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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
03a4e7ac75
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 37262de8 PR-812: Add Registry#match(String) d6b40162 SPIGOT-4569: Add more BlockData API f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero() 91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more 426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions CraftBukkit Changes: a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged 6aeb5e4c3 SPIGOT-4569: Implement more BlockData API 7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more 7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
33 Zeilen
1.8 KiB
Diff
33 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheFruxz <cedricspitzer@outlook.de>
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Date: Sat, 26 Mar 2022 18:41:36 +0100
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Subject: [PATCH] Add custom destroyerIdentity to sendBlockDamage
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 89a3ff58e574485ccfdf55db3172a74aa63b4818..6d1309e811e299984823caab24325fa6970dee57 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1028,13 +1028,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void sendBlockDamage(Location loc, float progress) {
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+ // Paper start - customBlockDamage identity
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+ sendBlockDamage(loc, progress, this.getHandle().getId());
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+ }
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+
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+ @Override
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+ public void sendBlockDamage(Location loc, float progress, int destroyerIdentity) {
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+ // Paper end - customBlockDamage identity
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Preconditions.checkArgument(loc != null, "loc must not be null");
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Preconditions.checkArgument(progress >= 0.0 && progress <= 1.0, "progress must be between 0.0 and 1.0 (inclusive)");
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if (this.getHandle().connection == null) return;
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int stage = (int) (9 * progress); // There are 0 - 9 damage states
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- ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(this.getHandle().getId(), new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage);
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+ ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(destroyerIdentity, new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage); // Paper - customBlockDamage identity
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this.getHandle().connection.send(packet);
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}
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