Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
19de9af63c
Functional GUI fix added by billygalbreath
47 Zeilen
2.3 KiB
Diff
47 Zeilen
2.3 KiB
Diff
From b24644a151756ba4b737e8131605ae8f3b83b58e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:26:27 -0500
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Subject: [PATCH] Configurable Cartographer Treasure Maps
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Allow configuring for cartographers to return the same map location
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Also allow turning off treasure maps all together as they can eat up Map ID's
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which are limited in quantity.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index bff2e9d26..f164844f3 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -312,4 +312,14 @@ public class PaperWorldConfig {
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Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
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}
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}
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+
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+ public boolean enableTreasureMaps = true;
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+ public boolean treasureMapsAlreadyDiscovered = false;
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+ private void treasureMapsAlreadyDiscovered() {
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+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
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+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
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+ if (treasureMapsAlreadyDiscovered) {
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+ log("Treasure Maps will return already discovered locations");
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/VillagerTrades.java b/src/main/java/net/minecraft/server/VillagerTrades.java
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index 3bcf0b385..4764ffef7 100644
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--- a/src/main/java/net/minecraft/server/VillagerTrades.java
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+++ b/src/main/java/net/minecraft/server/VillagerTrades.java
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@@ -92,7 +92,8 @@ public class VillagerTrades {
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return null;
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} else {
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WorldServer worldserver = (WorldServer) entity.world;
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- BlockPosition blockposition = worldserver.a(this.b, new BlockPosition(entity), 100, true);
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+ if (!worldserver.paperConfig.enableTreasureMaps) return null; //Paper
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+ BlockPosition blockposition = worldserver.a(this.b, new BlockPosition(entity), 100, !worldserver.paperConfig.treasureMapsAlreadyDiscovered); //Paper
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if (blockposition != null) {
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ItemStack itemstack = ItemWorldMap.createFilledMapView(worldserver, blockposition.getX(), blockposition.getZ(), (byte) 2, true, true);
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--
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2.25.0.windows.1
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