if (team != null) scoreboard.removeTeam(team);
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+ }
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+ // Paper end
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}
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// CraftBukkit start
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--
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2.18.0
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